Player Matchup

Sun Wukong
Sun Wukong
Alanis Melendez
Sun Wukong
Level 18
God Stats
3W - 0L
1,863 SR
Queue Stats
20W - 7L
1,742 Elo+
Party 1
Nike
Nike
CAPTIANEtwinkie
Nike
Level 74
God Stats
5W - 1L
1,586 SR
Queue Stats
82W - 42L
1,698 Elo+
Party 1
Ah Puch
Ah Puch
CornGod
Ah Puch
Level 143
God Stats
7W - 2L
1,787 SR
Queue Stats
181W - 110L
1,658 Elo+
Party 1
Ne Zha
Ne Zha
dan gleysack23
Ne Zha
Level 156
God Stats
16W - 3L
1,817 SR
Queue Stats
232W - 153L
1,693 Elo+
Party 1
Apollo
Apollo
normous11
Apollo
Level 106
God Stats
1W - 1L
1,326 SR
Queue Stats
123W - 71L
1,703 Elo+
Party 1
Team Averages
Level 99
1,676 SR
1,699 Elo+

VS

Team Averages
Level 63
1,428 SR
1,459 Elo+
Artio
Artio
CRISTIANUBIS
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,370 Elo+
Solo
Sol
Sol
GroggDog52
Sol
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
55W - 54L
1,516 Elo+
Solo
Atlas
Atlas
Moosemann23
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 133L
1,445 Elo+
Solo
Scylla
Scylla
UnloadingDan2
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,490 Elo+
Party 2
Tyr
Tyr
dariusbramble
Tyr
Level 28
God Stats
0W - 2L
1,367 SR
Queue Stats
63W - 68L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alanis Melendez
Sun Wukong
14
2 / 1 / 12
7,812
781
7,106
10,601
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 12
8,342
834
5,501
9,175
9,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
CornGod
Ah Puch
16
1 / 0 / 14
8,418
842
13,929
6,779
3,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 1 / 9
8,485
849
18,790
9,879
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
normous11
Apollo
13
5 / 3 / 8
8,340
834
6,983
9,005
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,570
757
3,340
15,348
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 1
7,266
727
10,069
9,177
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 5
6,594
659
5,999
13,190
12,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 4 / 2
6,891
689
5,674
7,358
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 3
6,349
635
6,398
11,472
12,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
17
Kills
6
7
Deaths
17
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alanis Melendez
Sun Wukong
2
1
12
8
W
3
2
12
4.5
L
1
3
4
1
W
Ah Puch
CornGod
Ah Puch
1
0
14
8
L
3
2
1
1.75
L
0
5
5
0.5
L
2
4
2
0.75
W
6
1
9
10.5
L
0
3
3
0.5
W
Apollo
normous11
Apollo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,309
Damage
31,480
45,439
Taken
56,545
34,122
Mitigated
45,515
22,644
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alanis Melendez
Sun Wukong
7,106
888
923
3,830
10,601
11,267
66
4,157
6,444
0
10,106
W
5,501
498
2,514
1,485
9,175
9,225
119
5,255
3,920
0
9,913
L
3,340
236
2,253
5,085
15,348
12,972
0
2,617
12,556
11,497
0
W
Ah Puch
CornGod
Ah Puch
13,929
795
1,134
3,518
6,779
3,914
1,126
4,522
2,257
36,195
0
L
10,069
3,297
209
3,187
9,177
4,643
0
2,752
6,378
22,517
0
L
5,999
1,342
1,130
425
13,190
12,847
0
3,397
9,494
11,134
0
L
5,674
638
0
27
7,358
2,800
0
1,418
5,810
15,803
0
W
18,790
5,001
1,176
4,821
9,879
5,321
0
5,113
4,766
0
29,228
L
6,398
393
671
425
11,472
12,253
0
3,745
7,377
0
9,518
W
Apollo
normous11
Apollo
6,983
2,179
1,548
1,695
9,005
4,395
100
6,035
2,970
0
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
34,670
109
Minions Killed
98
0
Camps Cleared
0
1,007,406
Distance Traveled
856,157
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,812
781
10
1
0
197,949
2
W
Nike
8,342
834
11
1
0
204,919
2
L
Artio
7,570
757
19
2
0
200,137
1
W
Ah Puch
8,418
842
42
4
0
209,424
0
L
Sol
7,266
727
25
3
0
164,341
0
L
Atlas
6,594
659
10
1
0
155,250
1
L
Scylla
6,891
689
35
4
0
145,845
0
W
Ne Zha
8,485
849
18
2
0
218,191
0
L
Tyr
6,349
635
9
1
0
190,584
3
W
Apollo
8,340
834
28
3
0
176,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role