Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Alukard22
Awilix
Level 125
God Stats
3W - 5L
1,540 SR
Queue Stats
138W - 168L
1,479 Elo+
Party 1
Tiamat
Tiamat
ElParcero21
Tiamat
Level 129
God Stats
0W - 1L
1,279 SR
Queue Stats
146W - 175L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
GoldenTaco666
Ao Kuang
Level 155
God Stats
0W - 2L
1,305 SR
Queue Stats
230W - 263L
1,448 Elo+
Party 1
King Arthur
King Arthur
iiTzTesto
King Arthur
Level 141
God Stats
2W - 4L
1,344 SR
Queue Stats
132W - 143L
1,534 Elo+
Party 2
Team Averages
Level 128
1,394 SR
1,485 Elo+

VS

Team Averages
Level 131
1,504 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DeafFore
Camazotz
Level 141
God Stats
2W - 1L
1,501 SR
Queue Stats
157W - 185L
1,383 Elo+
Party 3
Agni
Agni
Pineapple-1406
Agni
Level 79
God Stats
7W - 9L
1,488 SR
Queue Stats
465W - 521L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
XxBlazer31xX
Ao Kuang
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 91L
1,425 Elo+
Party 3
Ra
Ra
xFourStarMods
Ra
Level 157
God Stats
3W - 3L
1,529 SR
Queue Stats
96W - 113L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 2 / 0
6,373
637
3,871
8,016
7,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Alukard22
Awilix
14
3 / 4 / 1
7,855
786
5,032
9,037
4,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
13
0 / 3 / 3
6,755
676
5,655
9,042
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
GoldenTaco666
Ao Kuang
12
1 / 4 / 3
6,743
674
4,038
11,424
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
iiTzTesto
King Arthur
12
0 / 6 / 4
6,714
671
5,565
12,292
10,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 9
7,669
767
9,873
7,503
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
DeafFore
Camazotz
15
2 / 0 / 9
7,885
789
6,918
8,121
3,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 6
8,187
819
11,109
7,712
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
XxBlazer31xX
Ao Kuang
14
6 / 1 / 4
7,759
776
5,519
6,244
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 5
7,685
769
7,152
6,581
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
4
Kills
19
19
Deaths
4
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Chang'e
 
Chang'e
2
0
9
6.5
L
Awilix
Alukard22
Awilix
3
4
1
0.88
W
Camazotz
DeafFore
Camazotz
2
0
9
6.5
L
Tiamat
0
3
3
0.5
L
Ao Kuang
GoldenTaco666
Ao Kuang
1
4
3
0.63
W
6
1
6
9
W
Ao Kuang
XxBlazer31xX
Ao Kuang
6
1
4
8
L
King Arthur
iiTzTesto
King Arthur
0
6
4
0.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
40,571
49,811
Taken
36,161
31,780
Mitigated
16,448
4,471
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,871
0
0
89
8,016
7,176
0
4,788
3,228
0
15,352
W
Chang'e
 
Chang'e
9,873
1,316
1,865
2,389
7,503
3,313
517
2,883
4,620
26,171
0
L
Awilix
Alukard22
Awilix
5,032
1,565
0
1,464
9,037
4,032
0
6,421
2,616
0
18,377
W
Camazotz
DeafFore
Camazotz
6,918
1,342
0
5,295
8,121
3,744
152
1,540
6,581
0
27,594
L
Tiamat
5,655
76
0
1,592
9,042
4,866
0
7,065
1,977
21,160
0
L
Ao Kuang
GoldenTaco666
Ao Kuang
4,038
999
0
964
11,424
5,304
0
7,604
3,820
12,230
0
W
11,109
722
0
750
7,712
3,238
165
1,342
6,370
25,724
0
W
Ao Kuang
XxBlazer31xX
Ao Kuang
5,519
2,001
0
1,745
6,244
3,177
691
1,762
4,482
11,102
0
L
King Arthur
iiTzTesto
King Arthur
5,565
489
0
362
12,292
10,402
0
7,775
4,517
0
19,466
W
7,152
368
586
2,203
6,581
2,976
368
2,166
4,415
27,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
39,185
160
Minions Killed
186
0
Camps Cleared
0
960,205
Distance Traveled
1,047,204
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,373
637
26
3
0
191,076
0
W
Chang'e
7,669
767
48
5
0
193,935
4
L
Awilix
7,855
786
43
4
0
190,587
1
W
Camazotz
7,885
789
42
4
0
199,007
4
L
Tiamat
6,755
676
40
4
0
191,362
0
L
Ao Kuang
6,743
674
19
2
0
203,408
3
W
Agni
8,187
819
29
3
0
211,946
2
W
Ao Kuang
7,759
776
16
2
0
227,378
1
L
King Arthur
6,714
671
32
3
0
183,772
2
W
Ra
7,685
769
51
5
0
214,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role