Player Matchup

Sobek
Sobek
Mahdi-Adel
Sobek
Level 107
God Stats
14W - 7L
1,666 SR
Queue Stats
43W - 34L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
Mfk3jl
Ah Puch
Level 155
God Stats
2W - 2L
1,641 SR
Queue Stats
212W - 247L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
SCOP20
Ne Zha
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
13W - 24L
1,195 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,395 Elo+

VS

Team Averages
Level 53
1,420 SR
1,386 Elo+
Fenrir
Fenrir
GrizzDood
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Smackin rats
Ymir
Level 48
God Stats
7W - 5L
1,390 SR
Queue Stats
8W - 14L
1,205 Elo+
Party 2
Hou Yi
Hou Yi
TinyPhantom2943
Hou Yi
Level 105
God Stats
11W - 21L
1,369 SR
Queue Stats
268W - 368L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 10
8,439
703
6,311
11,260
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Mfk3jl
Ah Puch
16
3 / 0 / 8
9,266
772
11,232
3,892
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SCOP20
Ne Zha
13
7 / 3 / 4
9,321
777
5,957
8,036
4,381
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrizzDood
Fenrir
11
0 / 7 / 1
6,891
574
2,220
10,496
6,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
0 / 4 / 3
7,502
625
5,501
12,949
11,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 0
8,783
732
5,808
6,794
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
4
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GrizzDood
Fenrir
0
7
1
0.07
W
Sobek
1
1
10
6
W
Ah Puch
Mfk3jl
Ah Puch
3
0
8
7
W
Ne Zha
SCOP20
Ne Zha
7
3
4
3
L
0
4
3
0.38
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
13,529
23,188
Taken
30,239
20,562
Mitigated
20,406
6,546
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GrizzDood
Fenrir
2,220
410
0
122
10,496
6,063
0
5,620
4,630
0
7,922
W
Sobek
6,311
399
0
3,256
11,260
14,289
319
3,617
7,643
14,078
0
W
Ah Puch
Mfk3jl
Ah Puch
11,232
768
0
2,780
3,892
1,892
816
700
3,192
50,083
0
W
Ne Zha
SCOP20
Ne Zha
5,957
1,296
0
510
8,036
4,381
0
1,230
6,806
0
29,880
L
5,501
547
333
455
12,949
11,177
0
8,516
3,995
16,682
0
L
5,808
2,309
0
2,510
6,794
3,166
0
2,686
3,976
0
50,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
23,176
147
Minions Killed
135
0
Camps Cleared
0
665,989
Distance Traveled
583,388
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,891
574
10
1
0
200,080
2
W
Sobek
8,439
703
18
2
0
229,918
2
W
Ah Puch
9,266
772
88
7
0
215,209
2
W
Ne Zha
9,321
777
41
3
0
220,862
0
L
Ymir
7,502
625
25
2
0
200,276
2
L
Hou Yi
8,783
732
100
8
0
183,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role