Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GrandpaHands
Susano
Level 109
God Stats
1W - 1L
1,413 SR
Queue Stats
74W - 69L
1,492 Elo+
Party 2
Horus
Horus
ProFessorX14365
Horus
Level 27
God Stats
6W - 5L
1,646 SR
Queue Stats
47W - 43L
1,476 Elo+
Party 2
Thoth
Thoth
ProsciuttoPro92
Thoth
Level 29
God Stats
7W - 3L
1,831 SR
Queue Stats
63W - 50L
1,529 Elo+
Party 2
Ymir
Ymir
runner1014
Ymir
Level 80
God Stats
14W - 7L
1,712 SR
Queue Stats
27W - 25L
1,526 Elo+
Party 2
Team Averages
Level 67
1,620 SR
1,505 Elo+

VS

Team Averages
Level 99
1,488 SR
1,414 Elo+
King Arthur
King Arthur
DABLAQMON
King Arthur
Level 146
God Stats
0W - 2L
1,326 SR
Queue Stats
55W - 70L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Mojofro
Kukulkan
Level 126
God Stats
12W - 18L
1,457 SR
Queue Stats
501W - 520L
1,439 Elo+
Solo
Achilles
Achilles
MuggsyIX
Achilles
Level 58
God Stats
46W - 38L
1,517 SR
Queue Stats
91W - 96L
1,459 Elo+
Party 1
Odin
Odin
NormandyLeague
Odin
Level 18
God Stats
6W - 3L
1,680 SR
Queue Stats
16W - 13L
1,395 Elo+
Party 1
Set
Set
x_xDirtyJerzx_x
Set
Level 146
God Stats
1W - 3L
1,458 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
5 / 0 / 10
10,389
799
13,822
12,193
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
5 / 2 / 8
10,299
792
14,090
12,804
6,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 8 / 14
9,877
760
12,794
20,299
16,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 11
10,315
793
17,253
8,482
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 12
10,100
777
3,572
16,347
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DABLAQMON
King Arthur
15
1 / 6 / 6
8,858
681
6,285
16,524
12,137
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mojofro
Kukulkan
17
5 / 4 / 5
10,052
773
16,352
9,995
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
MuggsyIX
Achilles
15
4 / 3 / 3
9,184
706
7,366
16,168
10,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 1 / 9
9,547
734
9,173
11,543
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 6
8,949
688
6,859
16,483
8,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
21
Kills
15
16
Deaths
21
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
10
10
L
King Arthur
DABLAQMON
King Arthur
1
6
6
0.67
W
Susano
5
2
8
4.5
L
Kukulkan
Mojofro
Kukulkan
5
4
5
1.88
L
Achilles
MuggsyIX
Achilles
4
3
3
1.83
L
3
1
9
7.5
W
4
8
14
1.38
W
5
2
11
5.25
W
2
4
12
2
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,531
Damage
46,035
70,125
Taken
70,713
49,935
Mitigated
45,965
15,801
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,822
8,434
0
4,296
12,193
6,577
5,331
1,438
10,462
0
52,606
L
King Arthur
DABLAQMON
King Arthur
6,285
1,415
0
646
16,524
12,137
0
5,604
10,920
361
23,154
W
Susano
14,090
1,463
0
1,962
12,804
6,878
486
2,643
9,804
0
35,945
L
Kukulkan
Mojofro
Kukulkan
16,352
1,075
0
627
9,995
4,162
0
3,223
6,772
40,423
0
L
Achilles
MuggsyIX
Achilles
7,366
1,283
0
1,541
16,168
10,464
131
2,621
13,547
0
25,488
L
9,173
1,511
0
1,561
11,543
11,036
0
4,339
7,204
297
15,779
W
12,794
4,385
1,433
3,146
20,299
16,249
111
5,633
14,281
0
32,181
W
17,253
765
398
1,459
8,482
3,783
84
1,599
6,569
51,190
0
W
3,572
301
128
2,979
16,347
16,448
841
4,466
11,313
11,372
0
L
6,859
3,623
0
493
16,483
8,166
0
5,038
11,445
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
46,590
297
Minions Killed
207
0
Camps Cleared
0
1,304,348
Distance Traveled
1,321,221
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,389
799
87
7
0
253,394
1
L
King Arthur
8,858
681
46
4
0
255,206
0
W
Susano
10,299
792
62
5
0
288,419
4
L
Kukulkan
10,052
773
69
5
0
255,387
3
L
Achilles
9,184
706
34
3
0
278,829
0
L
Odin
9,547
734
17
1
0
292,800
1
W
Horus
9,877
760
34
3
0
246,573
0
W
Thoth
10,315
793
87
7
0
284,017
3
W
Ymir
10,100
777
27
2
0
231,945
3
L
Set
8,949
688
41
3
0
238,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role