Player Matchup

The Morrigan
The Morrigan
FiNaL AbyssXVII
The Morrigan
Level 97
God Stats
1W - 0L
1,260 SR
Queue Stats
344W - 248L
1,675 Elo+
Party 2
Cernunnos
Cernunnos
Im JFree
Cernunnos
Level 46
God Stats
2W - 1L
1,834 SR
Queue Stats
45W - 35L
1,567 Elo+
Party 2
Bacchus
Bacchus
Infantiam
Bacchus
Level 44
God Stats
25W - 5L
1,920 SR
Queue Stats
128W - 40L
1,779 Elo+
Party 2
Kali
Kali
Inuxius_shade
Kali
Level 107
God Stats
3W - 0L
1,390 SR
Queue Stats
125W - 124L
1,430 Elo+
Party 4
Guan Yu
Guan Yu
SLM_ColeWRLD
Guan Yu
Level 12
God Stats
2W - 1L
1,247 SR
Queue Stats
4W - 1L
1,504 Elo+
Party 4
Team Averages
Level 61
1,530 SR
1,591 Elo+

VS

Team Averages
Level 82
1,531 SR
1,422 Elo+
Bacchus
Bacchus
Crowskee444
Bacchus
Level 111
God Stats
12W - 7L
1,636 SR
Queue Stats
289W - 265L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
Fixxxer5035
Sylvanus
Level 129
God Stats
10W - 12L
1,481 SR
Queue Stats
313W - 376L
1,335 Elo+
Solo
Ishtar
Ishtar
Greekgeekmaster
Ishtar
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 28L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
LightFeatherGod
Hun Batz
Level 126
God Stats
5W - 2L
1,829 SR
Queue Stats
242W - 239L
1,483 Elo+
Party 1
Rama
Rama
RimReaper23
Rama
Level 26
God Stats
0W - 4L
1,207 SR
Queue Stats
89W - 94L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FiNaL AbyssXVII
The Morrigan
10
0 / 3 / 3
5,921
493
5,829
6,594
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Im JFree
Cernunnos
13
3 / 1 / 2
7,322
610
7,901
8,328
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Infantiam
Bacchus
9
0 / 1 / 5
6,261
522
4,527
8,160
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 1
7,539
628
8,727
13,005
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SLM_ColeWRLD
Guan Yu
10
0 / 4 / 0
5,894
491
3,016
8,112
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crowskee444
Bacchus
10
0 / 0 / 3
6,348
529
4,572
10,742
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Fixxxer5035
Sylvanus
10
3 / 4 / 0
6,796
566
5,863
11,821
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 2
6,786
566
6,405
8,930
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
12
4 / 2 / 2
7,143
595
3,802
11,714
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 1 / 0
5,275
440
2,844
4,565
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
11
12
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crowskee444
Bacchus
0
0
3
1.5
W
The Morrigan
FiNaL AbyssXVII
The Morrigan
0
3
3
0.5
L
Sylvanus
Fixxxer5035
Sylvanus
3
4
0
0.75
L
2
2
2
1.5
W
Cernunnos
Im JFree
Cernunnos
3
1
2
4
W
Bacchus
Infantiam
Bacchus
0
1
5
2.5
W
5
3
1
1.83
L
Hun Batz
4
2
2
2.5
L
2
1
0
2
W
Guan Yu
SLM_ColeWRLD
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
23,486
44,199
Taken
47,772
22,284
Mitigated
23,238
12,202
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crowskee444
Bacchus
4,572
970
240
4,237
10,742
7,448
0
2,808
7,934
30,266
2,925
W
The Morrigan
FiNaL AbyssXVII
The Morrigan
5,829
876
0
914
6,594
2,294
0
636
5,953
41,447
1,961
L
Sylvanus
Fixxxer5035
Sylvanus
5,863
1,722
0
3,903
11,821
6,765
881
482
11,015
32,379
8,456
L
6,405
4,348
0
3,787
8,930
3,643
1,188
3,293
5,637
0
44,212
W
Cernunnos
Im JFree
Cernunnos
7,901
3,294
0
4,626
8,328
3,056
1,204
1,437
6,891
0
64,796
W
Bacchus
Infantiam
Bacchus
4,527
731
0
1,247
8,160
6,996
210
2,254
5,906
12,456
1,733
W
8,727
5,928
0
4,543
13,005
5,072
1,323
2,561
10,444
0
41,529
L
Hun Batz
3,802
1,468
0
4,698
11,714
4,332
0
1,394
10,320
0
45,534
L
2,844
2,721
318
2,141
4,565
1,050
0
596
3,969
0
19,926
W
Guan Yu
SLM_ColeWRLD
Guan Yu
3,016
816
0
872
8,112
4,866
720
2,899
5,213
0
28,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
32,348
309
Minions Killed
317
0
Camps Cleared
0
1,196,106
Distance Traveled
1,018,957
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,348
529
50
4
0
242,375
7
W
The Morrigan
5,921
493
64
5
0
231,885
2
L
Sylvanus
6,796
566
73
6
0
184,368
2
L
Ishtar
6,786
566
85
7
0
200,440
5
W
Cernunnos
7,322
610
99
8
0
230,150
1
W
Bacchus
6,261
522
30
3
0
236,140
0
W
Kali
7,539
628
61
5
0
257,728
0
L
Hun Batz
7,143
595
79
7
0
272,625
3
L
Rama
5,275
440
30
3
0
119,149
2
W
Guan Yu
5,894
491
55
5
0
240,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role