Player Matchup

Ishtar
Ishtar
Epstillionaire
Ishtar
Level 8
God Stats
17W - 4L
1,840 SR
Queue Stats
31W - 9L
1,679 Elo+
Party 1
Cerberus
Cerberus
unific
Cerberus
Level 102
God Stats
26W - 9L
1,762 SR
Queue Stats
93W - 51L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
xoHuddy
Baron Samedi
Level 69
God Stats
6W - 2L
1,768 SR
Queue Stats
26W - 21L
1,514 Elo+
Party 1
Team Averages
Level 60
1,790 SR
1,618 Elo+

VS

Team Averages
Level 20
1,264 SR
1,011 Elo+
Kali
Kali
DanyKeidel03
Kali
Level 40
God Stats
1W - 4L
1,420 SR
Queue Stats
7W - 38L
997 Elo+
Party 2
Jormungandr
Jormungandr
ThelordOfCunn
Jormungandr
Level 8
God Stats
1W - 12L
1,139 SR
Queue Stats
7W - 34L
1,011 Elo+
Party 2
Merlin
Merlin
Tincho222
Merlin
Level 11
God Stats
4W - 4L
1,233 SR
Queue Stats
6W - 22L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,036
821
10,659
9,002
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
unific
Cerberus
16
7 / 0 / 6
10,832
985
9,111
10,305
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
xoHuddy
Baron Samedi
15
3 / 0 / 10
8,832
803
7,466
4,906
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,030
639
2,354
8,860
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ThelordOfCunn
Jormungandr
11
0 / 4 / 0
6,952
632
5,992
11,558
9,599
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Tincho222
Merlin
13
0 / 6 / 0
7,520
684
7,631
9,708
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
8
8
L
Jormungandr
ThelordOfCunn
Jormungandr
0
4
0
0
L
Merlin
Tincho222
Merlin
0
6
0
0
W
Cerberus
unific
Cerberus
7
0
6
10
W
Baron Samedi
xoHuddy
Baron Samedi
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
15,977
24,213
Taken
30,126
18,182
Mitigated
16,009
14,441
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,354
672
0
474
8,860
3,392
0
4,944
3,916
0
24,570
W
10,659
5,435
0
5,927
9,002
4,148
1,299
4,708
4,294
0
46,228
L
Jormungandr
ThelordOfCunn
Jormungandr
5,992
2,053
0
940
11,558
9,599
0
5,146
6,412
15,544
0
L
Merlin
Tincho222
Merlin
7,631
104
0
580
9,708
3,018
0
6,539
3,169
32,844
0
W
Cerberus
unific
Cerberus
9,111
525
0
4,423
10,305
11,412
0
4,903
5,402
42,652
0
W
Baron Samedi
xoHuddy
Baron Samedi
7,466
1,221
1,450
2,641
4,906
2,622
353
4,073
833
25,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
21,502
189
Minions Killed
130
0
Camps Cleared
0
688,380
Distance Traveled
610,434
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,030
639
47
4
0
231,084
0
W
Ishtar
9,036
821
95
9
0
225,930
0
L
Jormungandr
6,952
632
26
2
0
188,719
0
L
Merlin
7,520
684
57
5
0
190,631
0
W
Cerberus
10,832
985
42
4
0
248,578
2
W
Baron Samedi
8,832
803
52
5
0
213,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role