Player Matchup

Vamana
Vamana
 
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
H3LPINGHAND
Danzaburou
Level 45
God Stats
2W - 4L
1,240 SR
Queue Stats
115W - 104L
1,478 Elo+
Party 2
Merlin
Merlin
SnakesOfMedusa
Merlin
Level 40
God Stats
1W - 1L
1,280 SR
Queue Stats
19W - 33L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
Zelkalna
Ao Kuang
Level 61
God Stats
3W - 2L
1,708 SR
Queue Stats
172W - 173L
1,440 Elo+
Party 2
Hercules
Hercules
hercudeesnuts
Hercules
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 19L
1,280 Elo+
Party 1
Team Averages
Level 44
1,445 SR
1,401 Elo+

VS

Team Averages
Level 45
1,455 SR
1,293 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Frozihn
Pele
Level 26
God Stats
0W - 3L
1,060 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 3
Kukulkan
Kukulkan
Jalmox
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 3
Jormungandr
Jormungandr
blackhrts
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 3
Izanami
Izanami
sbrian
Izanami
Level 60
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 1 / 2
7,881
563
7,073
10,062
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
H3LPINGHAND
Danzaburou
13
6 / 1 / 3
8,161
583
12,693
12,084
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
8,113
580
6,395
9,584
3,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Zelkalna
Ao Kuang
11
5 / 1 / 7
7,718
551
7,105
9,008
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
hercudeesnuts
Hercules
10
0 / 1 / 9
6,904
493
4,573
11,874
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 3 / 0
6,755
483
2,135
7,258
6,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Frozihn
Pele
10
2 / 3 / 0
6,981
499
7,193
10,370
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jalmox
Kukulkan
11
3 / 5 / 0
7,509
536
8,184
9,607
3,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
blackhrts
Jormungandr
9
0 / 4 / 4
5,885
420
6,884
13,047
9,176
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
sbrian
Izanami
10
1 / 4 / 1
6,466
462
3,720
8,776
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
2
6
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Pele
Frozihn
Pele
2
3
0
0.67
W
Danzaburou
H3LPINGHAND
Danzaburou
6
1
3
7.5
L
Kukulkan
Jalmox
Kukulkan
3
5
0
0.6
W
3
2
3
2.25
W
Ao Kuang
Zelkalna
Ao Kuang
5
1
7
8.5
L
Jormungandr
blackhrts
Jormungandr
0
4
4
0.5
W
Hercules
hercudeesnuts
Hercules
0
1
9
4.5
L
Izanami
sbrian
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
28,116
52,612
Taken
49,058
28,829
Mitigated
25,159
30,271
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,073
2,616
0
4,481
10,062
9,476
702
961
9,101
0
39,082
L
Gilgamesh
 
Gilgamesh
2,135
454
0
680
7,258
6,122
682
0
6,662
0
33,569
L
Pele
Frozihn
Pele
7,193
2,021
0
618
10,370
3,612
857
2,949
7,223
0
39,823
W
Danzaburou
H3LPINGHAND
Danzaburou
12,693
6,273
0
8,022
12,084
4,730
1,609
4,441
7,579
0
72,590
L
Kukulkan
Jalmox
Kukulkan
8,184
1,871
0
671
9,607
3,705
264
4,042
5,565
43,355
0
W
6,395
1,483
0
5,925
9,584
3,777
1,970
3,841
5,481
60,297
0
W
Ao Kuang
Zelkalna
Ao Kuang
7,105
2,631
0
5,024
9,008
3,153
0
1,600
7,304
30,898
0
L
Jormungandr
blackhrts
Jormungandr
6,884
2,284
0
2,010
13,047
9,176
0
4,542
8,457
14,750
0
W
Hercules
hercudeesnuts
Hercules
4,573
1,977
123
6,696
11,874
7,693
357
4,397
7,347
2,429
9,941
L
Izanami
sbrian
Izanami
3,720
2,405
0
1,784
8,776
2,544
801
2,681
6,047
0
43,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
33,596
340
Minions Killed
321
0
Camps Cleared
0
1,239,330
Distance Traveled
1,213,695
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,881
563
66
5
0
252,159
1
L
Gilgamesh
6,755
483
75
5
0
252,585
4
L
Pele
6,981
499
58
4
0
265,680
7
W
Danzaburou
8,161
583
107
8
0
249,116
1
L
Kukulkan
7,509
536
90
6
0
231,275
4
W
Merlin
8,113
580
96
7
0
216,515
4
W
Ao Kuang
7,718
551
57
4
0
270,583
1
L
Jormungandr
5,885
420
11
1
0
240,218
5
W
Hercules
6,904
493
14
1
0
250,957
0
L
Izanami
6,466
462
87
6
0
223,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role