Player Matchup

Izanami
Izanami
CarlosABB
Izanami
Level 101
God Stats
6W - 4L
1,644 SR
Queue Stats
67W - 87L
1,391 Elo+
Solo
Yu Huang
Yu Huang
Chulainn9
Yu Huang
Level 106
God Stats
0W - 1L
1,571 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Charybdis
Charybdis
NegaCrimson
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Pele
Pele
TheLordRiou
Pele
Level 85
God Stats
0W - 2L
1,679 SR
Queue Stats
39W - 35L
1,495 Elo+
Party 1
Ra
Ra
Thepurpleenzyme
Ra
Level 95
God Stats
0W - 2L
1,324 SR
Queue Stats
22W - 27L
1,462 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,493 Elo+

VS

Team Averages
Level 104
1,450 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Incovient7
Ares
Level 88
God Stats
4W - 2L
1,455 SR
Queue Stats
333W - 342L
1,426 Elo+
Solo
The Morrigan
The Morrigan
Tsukoromi
The Morrigan
Level 138
God Stats
3W - 1L
1,591 SR
Queue Stats
122W - 125L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UlisesGM-
Ah Muzen Cab
Level 147
God Stats
1W - 2L
1,202 SR
Queue Stats
49W - 50L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarlosABB
Izanami
14
1 / 4 / 3
7,699
700
6,297
8,421
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Chulainn9
Yu Huang
15
2 / 2 / 6
7,969
724
11,576
6,976
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NegaCrimson
Charybdis
14
1 / 5 / 4
7,261
660
6,186
9,339
3,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 4
8,202
746
12,688
10,468
4,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 6 / 5
7,267
661
7,360
10,484
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 1 / 12
8,950
814
5,470
15,407
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
 
Guan Yu
16
5 / 2 / 11
8,702
791
8,681
16,618
16,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 13
8,984
817
6,134
14,794
15,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Tsukoromi
The Morrigan
15
4 / 2 / 9
8,880
807
9,673
7,841
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
UlisesGM-
Ah Muzen Cab
16
4 / 1 / 11
9,011
819
13,741
10,005
5,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
7
Kills
20
20
Deaths
8
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
12
10
W
Guan Yu
 
Guan Yu
5
2
11
5.25
L
Izanami
CarlosABB
Izanami
1
4
3
0.63
L
Yu Huang
Chulainn9
Yu Huang
2
2
6
2.5
W
3
2
13
4.75
L
Charybdis
NegaCrimson
Charybdis
1
5
4
0.6
L
3
3
4
1.67
L
0
6
5
0.42
W
The Morrigan
Tsukoromi
The Morrigan
4
2
9
4.25
W
Ah Muzen Cab
UlisesGM-
Ah Muzen Cab
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
43,699
45,688
Taken
64,665
17,394
Mitigated
56,651
11,701
Healing
31,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,470
226
1,343
3,844
15,407
15,024
466
4,698
10,709
8,950
0
W
Guan Yu
 
Guan Yu
8,681
233
9,243
6,931
16,618
16,786
0
3,195
13,423
0
13,275
L
Izanami
CarlosABB
Izanami
6,297
2,617
325
919
8,421
3,121
0
3,656
4,674
0
20,949
L
Yu Huang
Chulainn9
Yu Huang
11,576
879
65
1,152
6,976
3,105
0
2,206
4,537
28,242
0
W
6,134
209
777
1,581
14,794
15,682
363
5,591
9,203
11,691
0
L
Charybdis
NegaCrimson
Charybdis
6,186
2,914
228
711
9,339
3,344
0
4,406
4,756
0
13,805
L
12,688
2,331
1,440
3,228
10,468
4,269
0
5,275
5,103
0
21,472
L
7,360
398
1,369
2,264
10,484
3,555
0
5,734
4,572
21,823
0
W
The Morrigan
Tsukoromi
The Morrigan
9,673
1,891
3,752
2,186
7,841
4,059
617
2,455
5,386
26,596
0
W
Ah Muzen Cab
UlisesGM-
Ah Muzen Cab
13,741
1,964
604
1,712
10,005
5,100
448
2,997
7,008
0
31,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,398
Gold Earned
44,527
130
Minions Killed
119
0
Camps Cleared
0
946,685
Distance Traveled
1,076,525
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,950
814
14
1
0
222,436
0
W
Guan Yu
8,702
791
12
1
0
227,122
2
L
Izanami
7,699
700
37
3
0
175,211
0
L
Yu Huang
7,969
724
34
3
0
215,327
0
W
Ares
8,984
817
17
2
0
211,979
1
L
Charybdis
7,261
660
17
2
0
155,789
0
L
Pele
8,202
746
22
2
0
208,147
4
L
Ra
7,267
661
20
2
0
192,211
0
W
The Morrigan
8,880
807
43
4
0
211,052
4
W
Ah Muzen Cab
9,011
819
33
3
0
203,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role