Player Matchup

Hades
Hades
Durag Dug
Hades
Level 28
God Stats
6W - 0L
1,745 SR
Queue Stats
43W - 48L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FwShxne
Cu Chulainn
Level 45
God Stats
7W - 1L
1,551 SR
Queue Stats
49W - 57L
1,344 Elo+
Party 1
Atlas
Atlas
Miky_VDragon
Atlas
Level 29
God Stats
26W - 21L
1,607 SR
Queue Stats
80W - 88L
1,402 Elo+
Party 2
Skadi
Skadi
SlothGuardian_78
Skadi
Level 57
God Stats
12W - 6L
1,512 SR
Queue Stats
125W - 146L
1,398 Elo+
Party 2
Pele
Pele
superaptorminion
Pele
Level 28
God Stats
7W - 7L
1,393 SR
Queue Stats
50W - 71L
1,295 Elo+
Party 2
Team Averages
Level 37
1,561 SR
1,357 Elo+

VS

Team Averages
Level 42
1,525 SR
1,237 Elo+
Hades
Hades
Chessyyy
Hades
Level 42
God Stats
15W - 11L
1,676 SR
Queue Stats
43W - 59L
1,343 Elo+
Solo
Bellona
Bellona
LittyBitty5174
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 3
Khepri
Khepri
RSRSI
Khepri
Level 29
God Stats
1W - 3L
1,261 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 3
Mercury
Mercury
TesteeClops
Mercury
Level 66
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 11L
1,193 Elo+
Party 3
Izanami
Izanami
jonahclevenger7
Izanami
Level 58
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 8L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Durag Dug
Hades
15
7 / 2 / 5
9,109
569
10,423
11,082
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
FwShxne
Cu Chulainn
14
7 / 4 / 3
9,059
566
10,856
12,711
11,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 3
7,514
470
2,887
7,099
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 1
8,088
506
15,354
8,454
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 5
8,139
509
4,783
11,758
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chessyyy
Hades
11
1 / 7 / 2
6,773
423
6,474
13,564
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 2
8,332
521
7,827
15,467
17,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
RSRSI
Khepri
11
0 / 0 / 2
7,012
438
3,343
10,981
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TesteeClops
Mercury
12
3 / 5 / 2
7,620
476
6,154
13,644
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 1
6,796
425
6,180
11,776
4,274
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
8
8
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
Chessyyy
Hades
1
7
2
0.29
W
Hades
Durag Dug
Hades
7
2
5
4.75
W
Cu Chulainn
FwShxne
Cu Chulainn
7
4
3
2.13
L
3
4
2
1
W
1
0
3
2.5
L
Khepri
RSRSI
Khepri
0
0
2
1
W
5
0
1
5.5
L
Mercury
TesteeClops
Mercury
3
5
2
0.8
L
1
5
1
0.3
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
29,978
51,104
Taken
65,432
29,401
Mitigated
42,273
14,805
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Chessyyy
Hades
6,474
736
143
3,673
13,564
6,420
462
5,749
7,815
41,223
0
W
Hades
Durag Dug
Hades
10,423
1,508
320
3,246
11,082
5,976
550
3,527
7,555
55,922
0
W
Cu Chulainn
FwShxne
Cu Chulainn
10,856
2,122
0
1,027
12,711
11,576
516
239
12,472
8,326
41,212
L
7,827
2,758
0
3,466
15,467
17,370
1,260
3,185
12,282
0
54,445
W
2,887
1,510
0
2,766
7,099
3,968
252
2,179
4,920
17,126
0
L
Khepri
RSRSI
Khepri
3,343
303
0
3,683
10,981
8,701
0
1,500
9,481
29,006
0
W
15,354
9,182
0
5,699
8,454
3,007
1,206
2,255
6,199
0
66,495
L
Mercury
TesteeClops
Mercury
6,154
3,313
0
1,285
13,644
5,508
0
3,311
10,333
0
54,596
L
6,180
4,126
257
3,470
11,776
4,274
473
1,343
10,433
0
52,750
W
4,783
1,261
0
1,747
11,758
4,874
806
1,617
10,141
0
69,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
36,533
406
Minions Killed
377
0
Camps Cleared
0
1,495,264
Distance Traveled
1,528,149
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,773
423
69
4
0
252,392
2
W
Hades
9,109
569
101
6
0
322,104
3
W
Cu Chulainn
9,059
566
75
5
0
289,154
1
L
Bellona
8,332
521
88
6
0
309,230
0
W
Atlas
7,514
470
18
1
0
302,436
0
L
Khepri
7,012
438
40
3
0
334,294
3
W
Skadi
8,088
506
103
6
0
278,157
3
L
Mercury
7,620
476
87
5
0
352,789
0
L
Izanami
6,796
425
93
6
0
279,444
2
W
Pele
8,139
509
109
7
0
303,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role