Player Matchup

Persephone
Persephone
Gold I
Jungleneri
Persephone
Gold I
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 0L
1,931 MMR
Party 1
Horus
Horus
Gold III
MotherBasher69
Horus
Gold III
Level 53
God Stats
2W - 0L
1,780 SR
Queue Stats
22W - 2L
1,813 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Mаlware
Guan Yu
Platinum IV
Level 53
God Stats
4W - 0L
1,948 SR
Queue Stats
28W - 10L
2,035 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 87
1,743 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,573 SR
1,760 MMR
Fenrir
Fenrir
Platinum III
AcidTripNewMe
Fenrir
Platinum III
Level 88
God Stats
33W - 40L
1,542 SR
Queue Stats
289W - 378L
1,827 MMR
Solo
Atlas
Atlas
Platinum II
LovelyLlama
Atlas
Platinum II
Level 157
God Stats
20W - 19L
1,677 SR
Queue Stats
167W - 152L
1,586 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
TheMightyRiptide
Ao Kuang
Diamond IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 70L
1,866 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jungleneri
Persephone
16
5 / 1 / 5
10,569
881
24,390
9,798
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 6
10,524
877
9,387
11,289
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Mаlware
Guan Yu
14
1 / 1 / 8
9,772
814
4,696
14,316
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Ah Muzen CabAchillesAresThothNe Zha

VS

Bans
SobekScyllaArtioBaron SamediGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,391
699
5,596
15,050
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
8,117
676
9,681
14,280
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
0 / 4 / 1
8,115
676
3,747
14,979
10,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Persephone
Jungleneri
Persephone
5
1
5
7.5
L
0
3
1
0.17
W
4
0
6
7
W
Guan Yu
Mаlware
Guan Yu
1
1
8
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,473
Damage
19,024
35,403
Taken
44,309
33,377
Mitigated
30,268
19,154
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
838
0
1,797
15,050
6,507
0
8,756
6,294
0
17,422
W
Persephone
Jungleneri
Persephone
24,390
2,243
123
4,331
9,798
5,117
1,125
5,403
4,394
78,633
0
L
9,681
4,195
493
2,632
14,280
13,501
0
8,570
5,710
34,578
0
W
9,387
2,800
1,797
5,796
11,289
14,234
639
3,904
7,385
0
27,191
W
Guan Yu
Mаlware
Guan Yu
4,696
406
1,980
5,127
14,316
14,026
869
4,136
10,081
0
21,413
L
3,747
221
1,333
3,595
14,979
10,260
0
7,158
7,821
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
24,623
177
Minions Killed
111
0
Camps Cleared
0
759,975
Distance Traveled
681,763
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,391
699
33
3
0
231,328
1
W
Persephone
10,569
881
110
9
0
228,333
1
L
Atlas
8,117
676
31
3
0
240,052
1
W
Horus
10,524
877
24
2
0
262,857
3
W
Guan Yu
9,772
814
43
4
0
268,785
0
L
Ao Kuang
8,115
676
47
4
0
210,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role