Player Matchup

Fenrir
Fenrir
BigMomba1449
Fenrir
Level 74
God Stats
0W - 4L
1,190 SR
Queue Stats
108W - 137L
1,405 Elo+
Party 2
Charybdis
Charybdis
DEMONICYETI390
Charybdis
Level 83
God Stats
2W - 3L
1,549 SR
Queue Stats
30W - 43L
1,469 Elo+
Party 2
Osiris
Osiris
Latex DIO911
Osiris
Level 104
God Stats
6W - 4L
1,610 SR
Queue Stats
292W - 322L
1,382 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M34P
Morgan Le Fay
Level 67
God Stats
0W - 5L
1,109 SR
Queue Stats
125W - 137L
1,495 Elo+
Solo
Horus
Horus
tropsduogwen
Horus
Level 101
God Stats
16W - 21L
1,477 SR
Queue Stats
78W - 105L
1,418 Elo+
Party 2
Team Averages
Level 86
1,387 SR
1,434 Elo+

VS

Team Averages
Level 100
1,597 SR
1,556 Elo+
Ares
Ares
Abelele
Ares
Level 17
God Stats
1W - 1L
1,380 SR
Queue Stats
4W - 2L
1,275 Elo+
Party 1
Hun Batz
Hun Batz
Kicv
Hun Batz
Level 158
God Stats
2W - 0L
1,745 SR
Queue Stats
104W - 77L
1,669 Elo+
Party 1
Anubis
Anubis
MrsKellie
Anubis
Level 157
God Stats
6W - 2L
1,669 SR
Queue Stats
176W - 147L
1,572 Elo+
Party 3
Chernobog
Chernobog
RumiruGabrys
Chernobog
Level 143
God Stats
7W - 6L
1,656 SR
Queue Stats
248W - 215L
1,599 Elo+
Party 1
Achilles
Achilles
Svampbo
Achilles
Level 23
God Stats
5W - 3L
1,535 SR
Queue Stats
58W - 29L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 0
5,822
485
1,912
10,607
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DEMONICYETI390
Charybdis
11
1 / 3 / 0
6,131
511
3,948
7,679
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
11
1 / 4 / 0
6,462
539
4,839
12,472
12,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
M34P
Morgan Le Fay
11
1 / 1 / 0
6,338
528
4,525
4,965
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 2
6,100
508
5,304
8,355
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abelele
Ares
10
0 / 1 / 3
6,082
507
2,247
5,713
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Kicv
Hun Batz
12
4 / 1 / 3
7,432
619
5,360
9,019
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MrsKellie
Anubis
12
1 / 1 / 1
6,974
581
4,208
6,591
3,144
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
RumiruGabrys
Chernobog
12
4 / 0 / 0
7,317
610
4,722
6,381
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Svampbo
Achilles
13
1 / 1 / 3
7,650
638
8,413
9,473
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Abelele
Ares
0
1
3
1.5
L
Fenrir
0
2
0
0
L
Charybdis
DEMONICYETI390
Charybdis
1
3
0
0.33
W
Hun Batz
Kicv
Hun Batz
4
1
3
5.5
L
Osiris
1
4
0
0.25
L
Morgan Le Fay
M34P
Morgan Le Fay
1
1
0
1
W
Anubis
MrsKellie
Anubis
1
1
1
1.5
W
Chernobog
RumiruGabrys
Chernobog
4
0
0
4
W
Achilles
Svampbo
Achilles
1
1
3
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
24,950
44,078
Taken
37,177
25,696
Mitigated
19,164
17,412
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Abelele
Ares
2,247
237
0
1,180
5,713
2,852
108
292
5,421
9,114
3,474
L
Fenrir
1,912
370
0
5,112
10,607
3,942
0
1,197
9,366
0
46,817
L
Charybdis
DEMONICYETI390
Charybdis
3,948
1,867
0
2,766
7,679
2,831
0
1,234
6,445
0
48,287
W
Hun Batz
Kicv
Hun Batz
5,360
1,614
0
4,442
9,019
3,294
0
1,017
8,002
0
54,536
L
Osiris
4,839
2,914
0
4,298
12,472
12,328
0
0
11,410
0
44,581
L
Morgan Le Fay
M34P
Morgan Le Fay
4,525
828
0
1,312
4,965
1,694
144
2,062
2,903
46,707
0
W
Anubis
MrsKellie
Anubis
4,208
233
0
3,891
6,591
3,144
0
3,216
3,375
55,160
0
W
Chernobog
RumiruGabrys
Chernobog
4,722
3,061
0
2,645
6,381
1,882
0
0
6,381
0
61,973
W
Achilles
Svampbo
Achilles
8,413
2,220
0
5,271
9,473
7,992
0
0
9,473
0
53,775
L
5,304
1,919
112
3,812
8,355
4,901
0
1,822
6,533
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
35,455
401
Minions Killed
433
0
Camps Cleared
0
1,013,639
Distance Traveled
1,243,034
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,082
507
10
1
0
245,063
0
L
Fenrir
5,822
485
90
8
0
206,709
3
L
Charybdis
6,131
511
89
7
0
182,741
3
W
Hun Batz
7,432
619
97
8
0
289,889
8
L
Osiris
6,462
539
91
8
0
205,293
0
L
Morgan Le Fay
6,338
528
96
8
0
193,147
5
W
Anubis
6,974
581
101
8
0
222,754
5
W
Chernobog
7,317
610
119
10
0
218,864
2
W
Achilles
7,650
638
106
9
0
266,464
1
L
Horus
6,100
508
35
3
0
225,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role