Player Matchup

Ishtar
Ishtar
KDA_EveIynn
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,426 Elo+
Solo
Vulcan
Vulcan
Skelltonblood
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Medusa
Medusa
VapVendetta
Medusa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,325 Elo+

VS

Team Averages
Level 53
1,312 SR
1,317 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IcarusxThexKid
Ne Zha
Level 26
God Stats
0W - 3L
1,119 SR
Queue Stats
6W - 17L
1,245 Elo+
Party 2
Baron Samedi
Baron Samedi
SenorSaucy421
Baron Samedi
Level 46
God Stats
13W - 20L
1,317 SR
Queue Stats
64W - 148L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
6 / 2 / 5
12,774
798
20,448
17,674
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 5
12,655
791
20,014
12,520
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
15
2 / 6 / 7
10,746
672
7,890
13,502
7,906
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
9 / 3 / 1
12,900
806
12,810
19,319
18,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 8
11,057
691
13,360
25,010
22,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
SenorSaucy421
Baron Samedi
13
2 / 7 / 3
9,590
599
7,990
16,228
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
14
Kills
12
12
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
9
3
1
3.17
L
1
4
8
1.25
W
Ishtar
6
2
5
4.25
L
Baron Samedi
SenorSaucy421
Baron Samedi
2
7
3
0.5
W
6
4
5
2.13
W
Medusa
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
34,160
43,696
Taken
60,557
19,338
Mitigated
49,473
11,248
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,810
3,207
1,894
4,974
19,319
18,500
419
7,086
12,233
0
59,458
L
13,360
3,821
0
4,190
25,010
22,042
1,300
7,704
17,306
0
49,660
W
Ishtar
20,448
11,280
0
9,083
17,674
7,333
2,631
2,402
15,272
0
78,676
L
Baron Samedi
SenorSaucy421
Baron Samedi
7,990
306
734
2,323
16,228
8,931
0
5,273
10,955
28,653
0
W
20,014
9,599
0
1,051
12,520
4,099
51
2,841
9,679
55,371
0
W
Medusa
7,890
3,948
165
949
13,502
7,906
521
3,161
10,341
0
15,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
33,547
183
Minions Killed
171
0
Camps Cleared
0
783,239
Distance Traveled
766,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,900
806
72
5
0
283,473
3
L
Ne Zha
11,057
691
70
4
0
276,331
0
W
Ishtar
12,774
798
95
6
0
253,741
2
L
Baron Samedi
9,590
599
29
2
0
206,451
0
W
Vulcan
12,655
791
76
5
0
279,914
0
W
Medusa
10,746
672
12
1
0
249,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role