Player Matchup

Hachiman
Hachiman
CapAmerica5689
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 1
Neith
Neith
Pope Oscar
Neith
Level 121
God Stats
7W - 7L
1,559 SR
Queue Stats
594W - 573L
1,516 Elo+
Party 1
Scylla
Scylla
ShakeyLegzz
Scylla
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 67L
1,493 Elo+
Solo
Medusa
Medusa
SheetStains22
Medusa
Level 126
God Stats
16W - 18L
1,506 SR
Queue Stats
942W - 940L
1,510 Elo+
Party 1
Eset
Eset
bakkeshots1
Eset
Level 28
God Stats
2W - 1L
1,727 SR
Queue Stats
93W - 94L
1,484 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,464 Elo+

VS

Team Averages
Level 103
1,627 SR
1,530 Elo+
Achilles
Achilles
BoJaNgLeROoOo
Achilles
Level 154
God Stats
2W - 0L
1,818 SR
Queue Stats
95W - 73L
1,593 Elo+
Party 2
Khepri
Khepri
GucciKappa
Khepri
Level 128
God Stats
7W - 3L
1,829 SR
Queue Stats
214W - 197L
1,573 Elo+
Party 2
Scylla
Scylla
Its Dr DabRips
Scylla
Level 89
God Stats
1W - 1L
1,469 SR
Queue Stats
94W - 80L
1,534 Elo+
Party 2
Tyr
Tyr
TomTheBomb120
Tyr
Level 60
God Stats
3W - 1L
1,519 SR
Queue Stats
94W - 131L
1,396 Elo+
Solo
He Bo
He Bo
UllrMain69
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 8 / 2
6,107
611
2,317
11,743
4,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
13
1 / 5 / 2
6,787
679
6,268
10,180
4,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
0 / 4 / 1
7,379
738
3,818
8,486
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 2
6,503
650
6,420
10,934
4,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 1
7,919
792
5,752
7,996
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoJaNgLeROoOo
Achilles
16
11 / 2 / 10
10,024
1,002
13,130
11,386
9,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
GucciKappa
Khepri
14
1 / 2 / 20
8,866
887
4,537
13,054
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 18
9,234
923
11,263
5,596
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 12
8,631
863
6,373
11,214
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
14
6 / 3 / 15
8,899
890
12,314
7,479
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
6
Kills
26
26
Deaths
9
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
BoJaNgLeROoOo
Achilles
11
2
10
8
L
Hachiman
0
8
2
0.13
W
Khepri
GucciKappa
Khepri
1
2
20
5.5
W
3
0
18
12
L
Neith
1
5
2
0.4
L
Scylla
0
4
1
0.13
L
1
6
2
0.33
W
5
2
12
5.5
W
He Bo
6
3
15
4.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
47,617
49,339
Taken
48,729
20,873
Mitigated
44,017
9,296
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BoJaNgLeROoOo
Achilles
13,130
2,359
3,404
3,065
11,386
9,965
2,322
2,773
8,613
0
18,499
L
Hachiman
2,317
1,864
20
213
11,743
4,610
0
5,522
5,957
0
3,818
W
Khepri
GucciKappa
Khepri
4,537
149
1,497
1,854
13,054
17,643
435
2,645
10,409
9,931
0
W
11,263
258
728
580
5,596
3,042
1,363
800
4,796
37,041
0
L
Neith
6,268
1,732
1,424
1,735
10,180
4,706
0
6,991
3,093
0
13,298
L
Scylla
3,818
319
578
1,113
8,486
3,713
0
5,568
2,879
19,545
0
L
6,420
3,171
552
1,017
10,934
4,962
0
6,220
4,665
0
10,670
W
6,373
350
1,273
2,121
11,214
10,069
1,023
2,282
8,932
270
8,629
W
He Bo
12,314
506
1,338
877
7,479
3,298
1,426
1,070
6,409
19,606
0
L
5,752
203
1,187
1,457
7,996
2,882
0
4,014
3,940
11,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
45,654
71
Minions Killed
98
0
Camps Cleared
0
870,010
Distance Traveled
960,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,024
1,002
3
0
0
193,823
0
L
Hachiman
6,107
611
4
0
0
140,846
1
W
Khepri
8,866
887
7
1
0
187,219
1
W
Scylla
9,234
923
55
6
0
213,848
0
L
Neith
6,787
679
8
1
0
186,199
0
L
Scylla
7,379
738
40
4
0
172,571
2
L
Medusa
6,503
650
6
1
0
181,758
0
W
Tyr
8,631
863
9
1
0
183,408
0
W
He Bo
8,899
890
24
2
0
182,299
0
L
Eset
7,919
792
13
1
0
188,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role