Player Matchup

Charybdis
Charybdis
AlbinoDaddy7
Charybdis
Level 85
God Stats
5W - 15L
1,332 SR
Queue Stats
151W - 155L
1,491 Elo+
Party 4
Da Ji
Da Ji
EgggDaddy7
Da Ji
Level 114
God Stats
3W - 1L
1,870 SR
Queue Stats
99W - 97L
1,473 Elo+
Party 4
Shiva
Shiva
SwimmableAbyss7
Shiva
Level 88
God Stats
20W - 16L
1,579 SR
Queue Stats
116W - 129L
1,520 Elo+
Party 4
Ares
Ares
itsmeman
Ares
Level 155
God Stats
9W - 8L
1,611 SR
Queue Stats
459W - 437L
1,497 Elo+
Party 3
Eset
Eset
wowermaurer
Eset
Level 148
God Stats
9W - 5L
1,679 SR
Queue Stats
215W - 207L
1,497 Elo+
Party 3
Team Averages
Level 118
1,614 SR
1,496 Elo+

VS

Team Averages
Level 125
1,508 SR
1,524 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hoosier_Daddy_Yo
Poseidon
Level 157
God Stats
5W - 1L
1,552 SR
Queue Stats
418W - 346L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
gåsp
Kuzenbo
Level 129
God Stats
1W - 0L
1,488 SR
Queue Stats
39W - 39L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlbinoDaddy7
Charybdis
6
0 / 0 / 5
3,732
746
4,169
3,030
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
6
1 / 2 / 0
3,658
732
719
3,893
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,499
500
0
0
0
Ares
6
5 / 1 / 0
4,346
869
2,991
5,196
2,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,717
743
1,205
2,512
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 0
4,033
807
909
2,755
842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
 
Arachne
5
2 / 2 / 0
3,698
740
935
3,192
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
 
Ishtar
4
0 / 3 / 1
3,204
641
2,057
4,684
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,676
735
779
1,716
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
gåsp
Kuzenbo
5
0 / 1 / 0
3,272
654
1,247
4,976
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
W
Arachne
 
Arachne
2
2
0
1
W
Ishtar
 
Ishtar
0
3
1
0.17
L
Charybdis
AlbinoDaddy7
Charybdis
0
0
5
2.5
L
Da Ji
1
2
0
0.5
W
0
1
0
0
L
0
0
0
0
W
Kuzenbo
gåsp
Kuzenbo
0
1
0
0
L
Ares
5
1
0
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,084
Damage
5,927
14,631
Taken
17,323
5,234
Mitigated
6,331
5,274
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
909
234
0
595
2,755
842
0
0
2,755
0
19,781
W
Arachne
 
Arachne
935
611
0
395
3,192
888
0
557
2,635
0
11,304
W
Ishtar
 
Ishtar
2,057
1,476
0
1,298
4,684
1,100
0
1,534
3,150
0
11,569
L
Charybdis
AlbinoDaddy7
Charybdis
4,169
2,783
0
1,937
3,030
705
239
185
2,845
0
21,320
L
Da Ji
719
145
0
1,072
3,893
1,617
0
0
3,893
0
15,672
W
779
132
0
280
1,716
570
0
955
761
22,463
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
gåsp
Kuzenbo
1,247
876
206
1,716
4,976
2,931
0
1,150
3,826
6,000
0
L
Ares
2,991
163
752
1,263
5,196
2,200
0
1,062
4,134
7,602
0
L
1,205
445
0
250
2,512
712
0
779
1,733
18,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,952
Gold Earned
17,883
126
Minions Killed
142
0
Camps Cleared
0
395,273
Distance Traveled
507,433
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,033
807
36
7
0
111,742
2
W
Arachne
3,698
740
27
5
0
108,205
1
W
Ishtar
3,204
641
24
5
0
92,385
0
L
Charybdis
3,732
746
40
8
0
93,868
1
L
Da Ji
3,658
732
41
8
0
100,234
2
W
Poseidon
3,676
735
46
9
0
96,140
0
L
Shiva
2,499
500
0
0
0
385
0
W
Kuzenbo
3,272
654
9
2
0
98,961
2
L
Ares
4,346
869
10
2
0
98,879
0
L
Eset
3,717
743
35
7
0
101,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role