Player Matchup

Maui
Maui
Candidlearner31
Maui
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,316 Elo+
Party 1
Anubis
Anubis
FatCatLord
Anubis
Level 18
God Stats
10W - 14L
1,281 SR
Queue Stats
21W - 23L
1,321 Elo+
Party 1
Ratatoskr
Ratatoskr
Haon05
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,631 Elo+
Party 1
Sol
Sol
Locomotive23
Sol
Level 49
God Stats
1W - 4L
1,281 SR
Queue Stats
110W - 122L
1,414 Elo+
Party 1
Vamana
Vamana
Vampses
Vamana
Level 73
God Stats
1W - 2L
1,366 SR
Queue Stats
57W - 105L
1,294 Elo+
Solo
Team Averages
Level 37
1,386 SR
1,395 Elo+

VS

Team Averages
Level 59
1,495 SR
1,416 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GOOFBALL578902
Ymir
Level 7
God Stats
5W - 8L
1,374 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Ne Zha
Ne Zha
Jungledeeeeznuts
Ne Zha
Level 64
God Stats
8W - 4L
1,560 SR
Queue Stats
145W - 157L
1,417 Elo+
Party 2
Freya
Freya
WhyUMadTho3016
Freya
Level 66
God Stats
9W - 17L
1,347 SR
Queue Stats
151W - 201L
1,304 Elo+
Party 2
Osiris
Osiris
vuhq
Osiris
Level 100
God Stats
17W - 8L
1,691 SR
Queue Stats
116W - 92L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,916
440
4,116
13,303
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
FatCatLord
Anubis
15
5 / 3 / 1
9,279
516
15,678
11,433
6,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Haon05
Ratatoskr
12
1 / 8 / 0
7,630
424
5,616
16,308
6,087
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 2
8,292
461
10,505
10,713
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Vampses
Vamana
12
1 / 7 / 0
7,512
417
11,189
16,874
14,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 0
9,707
539
9,428
9,487
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 1
7,168
398
4,608
14,521
13,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 4
10,152
564
11,690
14,788
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
9,556
531
4,870
12,694
4,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
vuhq
Osiris
16
9 / 1 / 5
10,666
593
16,270
19,827
20,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
23
23
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
0
3
L
1
3
3
0.83
L
Anubis
FatCatLord
Anubis
5
3
1
1.83
W
2
3
1
0.83
L
Ratatoskr
Haon05
Ratatoskr
1
8
0
0.13
W
7
2
4
4.5
L
2
2
2
1.5
L
Vamana
Vampses
Vamana
1
7
0
0.14
W
2
3
1
0.83
W
Osiris
vuhq
Osiris
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
46,866
68,631
Taken
71,317
47,816
Mitigated
49,120
18,611
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,428
4,647
0
4,626
9,487
3,989
1,966
5,820
3,667
0
84,107
L
4,116
1,217
0
1,925
13,303
15,069
86
3,556
9,747
22,173
0
L
Anubis
FatCatLord
Anubis
15,678
1,946
0
5,184
11,433
6,974
763
4,231
7,202
76,954
0
W
4,608
1,032
464
1,064
14,521
13,168
0
11,141
3,380
22,389
0
L
Ratatoskr
Haon05
Ratatoskr
5,616
1,756
0
548
16,308
6,087
0
331
15,977
0
59,012
W
11,690
6,229
0
2,054
14,788
6,416
1,269
3,412
11,341
0
88,686
L
10,505
5,193
0
6,458
10,713
4,752
456
1,360
9,353
76,826
10,505
L
Vamana
Vampses
Vamana
11,189
6,397
0
4,496
16,874
14,934
0
0
16,874
0
39,032
W
4,870
1,243
0
5,926
12,694
4,602
0
7,207
5,487
56,393
0
W
Osiris
vuhq
Osiris
16,270
7,856
0
7,964
19,827
20,945
759
1,913
16,659
0
72,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
47,249
418
Minions Killed
509
0
Camps Cleared
0
1,643,221
Distance Traveled
1,710,470
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,707
539
127
7
0
313,393
2
L
Maui
7,916
440
25
1
0
333,622
0
L
Anubis
9,279
516
110
6
0
307,945
0
W
Ymir
7,168
398
41
2
0
319,986
5
L
Ratatoskr
7,630
424
92
5
0
365,924
1
W
Ne Zha
10,152
564
121
7
0
400,819
0
L
Sol
8,292
461
140
8
0
319,094
6
L
Vamana
7,512
417
51
3
0
316,636
0
W
Freya
9,556
531
110
6
0
326,840
1
W
Osiris
10,666
593
110
6
0
349,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role