Player Matchup

Arachne
Arachne
Bronze II
Drxgvt3
Arachne
Bronze II
Level 108
God Stats
5W - 5L
1,616 SR
Queue Stats
185W - 206L
183 MMR
Solo
Bacchus
Bacchus
Silver IV
FriendOfAppa
Bacchus
Silver IV
Level 107
God Stats
3W - 9L
1,389 SR
Queue Stats
30W - 35L
1,047 MMR
Party 1
Medusa
Medusa
Silver V
FriendOfKenco
Medusa
Silver V
Level 86
God Stats
10W - 6L
1,521 SR
Queue Stats
29W - 36L
965 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Shaadow_R7
Nu Wa
Silver II
Level 158
God Stats
26W - 32L
1,475 SR
Queue Stats
439W - 448L
926 MMR
Solo
Guan Yu
Guan Yu
Silver I
debbit
Guan Yu
Silver I
Level 157
God Stats
9W - 8L
1,542 SR
Queue Stats
348W - 353L
1,031 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,509 SR
831 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,521 SR
833 MMR
Cupid
Cupid
Silver I
Traky78
Cupid
Silver I
Level 143
God Stats
132W - 107L
1,538 SR
Queue Stats
379W - 376L
1,018 MMR
Solo
Fenrir
Fenrir
Silver V
gigel172
Fenrir
Silver V
Level 77
God Stats
4W - 2L
1,627 SR
Queue Stats
57W - 69L
813 MMR
Solo
Athena
Athena
Silver III
itsFei
Athena
Silver III
Level 122
God Stats
5W - 1L
1,652 SR
Queue Stats
547W - 559L
826 MMR
Solo
Horus
Horus
Bronze I
kisuke357
Horus
Bronze I
Level 112
God Stats
1W - 2L
1,219 SR
Queue Stats
181W - 212L
465 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
xjindra-l-all
Zhong Kui
Silver II
Level 63
God Stats
6W - 3L
1,569 SR
Queue Stats
61W - 75L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drxgvt3
Arachne
1
0 / 0 / 0
4,506
282
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
FriendOfAppa
Bacchus
11
1 / 2 / 0
6,718
420
4,761
13,491
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 0
8,256
516
7,830
12,294
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
0 / 2 / 1
8,105
507
8,757
9,818
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
debbit
Guan Yu
14
0 / 2 / 1
8,186
512
5,113
12,710
14,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ThorHadesJormungandrShiva

VS

Bans
AtlasAwilixKaliMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Traky78
Cupid
16
3 / 1 / 2
9,068
567
9,691
12,255
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
gigel172
Fenrir
15
3 / 1 / 2
8,967
560
6,148
10,108
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
itsFei
Athena
14
2 / 1 / 4
8,358
522
5,356
11,270
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
kisuke357
Horus
14
0 / 0 / 1
8,056
504
6,992
9,665
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
xjindra-l-all
Zhong Kui
14
1 / 0 / 3
8,472
530
5,918
10,866
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Drxgvt3
Arachne
0
0
0
0
L
Bacchus
FriendOfAppa
Bacchus
1
2
0
0.5
L
2
3
0
0.67
L
Nu Wa
0
2
1
0.25
W
Cupid
Traky78
Cupid
3
1
2
4
L
Guan Yu
debbit
Guan Yu
0
2
1
0.25
W
Fenrir
gigel172
Fenrir
3
1
2
4
W
Athena
itsFei
Athena
2
1
4
4
W
Horus
kisuke357
Horus
0
0
1
0.5
W
Zhong Kui
xjindra-l-all
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
34,105
48,313
Taken
54,164
33,881
Mitigated
33,890
16,689
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Drxgvt3
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
FriendOfAppa
Bacchus
4,761
441
0
3,316
13,491
11,489
216
3,898
9,593
23,180
4,308
L
7,830
3,848
0
5,455
12,294
4,269
900
2,151
10,143
0
68,107
L
Nu Wa
8,757
2,011
0
3,016
9,818
3,549
701
4,824
4,945
68,895
0
W
Cupid
Traky78
Cupid
9,691
5,632
334
8,104
12,255
6,042
527
3,215
9,040
0
85,111
L
Guan Yu
debbit
Guan Yu
5,113
399
0
4,902
12,710
14,574
0
87
11,683
0
61,989
W
Fenrir
gigel172
Fenrir
6,148
1,025
0
1,054
10,108
4,837
0
1,034
9,041
0
76,077
W
Athena
itsFei
Athena
5,356
1,342
2,423
3,471
11,270
9,128
102
2,657
8,613
29,206
3,146
W
Horus
kisuke357
Horus
6,992
2,669
247
4,377
9,665
5,612
894
1,084
7,744
0
55,490
W
Zhong Kui
xjindra-l-all
Zhong Kui
5,918
435
0
4,558
10,866
8,271
1,657
5,141
5,725
72,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
42,921
384
Minions Killed
521
0
Camps Cleared
0
1,184,159
Distance Traveled
1,656,291
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,506
282
0
0
0
247
1
L
Bacchus
6,718
420
38
2
0
297,435
8
L
Medusa
8,256
516
117
7
0
266,325
4
L
Nu Wa
8,105
507
121
8
0
312,268
6
W
Cupid
9,068
567
144
9
0
297,441
5
L
Guan Yu
8,186
512
108
7
0
307,884
5
W
Fenrir
8,967
560
115
7
0
374,292
9
W
Athena
8,358
522
30
2
0
352,917
3
W
Horus
8,056
504
98
6
0
341,449
0
W
Zhong Kui
8,472
530
134
8
0
290,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role