Player Matchup

Yemoja
Yemoja
ChipUsS
Yemoja
Level 149
God Stats
2W - 3L
1,442 SR
Queue Stats
113W - 126L
1,505 Elo+
Party 3
Thor
Thor
Legendarny2
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Minemelle
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,468 Elo+
Party 3
Neith
Neith
nathgames12
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,238 Elo+
Party 2
Cabrakan
Cabrakan
underseafish
Cabrakan
Level 25
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 12L
1,261 Elo+
Party 2
Team Averages
Level 48
1,527 SR
1,394 Elo+

VS

Team Averages
Level 130
1,383 SR
1,467 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BannerBoy26
Chernobog
Level 128
God Stats
2W - 4L
1,175 SR
Queue Stats
114W - 124L
1,425 Elo+
Solo
Ishtar
Ishtar
Hazik5
Ishtar
Level 100
God Stats
5W - 1L
1,653 SR
Queue Stats
146W - 121L
1,503 Elo+
Party 1
Bacchus
Bacchus
realsmolboi
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
tifredioux24110
Zhong Kui
Level 157
God Stats
2W - 4L
1,086 SR
Queue Stats
169W - 172L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChipUsS
Yemoja
13
2 / 4 / 8
8,185
909
6,849
12,731
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 5 / 4
8,227
914
10,115
11,032
7,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Minemelle
Danzaburou
11
0 / 5 / 7
6,573
730
7,445
9,159
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 5
6,657
740
8,325
9,762
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
underseafish
Cabrakan
12
1 / 5 / 7
7,132
792
6,272
15,976
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 17
8,734
970
5,284
12,018
13,251
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
BannerBoy26
Chernobog
15
6 / 4 / 15
8,957
995
13,662
14,923
8,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Hazik5
Ishtar
13
5 / 2 / 14
8,381
931
9,770
7,028
3,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
realsmolboi
Bacchus
14
7 / 2 / 14
8,688
965
10,694
13,584
24,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
tifredioux24110
Zhong Kui
14
3 / 2 / 15
8,589
954
14,605
9,288
10,796
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
10
Kills
23
23
Deaths
11
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
17
10.5
W
Chernobog
BannerBoy26
Chernobog
6
4
15
3.38
L
Yemoja
ChipUsS
Yemoja
2
4
8
1.5
W
Ishtar
Hazik5
Ishtar
5
2
14
6
L
6
5
4
1.6
L
Danzaburou
Minemelle
Danzaburou
0
5
7
0.7
L
1
4
5
0.88
W
Bacchus
realsmolboi
Bacchus
7
2
14
7
W
Zhong Kui
tifredioux24110
Zhong Kui
3
2
15
5.25
L
Cabrakan
underseafish
Cabrakan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
54,015
58,660
Taken
56,841
57,205
Mitigated
60,432
11,356
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,284
1,226
8,179
5,465
12,018
13,251
1,321
3,043
8,975
10,554
0
W
Chernobog
BannerBoy26
Chernobog
13,662
5,833
1,580
3,482
14,923
8,199
1,654
3,249
11,674
0
27,990
L
Yemoja
ChipUsS
Yemoja
6,849
1,476
2,267
1,578
12,731
16,521
0
5,871
6,860
17,729
0
W
Ishtar
Hazik5
Ishtar
9,770
6,216
993
366
7,028
3,519
2,489
2,069
4,959
0
19,920
L
10,115
1,616
0
242
11,032
7,110
0
5,230
5,802
0
19,117
L
Danzaburou
Minemelle
Danzaburou
7,445
3,089
0
936
9,159
5,660
0
5,817
3,342
0
13,639
L
8,325
4,570
739
2,713
9,762
5,859
0
5,554
4,208
0
13,970
W
Bacchus
realsmolboi
Bacchus
10,694
2,173
1,002
1,706
13,584
24,667
772
2,534
11,050
14,282
0
W
Zhong Kui
tifredioux24110
Zhong Kui
14,605
766
1,856
3,022
9,288
10,796
1,204
2,226
7,062
32,497
0
L
Cabrakan
underseafish
Cabrakan
6,272
806
359
2,522
15,976
22,055
0
8,111
7,865
12,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
43,349
76
Minions Killed
109
0
Camps Cleared
0
744,732
Distance Traveled
780,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,734
970
4
0
0
160,107
0
W
Chernobog
8,957
995
33
4
0
169,469
0
L
Yemoja
8,185
909
13
1
0
139,009
0
W
Ishtar
8,381
931
23
3
0
137,389
0
L
Thor
8,227
914
24
3
0
148,067
0
L
Danzaburou
6,573
730
15
2
0
124,602
2
L
Neith
6,657
740
16
2
0
172,112
0
W
Bacchus
8,688
965
6
1
0
152,380
0
W
Zhong Kui
8,589
954
43
5
0
160,850
0
L
Cabrakan
7,132
792
8
1
0
160,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role