Player Matchup

Xing Tian
Xing Tian
Bcrumbs
Xing Tian
Level 147
God Stats
14W - 4L
1,711 SR
Queue Stats
122W - 50L
1,701 Elo+
Party 2
Chaac
Chaac
DEADGAME1111
Chaac
Level 3
God Stats
12W - 3L
1,754 SR
Queue Stats
14W - 3L
1,638 Elo+
Party 2
Agni
Agni
OldTimerBill
Agni
Level 84
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 0L
1,638 Elo+
Party 2
Team Averages
Level 78
1,664 SR
1,659 Elo+

VS

Team Averages
Level 61
1,330 SR
1,196 Elo+
Medusa
Medusa
FINKLEJAMS420
Medusa
Level 56
God Stats
7W - 9L
1,479 SR
Queue Stats
46W - 78L
1,241 Elo+
Party 1
Arachne
Arachne
l-x_M-i-K-E_x-l
Arachne
Level 121
God Stats
13W - 20L
1,356 SR
Queue Stats
96W - 171L
1,252 Elo+
Party 1
Nox
Nox
rested-orphan7
Nox
Level 7
God Stats
2W - 5L
1,155 SR
Queue Stats
17W - 33L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bcrumbs
Xing Tian
16
5 / 1 / 11
10,423
869
7,144
13,354
15,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 7
9,265
772
5,266
14,361
9,021
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 10
10,140
845
18,584
12,252
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,036
670
7,751
10,757
5,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 6 / 1
7,399
617
6,194
14,655
7,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 3
7,321
610
6,210
9,480
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bcrumbs
Xing Tian
5
1
11
10.5
W
5
2
7
4.25
L
2
3
1
0.83
W
6
0
10
11
L
1
6
1
0.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
20,155
39,967
Taken
34,892
30,701
Mitigated
17,359
15,745
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bcrumbs
Xing Tian
7,144
937
3,358
4,257
13,354
15,918
292
1,491
11,863
18,667
0
W
5,266
1,904
0
3,101
14,361
9,021
390
3,875
8,792
0
17,690
L
7,751
2,604
0
2,548
10,757
5,320
0
9,176
1,581
0
29,722
W
18,584
2,656
600
4,429
12,252
5,762
1,062
2,290
9,962
81,367
0
L
6,194
3,818
0
1,930
14,655
7,473
0
8,744
5,911
0
16,042
L
6,210
33
0
0
9,480
4,566
0
7,814
1,666
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
22,756
171
Minions Killed
76
0
Camps Cleared
0
689,527
Distance Traveled
551,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,423
869
20
2
0
232,546
0
W
Chaac
9,265
772
22
2
0
235,473
0
L
Medusa
8,036
670
38
3
0
176,592
0
W
Agni
10,140
845
129
11
0
221,508
0
L
Arachne
7,399
617
17
1
0
200,077
0
L
Nox
7,321
610
21
2
0
175,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role