Player Matchup

Medusa
Medusa
Jastrocol
Medusa
Level 160
God Stats
10W - 7L
1,596 SR
Queue Stats
538W - 585L
1,539 Elo+
Solo
Chiron
Chiron
NicolasMorales
Chiron
Level 155
God Stats
4W - 3L
1,632 SR
Queue Stats
622W - 643L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
TTBxSilenced
Ratatoskr
Level 154
God Stats
2W - 3L
1,555 SR
Queue Stats
283W - 275L
1,636 Elo+
Party 2
Athena
Athena
cavalry182
Athena
Level 100
God Stats
0W - 2L
1,346 SR
Queue Stats
56W - 75L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
loosegeers
Sylvanus
Level 148
God Stats
1W - 2L
1,677 SR
Queue Stats
279W - 288L
1,560 Elo+
Solo
Team Averages
Level 143
1,561 SR
1,558 Elo+

VS

Team Averages
Level 132
1,504 SR
1,559 Elo+
Cthulhu
Cthulhu
CandienBacon
Cthulhu
Level 129
God Stats
1W - 2L
1,120 SR
Queue Stats
52W - 38L
1,536 Elo+
Solo
Achilles
Achilles
DrLoveKnight
Achilles
Level 146
God Stats
2W - 0L
1,780 SR
Queue Stats
35W - 34L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Halo201159
Kukulkan
Level 89
God Stats
2W - 3L
1,361 SR
Queue Stats
382W - 374L
1,607 Elo+
Solo
Chang'e
Chang'e
MrsDetailedJam
Chang'e
Level 155
God Stats
1W - 0L
1,766 SR
Queue Stats
15W - 22L
1,535 Elo+
Party 1
Eset
Eset
Nyzrogh
Eset
Level 139
God Stats
7W - 4L
1,495 SR
Queue Stats
187W - 193L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jastrocol
Medusa
19
6 / 5 / 8
11,481
675
26,028
15,585
9,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 5 / 13
11,321
666
26,434
20,774
12,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
TTBxSilenced
Ratatoskr
19
7 / 4 / 12
11,673
687
13,114
20,099
25,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
cavalry182
Athena
19
2 / 4 / 15
11,678
687
8,478
27,125
34,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
loosegeers
Sylvanus
17
2 / 6 / 14
10,300
606
10,430
24,481
34,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandienBacon
Cthulhu
18
3 / 5 / 11
12,461
733
15,112
25,905
38,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
DrLoveKnight
Achilles
20
11 / 4 / 13
13,568
798
24,330
26,116
34,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Halo201159
Kukulkan
19
1 / 4 / 14
11,715
689
21,204
14,004
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 5 / 13
12,604
741
14,218
22,818
10,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Nyzrogh
Eset
20
4 / 5 / 13
12,069
710
15,698
19,971
10,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
88
22
Kills
24
24
Deaths
23
62
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CandienBacon
Cthulhu
3
5
11
1.7
W
Achilles
DrLoveKnight
Achilles
11
4
13
4.38
W
Kukulkan
Halo201159
Kukulkan
1
4
14
2
L
Medusa
Jastrocol
Medusa
6
5
8
2
W
5
5
13
2.3
L
5
5
13
2.3
W
Eset
Nyzrogh
Eset
4
5
13
2.1
L
Ratatoskr
TTBxSilenced
Ratatoskr
7
4
12
3.25
L
Athena
cavalry182
Athena
2
4
15
2.38
L
Sylvanus
loosegeers
Sylvanus
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,484
Damage
90,562
108,064
Taken
108,814
116,309
Mitigated
102,502
43,543
Healing
51,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CandienBacon
Cthulhu
15,112
469
2,777
2,268
25,905
38,893
186
2,246
23,659
35,904
0
W
Achilles
DrLoveKnight
Achilles
24,330
5,280
2,820
6,636
26,116
34,159
2,231
6,079
20,037
0
30,957
W
Kukulkan
Halo201159
Kukulkan
21,204
1,757
1,196
2,080
14,004
8,262
2,171
3,514
10,490
55,609
0
L
Medusa
Jastrocol
Medusa
26,028
7,579
818
1,415
15,585
9,339
2,746
12,388
3,149
0
59,371
W
14,218
1,656
14,959
9,913
22,818
10,612
2,612
4,191
18,627
27,864
0
L
26,434
6,953
3,682
3,286
20,774
12,670
2,374
12,654
7,580
0
47,217
W
Eset
Nyzrogh
Eset
15,698
896
5,738
3,049
19,971
10,576
2,070
2,878
17,093
27,865
0
L
Ratatoskr
TTBxSilenced
Ratatoskr
13,114
1,079
1,427
3,758
20,099
25,617
384
11,278
8,439
0
23,616
L
Athena
cavalry182
Athena
8,478
1,709
2,150
6,967
27,125
34,083
529
13,938
12,639
17,311
0
L
Sylvanus
loosegeers
Sylvanus
10,430
1,826
13,857
6,183
24,481
34,600
332
15,974
8,135
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
62,417
152
Minions Killed
205
0
Camps Cleared
0
1,437,327
Distance Traveled
1,602,932
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,461
733
32
2
0
314,455
2
W
Achilles
13,568
798
21
1
0
347,015
4
W
Kukulkan
11,715
689
86
5
0
321,517
1
L
Medusa
11,481
675
58
3
0
273,596
2
W
Chang'e
12,604
741
28
2
0
303,236
1
L
Chiron
11,321
666
48
3
0
271,854
0
W
Eset
12,069
710
38
2
0
316,709
1
L
Ratatoskr
11,673
687
15
1
0
295,885
2
L
Athena
11,678
687
19
1
0
330,040
6
L
Sylvanus
10,300
606
12
1
0
265,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role