Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Achilles8108463
Erlang Shen
Level 37
God Stats
3W - 15L
1,330 SR
Queue Stats
6W - 35L
1,062 Elo+
Party 1
Lancelot
Lancelot
NateWD40
Lancelot
Level 41
God Stats
0W - 3L
1,295 SR
Queue Stats
6W - 41L
1,051 Elo+
Party 1
Ymir
Ymir
RedMoonKnight44
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 23L
958 Elo+
Party 1
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 87
God Stats
91W - 67L
1,599 SR
Queue Stats
467W - 542L
1,284 Elo+
Solo
Team Averages
Level 50
1,445 SR
1,171 Elo+

VS

Team Averages
Level 69
1,291 SR
1,242 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Siegemaster22
Scylla
Level 18
God Stats
2W - 4L
1,340 SR
Queue Stats
3W - 13L
1,024 Elo+
Party 2
Baron Samedi
Baron Samedi
SpEc 0sama
Baron Samedi
Level 119
God Stats
1W - 2L
1,080 SR
Queue Stats
47W - 62L
1,296 Elo+
Party 2
Fenrir
Fenrir
WILLIS7724
Fenrir
Level 17
God Stats
2W - 5L
1,148 SR
Queue Stats
11W - 26L
1,062 Elo+
Party 2
Neith
Neith
xTaintedGoddessx
Neith
Level 63
God Stats
9W - 10L
1,387 SR
Queue Stats
185W - 202L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 3
7,301
522
8,022
11,711
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Achilles8108463
Erlang Shen
7
0 / 9 / 1
5,617
401
4,963
16,678
7,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
NateWD40
Lancelot
10
2 / 8 / 2
6,596
471
10,161
11,845
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 3
5,716
408
815
11,982
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Shai-HuludH20
Ao Kuang
12
5 / 1 / 0
8,067
576
5,973
10,280
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 11
6,941
496
6,543
5,547
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 1 / 5
7,923
566
8,695
8,228
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SpEc 0sama
Baron Samedi
14
16 / 2 / 2
8,972
641
15,949
12,631
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WILLIS7724
Fenrir
11
2 / 1 / 7
6,947
496
6,028
8,696
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
4 / 3 / 1
7,001
500
6,026
7,290
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
25
25
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
W
Nu Wa
 
Nu Wa
1
2
11
3.25
L
Erlang Shen
Achilles8108463
Erlang Shen
0
9
1
0.06
L
Lancelot
NateWD40
Lancelot
2
8
2
0.38
L
0
5
3
0.3
L
Ao Kuang
Shai-HuludH20
Ao Kuang
5
1
0
5
W
2
1
5
4.5
W
Baron Samedi
SpEc 0sama
Baron Samedi
16
2
2
8.5
W
Fenrir
WILLIS7724
Fenrir
2
1
7
5.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
43,241
62,496
Taken
42,392
32,201
Mitigated
16,418
11,085
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,022
1,131
0
270
11,711
4,933
0
6,887
4,412
43,689
0
W
Nu Wa
 
Nu Wa
6,543
3,000
0
751
5,547
1,388
13
1,209
4,338
21,630
1,056
L
Erlang Shen
Achilles8108463
Erlang Shen
4,963
2,581
0
5,286
16,678
7,638
0
10,252
6,382
0
26,129
L
Lancelot
NateWD40
Lancelot
10,161
3,006
0
0
11,845
4,281
0
5,523
6,322
0
32,869
L
815
181
0
671
11,982
10,513
161
6,977
4,905
6,349
0
L
Ao Kuang
Shai-HuludH20
Ao Kuang
5,973
2,262
0
4,858
10,280
4,836
390
793
9,487
41,290
9,387
W
8,695
1,561
0
3,850
8,228
3,104
1,074
3,611
4,617
53,200
0
W
Baron Samedi
SpEc 0sama
Baron Samedi
15,949
2,323
771
7,056
12,631
5,536
1,124
2,202
10,429
52,579
0
W
Fenrir
WILLIS7724
Fenrir
6,028
1,403
0
1,658
8,696
3,549
0
3,112
5,584
0
39,687
W
6,026
2,936
0
1,762
7,290
2,841
251
4,358
2,932
0
37,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
37,784
236
Minions Killed
334
0
Camps Cleared
0
1,386,521
Distance Traveled
1,303,280
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,301
522
64
5
0
278,679
1
W
Nu Wa
6,941
496
35
3
0
256,749
1
L
Erlang Shen
5,617
401
29
2
0
290,141
0
L
Lancelot
6,596
471
50
4
0
295,964
0
L
Ymir
5,716
408
9
1
0
250,115
2
L
Ao Kuang
8,067
576
84
6
0
271,622
6
W
Scylla
7,923
566
102
7
0
262,123
2
W
Baron Samedi
8,972
641
79
6
0
222,424
1
W
Fenrir
6,947
496
64
5
0
310,651
0
W
Neith
7,001
500
54
4
0
251,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role