Player Matchup

Neith
Neith
KDOGFRESH001
Neith
Level 99
God Stats
1W - 1L
1,636 SR
Queue Stats
4W - 10L
1,254 Elo+
Party 2
Nox
Nox
kgroth6
Nox
Level 122
God Stats
0W - 1L
1,552 SR
Queue Stats
7W - 19L
1,414 Elo+
Solo
Cthulhu
Cthulhu
wolverineaction
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 2
Team Averages
Level 87
1,563 SR
1,287 Elo+

VS

Team Averages
Level 130
1,699 SR
1,455 Elo+
Tiamat
Tiamat
AidanIsLost
Tiamat
Level 148
God Stats
4W - 3L
1,798 SR
Queue Stats
64W - 54L
1,462 Elo+
Party 1
Susano
Susano
DaylonIsLost
Susano
Level 116
God Stats
3W - 1L
1,745 SR
Queue Stats
47W - 47L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
InsaneChar
Kuzenbo
Level 126
God Stats
16W - 17L
1,553 SR
Queue Stats
309W - 371L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,686
668
15,712
16,087
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
3 / 8 / 1
11,058
691
10,567
16,801
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 1
9,593
600
6,686
15,845
14,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 2 / 8
12,509
782
19,096
15,338
10,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
17
6 / 3 / 6
11,936
746
11,150
17,507
8,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
InsaneChar
Kuzenbo
18
4 / 2 / 10
12,185
762
10,340
17,120
19,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
17
17
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
8
5.5
W
Susano
6
3
6
3
W
Kuzenbo
InsaneChar
Kuzenbo
4
2
10
4.5
L
2
3
1
0.83
L
Nox
3
8
1
0.44
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
40,586
48,733
Taken
49,965
28,865
Mitigated
38,720
5,546
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
19,096
1,754
484
4,792
15,338
10,594
649
5,362
9,976
66,134
0
W
Susano
11,150
2,575
0
250
17,507
8,454
0
6,633
10,874
0
33,597
W
Kuzenbo
InsaneChar
Kuzenbo
10,340
3,849
0
2,067
17,120
19,672
1,711
5,378
10,054
41,999
0
L
15,712
5,383
0
4,109
16,087
6,912
0
9,175
6,584
0
51,983
L
Nox
10,567
1,200
340
1,097
16,801
7,552
215
11,044
5,581
40,392
0
L
6,686
965
0
0
15,845
14,401
0
8,557
7,063
24,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
36,630
174
Minions Killed
189
0
Camps Cleared
0
765,699
Distance Traveled
945,356
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,509
782
84
5
0
316,891
1
W
Susano
11,936
746
50
3
0
301,762
1
W
Kuzenbo
12,185
762
55
3
0
326,703
6
L
Neith
10,686
668
77
5
0
272,828
1
L
Nox
11,058
691
61
4
0
259,788
4
L
Cthulhu
9,593
600
36
2
0
233,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role