Player Matchup

Hou Yi
Hou Yi
Fishtacos21
Hou Yi
Level 125
God Stats
5W - 13L
1,419 SR
Queue Stats
168W - 202L
1,438 Elo+
Party 1
Da Ji
Da Ji
Kojackin
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,758 Elo+
Solo
Hel
Hel
babypebbles21
Hel
Level 127
God Stats
2W - 4L
1,326 SR
Queue Stats
189W - 217L
1,440 Elo+
Party 1
Geb
Geb
blindgoblin
Geb
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
206W - 203L
1,446 Elo+
Solo
Tyr
Tyr
mainman77
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,440 Elo+
Solo
Team Averages
Level 105
1,414 SR
1,504 Elo+

VS

Team Averages
Level 65
1,561 SR
1,679 Elo+
Arachne
Arachne
Concord
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,805 Elo+
Party 2
Ratatoskr
Ratatoskr
KeYPerformance
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 92L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
KommunistRed
Cthulhu
Level 102
God Stats
4W - 0L
1,804 SR
Queue Stats
15W - 13L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Pervasiveone
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,845 Elo+
Party 2
Fafnir
Fafnir
StealthArtz
Fafnir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 6 / 7
10,412
578
19,244
17,990
11,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Kojackin
Da Ji
15
2 / 16 / 3
9,601
533
20,943
29,660
17,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 6 / 5
10,410
578
18,849
20,258
15,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 4
11,112
617
17,304
33,330
51,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 7 / 7
11,385
633
19,838
31,755
44,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Concord
Arachne
20
18 / 2 / 17
14,949
831
39,607
39,841
66,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
KeYPerformance
Ratatoskr
18
6 / 5 / 21
12,001
667
27,042
25,645
33,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
KommunistRed
Cthulhu
20
9 / 4 / 23
13,491
750
28,189
22,539
26,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Pervasiveone
Aphrodite
20
0 / 0 / 33
12,119
673
11,908
14,796
14,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fafnir
20
4 / 1 / 26
12,756
709
13,821
28,731
43,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
157
11
Kills
37
38
Deaths
12
26
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Arachne
Concord
Arachne
18
2
17
13.25
L
Hou Yi
2
6
7
0.92
W
Ratatoskr
KeYPerformance
Ratatoskr
6
5
21
3.3
L
Da Ji
Kojackin
Da Ji
2
16
3
0.22
W
Cthulhu
KommunistRed
Cthulhu
9
4
23
5.13
W
Aphrodite
Pervasiveone
Aphrodite
0
0
33
16.5
W
Fafnir
4
1
26
17
L
3
6
5
0.92
L
2
3
4
1.33
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,178
Damage
120,567
132,993
Taken
131,552
139,679
Mitigated
185,522
40,367
Healing
69,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Concord
Arachne
39,607
19,363
5,779
15,438
39,841
66,637
2,252
9,658
30,183
6,535
43,483
L
Hou Yi
19,244
12,733
351
2,518
17,990
11,531
0
9,745
8,245
0
43,048
W
Ratatoskr
KeYPerformance
Ratatoskr
27,042
6,230
2,697
5,264
25,645
33,631
1,538
6,728
18,917
0
39,528
L
Da Ji
Kojackin
Da Ji
20,943
4,333
505
3,461
29,660
17,022
177
11,189
18,471
0
28,953
W
Cthulhu
KommunistRed
Cthulhu
28,189
1,642
6,327
3,243
22,539
26,596
810
6,099
16,440
59,911
0
W
Aphrodite
Pervasiveone
Aphrodite
11,908
3,805
11,779
6,796
14,796
14,750
771
5,008
9,788
33,195
0
W
Fafnir
13,821
6,756
3,716
8,091
28,731
43,908
1,587
8,660
20,071
28,312
0
L
18,849
2,188
8,234
5,624
20,258
15,713
102
7,900
12,358
39,340
0
L
17,304
1,244
6,512
7,349
33,330
51,251
0
14,442
18,888
33,096
0
L
19,838
2,250
688
5,125
31,755
44,162
0
15,574
16,181
0
45,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
65,316
207
Minions Killed
161
0
Camps Cleared
0
1,371,352
Distance Traveled
1,700,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,949
831
27
2
0
345,259
0
L
Hou Yi
10,412
578
54
3
0
216,524
0
W
Ratatoskr
12,001
667
21
1
0
330,456
0
L
Da Ji
9,601
533
18
1
0
272,732
0
W
Cthulhu
13,491
750
55
3
0
347,286
0
W
Aphrodite
12,119
673
40
2
0
342,767
0
W
Fafnir
12,756
709
18
1
0
334,689
0
L
Hel
10,410
578
53
3
0
286,291
0
L
Geb
11,112
617
21
1
0
300,264
0
L
Tyr
11,385
633
61
3
0
295,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role