Player Matchup

Maui
Maui
Bombooclaut
Maui
Level 27
God Stats
23W - 0L
2,105 SR
Queue Stats
142W - 8L
2,035 Elo+
Party 1
Gilgamesh
Gilgamesh
Bopper710
Gilgamesh
Level 148
God Stats
67W - 21L
1,732 SR
Queue Stats
297W - 123L
1,733 Elo+
Party 1
Ymir
Ymir
Mattatoskr2331
Ymir
Level 48
God Stats
4W - 0L
1,761 SR
Queue Stats
238W - 35L
1,860 Elo+
Party 1
Team Averages
Level 74
1,866 SR
1,876 Elo+

VS

Team Averages
Level 28
1,632 SR
1,451 Elo+
Danzaburou
Danzaburou
KahleFC6051
Danzaburou
Level 30
God Stats
27W - 17L
1,555 SR
Queue Stats
116W - 135L
1,368 Elo+
Party 2
Bellona
Bellona
MightyMidget024
Bellona
Level 24
God Stats
0W - 6L
1,410 SR
Queue Stats
32W - 27L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
RSRSI
Ao Kuang
Level 29
God Stats
4W - 2L
1,931 SR
Queue Stats
82W - 77L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
8,958
814
6,753
11,503
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Bopper710
Gilgamesh
15
8 / 1 / 5
10,186
926
13,629
12,167
10,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
4 / 1 / 8
8,971
816
10,114
12,095
12,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KahleFC6051
Danzaburou
12
1 / 5 / 2
7,292
663
6,942
9,701
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 3
7,384
671
6,990
16,104
15,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
RSRSI
Ao Kuang
13
3 / 3 / 1
8,834
803
8,605
17,928
15,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Gilgamesh
Bopper710
Gilgamesh
8
1
5
10.5
L
Danzaburou
KahleFC6051
Danzaburou
1
5
2
0.4
W
4
1
8
8
L
0
7
3
0.21
L
Ao Kuang
RSRSI
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
22,537
35,765
Taken
43,733
34,331
Mitigated
36,127
11,245
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,753
1,623
740
2,800
11,503
10,801
187
3,075
8,428
22,974
0
W
Gilgamesh
Bopper710
Gilgamesh
13,629
5,287
2,085
2,242
12,167
10,686
764
2,800
9,367
0
32,112
L
Danzaburou
KahleFC6051
Danzaburou
6,942
2,595
0
1,273
9,701
4,610
57
2,901
6,800
0
25,638
W
10,114
2,940
1,514
1,864
12,095
12,844
970
2,814
9,281
29,242
0
L
6,990
1,634
809
1,126
16,104
15,714
0
7,929
8,175
0
23,667
L
Ao Kuang
RSRSI
Ao Kuang
8,605
2,011
1,367
6,084
17,928
15,803
12
6,124
11,804
24,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
23,510
120
Minions Killed
98
0
Camps Cleared
0
568,704
Distance Traveled
581,543
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,958
814
30
3
0
178,857
4
W
Gilgamesh
10,186
926
42
4
0
212,700
0
L
Danzaburou
7,292
663
41
4
0
184,100
0
W
Ymir
8,971
816
48
4
0
177,147
6
L
Bellona
7,384
671
27
2
0
195,017
0
L
Ao Kuang
8,834
803
30
3
0
202,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role