Player Matchup

Janus
Janus
Amast24
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,353 Elo+
Party 2
Neith
Neith
Jay_Korai
Neith
Level 87
God Stats
13W - 13L
1,546 SR
Queue Stats
72W - 62L
1,452 Elo+
Party 3
Osiris
Osiris
Yami_Delacrox
Osiris
Level 136
God Stats
0W - 4L
1,084 SR
Queue Stats
86W - 94L
1,404 Elo+
Party 2
Pele
Pele
arcanexguardian
Pele
Level 148
God Stats
1W - 6L
1,340 SR
Queue Stats
238W - 227L
1,458 Elo+
Party 3
Maui
Maui
dovah_eterna
Maui
Level 160
God Stats
10W - 9L
1,506 SR
Queue Stats
127W - 145L
1,445 Elo+
Party 2
Team Averages
Level 131
1,395 SR
1,422 Elo+

VS

Team Averages
Level 81
1,629 SR
1,449 Elo+
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Jirkin2dads
Maui
Level 107
God Stats
6W - 1L
1,909 SR
Queue Stats
87W - 103L
1,367 Elo+
Solo
Shiva
Shiva
Juummyy
Shiva
Level 29
God Stats
10W - 7L
1,594 SR
Queue Stats
41W - 31L
1,533 Elo+
Party 1
Merlin
Merlin
Si-_-Man_1
Merlin
Level 125
God Stats
2W - 0L
1,694 SR
Queue Stats
315W - 327L
1,468 Elo+
Party 1
Ishtar
Ishtar
batz2k
Ishtar
Level 86
God Stats
9W - 10L
1,445 SR
Queue Stats
89W - 113L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amast24
Janus
9
0 / 1 / 0
4,947
495
814
3,774
999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jay_Korai
Neith
7
1 / 2 / 0
4,391
439
2,579
3,907
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 0
4,883
488
4,130
9,613
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,549
455
2,790
7,334
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,934
493
1,772
5,454
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
5,934
593
2,637
6,971
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 2
5,840
584
2,697
5,806
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
Juummyy
Shiva
10
6 / 0 / 1
6,385
639
6,876
6,565
2,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Si-_-Man_1
Merlin
11
0 / 0 / 4
6,078
608
2,587
2,313
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
batz2k
Ishtar
9
0 / 1 / 2
5,012
501
2,593
7,053
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
12
12
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Janus
Amast24
Janus
0
1
0
0
L
Neith
Jay_Korai
Neith
1
2
0
0.5
W
3
0
2
4
W
Shiva
Juummyy
Shiva
6
0
1
6.5
W
Merlin
Si-_-Man_1
Merlin
0
0
4
2
L
0
6
0
0
L
0
2
1
0.25
W
Ishtar
batz2k
Ishtar
0
1
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,085
Damage
17,390
30,082
Taken
28,708
15,138
Mitigated
12,270
7,695
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,637
1,734
0
1,890
6,971
2,420
0
73
6,898
0
36,292
L
Janus
Amast24
Janus
814
75
0
19
3,774
999
0
644
3,020
29,653
0
L
Neith
Jay_Korai
Neith
2,579
1,169
0
759
3,907
1,503
0
546
3,361
0
24,591
W
2,697
914
0
1,715
5,806
3,729
0
830
4,976
17,678
1,866
W
Shiva
Juummyy
Shiva
6,876
2,081
85
1,649
6,565
2,851
750
675
5,890
0
32,958
W
Merlin
Si-_-Man_1
Merlin
2,587
76
0
0
2,313
918
0
240
2,073
38,449
0
L
4,130
1,619
0
2,003
9,613
7,418
163
1,274
8,259
0
29,857
L
2,790
847
0
3,366
7,334
2,159
0
570
6,764
0
26,199
W
Ishtar
batz2k
Ishtar
2,593
883
0
3,696
7,053
2,352
0
768
6,285
0
29,017
L
1,772
596
33
1,515
5,454
3,059
0
1,393
4,019
13,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
29,249
227
Minions Killed
313
0
Camps Cleared
0
902,452
Distance Traveled
941,598
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,934
593
76
8
0
213,996
2
L
Janus
4,947
495
54
5
0
172,887
6
L
Neith
4,391
439
52
5
0
187,048
2
W
Maui
5,840
584
36
4
0
164,574
0
W
Shiva
6,385
639
58
6
0
201,987
2
W
Merlin
6,078
608
87
9
0
190,892
5
L
Osiris
4,883
488
61
6
0
184,186
1
L
Pele
4,549
455
42
4
0
189,220
3
W
Ishtar
5,012
501
56
6
0
170,149
1
L
Maui
4,934
493
18
2
0
169,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role