Player Matchup

Neith
Neith
BadAzzBat
Neith
Level 26
God Stats
1W - 4L
1,242 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 2
Medusa
Medusa
DarkLordZegrath
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,252 Elo+
Party 2
Sylvanus
Sylvanus
Psychos VI
Sylvanus
Level 126
God Stats
0W - 2L
1,511 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 2
Team Averages
Level 72
1,418 SR
1,269 Elo+

VS

Team Averages
Level 79
1,530 SR
1,471 Elo+
Maui
Maui
Eaglestar4017
Maui
Level 19
God Stats
10W - 4L
1,467 SR
Queue Stats
19W - 11L
1,420 Elo+
Party 1
Ravana
Ravana
NeptuneDown
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,636 Elo+
Solo
Nu Wa
Nu Wa
iJoKer85
Nu Wa
Level 112
God Stats
3W - 2L
1,624 SR
Queue Stats
103W - 120L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadAzzBat
Neith
13
0 / 1 / 0
7,592
584
6,551
9,114
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 0
8,090
622
7,882
17,591
7,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Psychos VI
Sylvanus
10
0 / 8 / 1
7,206
554
5,876
19,269
12,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
10,415
801
6,612
9,794
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
16
8 / 0 / 6
10,179
783
22,300
10,549
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
iJoKer85
Nu Wa
15
4 / 1 / 10
10,039
772
11,533
9,388
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
BadAzzBat
Neith
0
1
0
0
L
1
5
0
0.2
W
2
0
12
8
W
Ravana
8
0
6
11
L
Sylvanus
Psychos VI
Sylvanus
0
8
1
0.06
W
Nu Wa
iJoKer85
Nu Wa
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
40,445
45,974
Taken
29,731
23,172
Mitigated
26,518
9,587
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadAzzBat
Neith
6,551
2,488
0
965
9,114
3,060
0
3,952
4,887
0
25,687
L
7,882
3,504
0
4,228
17,591
7,329
0
6,981
10,091
0
33,330
W
6,612
743
422
2,404
9,794
11,343
381
1,655
8,139
18,894
0
W
Ravana
22,300
9,578
0
2,600
10,549
11,207
1,395
1,715
8,834
0
50,581
L
Sylvanus
Psychos VI
Sylvanus
5,876
510
926
3,468
19,269
12,783
0
7,212
11,463
13,283
0
W
Nu Wa
iJoKer85
Nu Wa
11,533
3,834
195
1,626
9,388
3,968
1,167
2,541
6,847
56,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
30,633
98
Minions Killed
163
0
Camps Cleared
0
561,950
Distance Traveled
731,957
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,592
584
40
3
0
226,286
0
L
Medusa
8,090
622
41
3
0
187,270
2
W
Maui
10,415
801
33
3
0
254,432
0
W
Ravana
10,179
783
42
3
0
260,019
0
L
Sylvanus
7,206
554
17
1
0
148,394
4
W
Nu Wa
10,039
772
88
7
0
217,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role