Player Matchup

Thor
Thor
BigPup502428618
Thor
Level 157
God Stats
4W - 2L
1,671 SR
Queue Stats
158W - 144L
1,631 Elo+
Party 1
Skadi
Skadi
ChizzleTips
Skadi
Level 156
God Stats
56W - 33L
1,689 SR
Queue Stats
71W - 64L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
LehalMFinstincts
Baron Samedi
Level 17
God Stats
1W - 0L
1,303 SR
Queue Stats
12W - 5L
1,798 Elo+
Party 1
Horus
Horus
Vapegirl420x0x0
Horus
Level 158
God Stats
26W - 12L
1,677 SR
Queue Stats
179W - 147L
1,634 Elo+
Party 1
Baba Yaga
Baba Yaga
xxxchupeloxxx
Baba Yaga
Level 138
God Stats
2W - 0L
1,815 SR
Queue Stats
145W - 127L
1,608 Elo+
Party 1
Team Averages
Level 125
1,631 SR
1,656 Elo+

VS

Team Averages
Level 47
1,588 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Chaotic_Xenotrix
Raijin
Level 17
God Stats
0W - 1L
1,752 SR
Queue Stats
52W - 72L
1,323 Elo+
Party 2
Neith
Neith
D4NIEL0 47
Neith
Level 53
God Stats
6W - 5L
1,688 SR
Queue Stats
133W - 137L
1,453 Elo+
Party 3
Bastet
Bastet
Jouna254455
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
10,639
591
11,253
13,659
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 1
11,761
653
11,522
10,912
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LehalMFinstincts
Baron Samedi
15
2 / 1 / 6
9,572
532
8,424
9,931
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 0 / 11
10,374
576
8,053
11,420
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
xxxchupeloxxx
Baba Yaga
16
7 / 0 / 9
10,652
592
15,620
7,640
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 0
7,983
444
3,721
13,397
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
 
Shiva
12
0 / 6 / 1
7,676
426
4,775
17,420
12,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 12 / 1
6,985
388
3,353
17,339
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
0 / 4 / 1
7,292
405
4,203
14,913
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bastet
12
2 / 5 / 1
7,982
443
5,437
17,075
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
26
Kills
3
3
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
L
Shiva
 
Shiva
0
6
1
0.08
W
7
1
8
11
L
0
12
1
0.04
W
7
1
1
7.5
L
Neith
0
4
1
0.13
L
Bastet
2
5
1
0.5
W
Baron Samedi
LehalMFinstincts
Baron Samedi
2
1
6
5
W
3
0
11
8.5
W
Baba Yaga
xxxchupeloxxx
Baba Yaga
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,872
Damage
21,489
53,562
Taken
80,144
35,481
Mitigated
44,726
27,761
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,721
484
0
3,093
13,397
12,677
0
3,986
9,411
22,662
0
L
Shiva
 
Shiva
4,775
493
164
2,890
17,420
12,429
0
6,867
10,553
0
45,612
W
11,253
2,882
0
7,548
13,659
6,154
0
2,958
10,701
0
79,151
L
3,353
645
0
697
17,339
6,446
1,116
7,024
10,315
39,734
0
W
11,522
2,669
0
1,551
10,912
5,011
4,830
1,173
9,739
0
114,582
L
Neith
4,203
1,428
0
5,297
14,913
6,505
0
2,681
12,232
0
54,862
L
Bastet
5,437
2,287
0
5,736
17,075
6,669
0
3,680
12,827
0
53,498
W
Baron Samedi
LehalMFinstincts
Baron Samedi
8,424
546
614
4,271
9,931
8,730
2,202
1,394
8,537
61,523
0
W
8,053
2,452
3,470
6,246
11,420
11,395
1,498
2,510
8,910
194
25,220
W
Baba Yaga
xxxchupeloxxx
Baba Yaga
15,620
2,191
0
4,061
7,640
4,191
3,056
3,344
4,296
78,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
37,918
515
Minions Killed
343
0
Camps Cleared
0
1,552,819
Distance Traveled
1,528,962
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,983
444
31
2
0
346,533
6
L
Shiva
7,676
426
73
4
0
322,996
2
W
Thor
10,639
591
114
6
0
294,142
4
L
Raijin
6,985
388
56
3
0
251,570
1
W
Skadi
11,761
653
170
9
0
304,813
2
L
Neith
7,292
405
80
4
0
268,877
4
L
Bastet
7,982
443
103
6
0
338,986
2
W
Baron Samedi
9,572
532
94
5
0
263,892
2
W
Horus
10,374
576
28
2
0
345,972
5
W
Baba Yaga
10,652
592
109
6
0
344,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role