Player Matchup

Pele
Pele
Bjornragnar8
Pele
Level 105
God Stats
15W - 14L
1,469 SR
Queue Stats
566W - 592L
1,285 Elo+
Solo
Ishtar
Ishtar
LA DYNAZzTY
Ishtar
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 123L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
NarcoticZombie
Zhong Kui
Level 49
God Stats
4W - 10L
1,463 SR
Queue Stats
148W - 192L
1,281 Elo+
Solo
Cerberus
Cerberus
imjustreef
Cerberus
Level 63
God Stats
2W - 2L
1,291 SR
Queue Stats
21W - 29L
1,235 Elo+
Solo
Awilix
Awilix
marmol_1011
Awilix
Level 106
God Stats
6W - 12L
1,168 SR
Queue Stats
129W - 126L
1,304 Elo+
Solo
Team Averages
Level 76
1,378 SR
1,294 Elo+

VS

Team Averages
Level 84
1,366 SR
1,262 Elo+
Thor
Thor
Jairyayo123
Thor
Level 62
God Stats
3W - 12L
1,273 SR
Queue Stats
125W - 152L
1,283 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NTN Super R2D2
Cu Chulainn
Level 64
God Stats
22W - 18L
1,308 SR
Queue Stats
126W - 152L
1,205 Elo+
Party 1
Nu Wa
Nu Wa
Shai-HuludH20
Nu Wa
Level 87
God Stats
15W - 20L
1,379 SR
Queue Stats
467W - 542L
1,249 Elo+
Solo
Medusa
Medusa
bouliscool
Medusa
Level 100
God Stats
27W - 29L
1,371 SR
Queue Stats
467W - 500L
1,279 Elo+
Solo
Scylla
Scylla
jitarleton
Scylla
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 470L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 3
14,158
616
14,808
14,415
7,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
2 / 6 / 5
10,140
441
11,041
15,497
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
NarcoticZombie
Zhong Kui
18
1 / 3 / 6
11,487
499
12,227
16,931
13,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
imjustreef
Cerberus
13
2 / 5 / 3
9,570
416
5,599
17,658
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
18
10 / 3 / 0
11,912
518
9,725
17,793
11,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
9,234
401
6,713
13,421
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
NTN Super R2D2
Cu Chulainn
18
6 / 6 / 10
11,600
504
19,404
26,768
14,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 0
10,713
466
5,576
19,631
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
bouliscool
Medusa
16
6 / 3 / 5
10,627
462
13,656
15,069
6,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
jitarleton
Scylla
16
0 / 4 / 4
9,621
418
6,882
12,145
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
21
Kills
17
19
Deaths
21
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
4
2
4
3
W
Ishtar
2
6
5
0.75
L
Cu Chulainn
NTN Super R2D2
Cu Chulainn
6
6
10
1.83
W
Zhong Kui
NarcoticZombie
Zhong Kui
1
3
6
1.33
L
1
6
0
0.17
L
Medusa
bouliscool
Medusa
6
3
5
2.83
W
Cerberus
imjustreef
Cerberus
2
5
3
0.7
L
Scylla
jitarleton
Scylla
0
4
4
0.5
W
Awilix
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
52,231
82,294
Taken
87,034
57,809
Mitigated
39,169
17,830
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,808
3,240
0
6,707
14,415
7,672
2,630
3,997
10,285
0
126,503
L
6,713
1,035
0
3,721
13,421
5,025
0
2,530
10,891
0
40,913
W
Ishtar
11,041
8,743
0
3,368
15,497
6,559
1,081
2,170
13,327
0
47,498
L
Cu Chulainn
NTN Super R2D2
Cu Chulainn
19,404
5,963
0
5,654
26,768
14,111
86
8,687
18,081
84
81,775
W
Zhong Kui
NarcoticZombie
Zhong Kui
12,227
919
0
3,687
16,931
13,227
1,276
3,893
13,038
86,094
0
L
5,576
2,366
0
5,137
19,631
8,867
2,717
963
18,668
88,668
10,988
L
Medusa
bouliscool
Medusa
13,656
7,836
0
5,112
15,069
6,526
612
2,206
12,863
0
68,710
W
Cerberus
imjustreef
Cerberus
5,599
601
0
2,268
17,658
18,477
687
732
16,926
29,845
0
L
Scylla
jitarleton
Scylla
6,882
1,176
0
1,165
12,145
4,640
0
3,789
8,356
54,382
0
W
Awilix
9,725
4,530
0
1,800
17,793
11,874
298
1,499
16,294
0
70,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
51,795
583
Minions Killed
537
0
Camps Cleared
0
1,923,718
Distance Traveled
1,765,743
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,158
616
232
10
0
386,018
2
L
Thor
9,234
401
72
3
0
346,217
4
W
Ishtar
10,140
441
61
3
0
327,775
0
L
Cu Chulainn
11,600
504
97
4
0
405,720
9
W
Zhong Kui
11,487
499
155
7
0
380,027
2
L
Nu Wa
10,713
466
171
7
0
312,296
3
L
Medusa
10,627
462
93
4
0
336,737
1
W
Cerberus
9,570
416
56
2
0
369,719
0
L
Scylla
9,621
418
104
5
0
364,773
1
W
Awilix
11,912
518
79
3
0
460,179
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role