Player Matchup

Baba Yaga
Baba Yaga
FazeFake723
Baba Yaga
Level 107
God Stats
4W - 2L
1,688 SR
Queue Stats
82W - 85L
1,475 Elo+
Solo
Fafnir
Fafnir
Flow LaZerr
Fafnir
Level 107
God Stats
1W - 2L
1,352 SR
Queue Stats
32W - 13L
1,691 Elo+
Solo
Achilles
Achilles
OMGItzBryciie91-
Achilles
Level 69
God Stats
6W - 5L
1,535 SR
Queue Stats
241W - 267L
1,426 Elo+
Solo
Lancelot
Lancelot
TYLER5150
Lancelot
Level 125
God Stats
0W - 1L
1,867 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 2
Skadi
Skadi
Vegasboy702123
Skadi
Level 73
God Stats
4W - 3L
1,633 SR
Queue Stats
26W - 35L
1,408 Elo+
Party 2
Team Averages
Level 96
1,615 SR
1,504 Elo+

VS

Team Averages
Level 76
1,517 SR
1,398 Elo+
Fafnir
Fafnir
FFlacoo
Fafnir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,393 Elo+
Party 1
Ra
Ra
HypeX_Legacy
Ra
Level 64
God Stats
2W - 0L
1,714 SR
Queue Stats
50W - 63L
1,394 Elo+
Party 1
Pele
Pele
brawlurr
Pele
Level 67
God Stats
2W - 3L
1,490 SR
Queue Stats
50W - 56L
1,384 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 126
God Stats
284W - 294L
1,468 SR
Queue Stats
284W - 294L
1,425 Elo+
Solo
Cthulhu
Cthulhu
xAsPecTx-_-
Cthulhu
Level 64
God Stats
3W - 3L
1,415 SR
Queue Stats
56W - 66L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FazeFake723
Baba Yaga
15
5 / 1 / 2
9,205
575
9,914
9,485
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
12
2 / 1 / 7
8,147
509
6,825
12,739
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
5,719
357
3,688
8,908
5,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
TYLER5150
Lancelot
14
8 / 2 / 2
8,871
554
10,641
12,711
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
6,498
406
7,307
10,316
3,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FFlacoo
Fafnir
10
1 / 2 / 2
7,700
481
3,222
12,422
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 1
7,581
474
3,840
9,055
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
6 / 2 / 1
8,791
549
10,125
11,275
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 2
7,107
444
4,960
13,642
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xAsPecTx-_-
Cthulhu
14
3 / 3 / 4
8,904
557
11,220
15,709
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
10
10
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FFlacoo
Fafnir
1
2
2
1
L
Baba Yaga
FazeFake723
Baba Yaga
5
1
2
6
L
Fafnir
2
1
7
5.5
W
0
3
1
0.17
L
0
2
1
0.25
L
Lancelot
TYLER5150
Lancelot
8
2
2
4.5
L
0
4
4
0.5
W
Pele
6
2
1
3.25
W
0
5
2
0.2
W
Cthulhu
xAsPecTx-_-
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
33,367
54,159
Taken
62,103
36,573
Mitigated
40,884
13,836
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FFlacoo
Fafnir
3,222
1,075
0
2,959
12,422
12,621
650
3,061
9,361
13,837
0
L
Baba Yaga
FazeFake723
Baba Yaga
9,914
627
0
1,608
9,485
5,289
0
4,115
5,228
72,798
0
L
Fafnir
6,825
2,509
392
4,143
12,739
15,335
361
5,978
6,568
23,424
0
W
3,840
269
613
2,205
9,055
4,076
330
6,058
2,997
60,983
0
L
3,688
1,417
0
2,405
8,908
5,995
0
3,467
4,739
0
16,779
L
Lancelot
TYLER5150
Lancelot
10,641
2,001
0
4,538
12,711
6,100
0
4,251
8,168
0
64,833
L
7,307
3,447
0
750
10,316
3,854
1,257
3,504
6,665
0
50,141
W
Pele
10,125
2,350
0
3,288
11,275
5,044
0
2,090
9,185
0
62,742
W
4,960
2,343
542
4,751
13,642
6,100
2,641
2,367
11,275
47,759
7,773
W
Cthulhu
xAsPecTx-_-
Cthulhu
11,220
2,168
0
6,162
15,709
13,043
202
3,163
12,546
46,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
40,083
375
Minions Killed
387
0
Camps Cleared
0
1,394,245
Distance Traveled
1,486,571
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,700
481
9
1
0
292,186
2
L
Baba Yaga
9,205
575
141
9
0
298,046
6
L
Fafnir
8,147
509
21
1
0
298,907
7
W
Ra
7,581
474
109
7
0
297,894
0
L
Achilles
5,719
357
28
2
0
173,536
1
L
Lancelot
8,871
554
109
7
0
371,135
3
L
Skadi
6,498
406
76
5
0
252,621
3
W
Pele
8,791
549
85
5
0
335,742
0
W
Olorun
7,107
444
102
6
0
263,050
5
W
Cthulhu
8,904
557
82
5
0
297,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role