Player Matchup

Achilles
Achilles
Frunkedhammer
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Geb
Geb
GIRTH W0RM JIM
Geb
Level 127
God Stats
7W - 2L
1,849 SR
Queue Stats
450W - 382L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
Gorge Michael
Cabrakan
Level 142
God Stats
12W - 5L
1,829 SR
Queue Stats
607W - 552L
1,572 Elo+
Party 2
Yemoja
Yemoja
Quality Karma
Yemoja
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,501 Elo+
Solo
Charybdis
Charybdis
zTrippiNn
Charybdis
Level 130
God Stats
7W - 5L
1,716 SR
Queue Stats
355W - 390L
1,540 Elo+
Solo
Team Averages
Level 118
1,679 SR
1,491 Elo+

VS

Team Averages
Level 132
1,589 SR
1,493 Elo+
Ne Zha
Ne Zha
Brolio
Ne Zha
Level 105
God Stats
1W - 1L
1,865 SR
Queue Stats
25W - 26L
1,435 Elo+
Solo
Khepri
Khepri
RichHomieVlad
Khepri
Level 158
God Stats
39W - 31L
1,565 SR
Queue Stats
1,050W - 1,059L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aksekim
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,644 SR
Queue Stats
102W - 79L
1,539 Elo+
Party 1
Hel
Hel
beefimus
Hel
Level 159
God Stats
5W - 3L
1,506 SR
Queue Stats
711W - 753L
1,463 Elo+
Solo
Neith
Neith
n0madawhat
Neith
Level 116
God Stats
4W - 5L
1,367 SR
Queue Stats
542W - 492L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frunkedhammer
Achilles
17
0 / 5 / 4
10,173
565
10,211
28,753
41,843
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 6 / 9
11,428
635
22,776
34,423
46,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Gorge Michael
Cabrakan
19
4 / 6 / 5
11,602
645
12,860
31,888
56,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 2 / 13
13,426
746
12,101
24,555
21,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
zTrippiNn
Charybdis
20
9 / 7 / 3
13,669
759
30,049
29,949
17,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brolio
Ne Zha
19
3 / 2 / 14
11,818
657
11,728
15,254
10,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
1 / 2 / 22
11,743
652
12,982
32,304
51,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
aksekim
Ah Muzen Cab
19
4 / 6 / 13
11,835
658
27,074
22,173
15,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 18
12,512
695
21,659
20,820
19,233
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
14 / 3 / 11
14,364
798
50,475
24,464
16,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
16
Kills
26
26
Deaths
16
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brolio
Ne Zha
3
2
14
5
L
Achilles
Frunkedhammer
Achilles
0
5
4
0.4
L
1
6
9
0.92
L
Cabrakan
Gorge Michael
Cabrakan
4
6
5
1.08
L
2
2
13
4.25
W
1
2
22
6
W
Ah Muzen Cab
aksekim
Ah Muzen Cab
4
6
13
1.75
W
4
3
18
4.33
W
Neith
14
3
11
6.5
L
Charybdis
zTrippiNn
Charybdis
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,997
Damage
123,918
149,568
Taken
115,015
183,858
Mitigated
113,869
52,694
Healing
61,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brolio
Ne Zha
11,728
3,885
2,896
4,706
15,254
10,149
1,111
8,113
6,777
0
27,642
L
Achilles
Frunkedhammer
Achilles
10,211
1,623
525
1,554
28,753
41,843
561
5,810
22,477
40
19,507
L
22,776
2,127
3,596
4,210
34,423
46,234
448
4,889
29,205
39,293
0
L
Cabrakan
Gorge Michael
Cabrakan
12,860
1,653
1,802
3,067
31,888
56,955
107
6,875
24,497
22,519
0
L
12,101
4,578
23,386
7,464
24,555
21,490
1,536
8,080
16,170
30,629
0
W
12,982
770
2,505
4,619
32,304
51,872
168
11,000
20,788
18,266
0
W
Ah Muzen Cab
aksekim
Ah Muzen Cab
27,074
11,435
0
2,467
22,173
15,815
3,197
9,757
11,881
0
60,151
W
21,659
481
23,311
11,095
20,820
19,233
549
7,295
13,288
35,105
0
W
Neith
50,475
20,401
1,872
7,775
24,464
16,800
4,586
9,606
14,488
0
99,375
L
Charybdis
zTrippiNn
Charybdis
30,049
12,958
2,178
4,912
29,949
17,336
4,915
6,759
22,578
16
68,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,298
Gold Earned
62,272
224
Minions Killed
200
0
Camps Cleared
0
1,286,250
Distance Traveled
1,542,284
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,818
657
23
1
0
364,020
2
L
Achilles
10,173
565
27
2
0
268,478
0
L
Geb
11,428
635
34
2
0
282,121
0
L
Cabrakan
11,602
645
17
1
0
254,434
0
L
Yemoja
13,426
746
45
3
0
260,374
5
W
Khepri
11,743
652
21
1
0
280,041
1
W
Ah Muzen Cab
11,835
658
55
3
0
295,125
0
W
Hel
12,512
695
37
2
0
316,123
1
W
Neith
14,364
798
64
4
0
286,975
1
L
Charybdis
13,669
759
101
6
0
220,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role