Player Matchup

Sol
Sol
Platinum IV
Squilll
Sol
Platinum IV
Level 147
God Stats
6W - 2L
1,675 SR
Queue Stats
70W - 64L
1,405 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,675 SR
1,405 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,473 SR
1,305 MMR
Anhur
Anhur
Bronze III
JacobTheWarlord
Anhur
Bronze III
Level 100
God Stats
4W - 2L
1,473 SR
Queue Stats
15W - 22L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 2 / 0
10,539
958
10,753
10,260
2,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ArachneBakasuraKhepriAh Muzen CabKali

VS

Bans
TyrSkadiYmirFreyaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,097
827
6,233
14,415
6,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Sol
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
6,233
10,260
Taken
14,415
2,889
Mitigated
6,876
5,225
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
2,540
0
1,255
14,415
6,876
168
11,323
3,092
0
49,529
W
Sol
10,753
4,682
0
5,225
10,260
2,889
2,598
141
10,119
70,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,539
Gold Earned
9,097
120
Minions Killed
94
6
Camps Cleared
4
194,476
Distance Traveled
188,500
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,097
827
94
9
4
188,500
1
W
Sol
10,539
958
120
11
6
194,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role