Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AWize
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,283 SR
Queue Stats
156W - 159L
1,410 Elo+
Party 2
Shiva
Shiva
BeardedBudman
Shiva
Level 145
God Stats
17W - 13L
1,598 SR
Queue Stats
144W - 161L
1,441 Elo+
Solo
Kukulkan
Kukulkan
ReneeBlasey
Kukulkan
Level 128
God Stats
2W - 0L
1,691 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 1
Bellona
Bellona
TheSwaatyGenji
Bellona
Level 126
God Stats
1W - 3L
1,150 SR
Queue Stats
154W - 144L
1,440 Elo+
Party 2
Team Averages
Level 136
1,444 SR
1,439 Elo+

VS

Team Averages
Level 125
1,584 SR
1,459 Elo+
Merlin
Merlin
Clumsyraz
Merlin
Level 127
God Stats
11W - 17L
1,451 SR
Queue Stats
366W - 353L
1,469 Elo+
Solo
Thor
Thor
EssTeeGee
Thor
Level 127
God Stats
4W - 4L
1,634 SR
Queue Stats
554W - 585L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Jonbomb44
Baron Samedi
Level 102
God Stats
2W - 3L
1,545 SR
Queue Stats
247W - 222L
1,454 Elo+
Solo
Anhur
Anhur
ZKros
Anhur
Level 159
God Stats
2W - 2L
1,590 SR
Queue Stats
399W - 408L
1,456 Elo+
Solo
Scylla
Scylla
kingtinajero
Scylla
Level 112
God Stats
6W - 5L
1,699 SR
Queue Stats
94W - 86L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 4
8,454
497
7,563
16,049
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
AWize
Ah Muzen Cab
13
0 / 0 / 4
7,984
470
10,584
11,689
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 3 / 5
10,131
596
13,704
17,038
10,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ReneeBlasey
Kukulkan
15
4 / 3 / 0
9,504
559
4,894
7,463
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 3
9,158
539
4,359
12,486
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clumsyraz
Merlin
17
4 / 1 / 1
10,098
594
6,307
5,725
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
2 / 5 / 0
8,975
528
3,512
12,341
9,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Jonbomb44
Baron Samedi
12
2 / 2 / 3
8,402
494
10,087
14,828
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
ZKros
Anhur
12
1 / 3 / 0
7,869
463
9,043
16,817
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
0 / 3 / 4
8,500
500
7,337
13,575
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
10
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
4
1.33
W
Ah Muzen Cab
AWize
Ah Muzen Cab
0
0
4
2
W
6
3
5
2.83
L
Merlin
Clumsyraz
Merlin
4
1
1
4.5
L
Thor
2
5
0
0.4
L
Baron Samedi
Jonbomb44
Baron Samedi
2
2
3
1.75
W
Kukulkan
ReneeBlasey
Kukulkan
4
3
0
1.33
W
2
1
3
3.5
L
Anhur
ZKros
Anhur
1
3
0
0.33
L
Scylla
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
36,286
64,725
Taken
63,286
43,315
Mitigated
31,398
18,724
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,563
2,435
0
2,793
16,049
16,760
44
8,040
8,009
28,948
0
W
Ah Muzen Cab
AWize
Ah Muzen Cab
10,584
2,947
0
6,566
11,689
4,279
444
2,648
9,041
0
67,097
W
13,704
2,573
0
6,422
17,038
10,965
392
3,642
13,396
0
72,821
L
Merlin
Clumsyraz
Merlin
6,307
768
0
1,858
5,725
2,689
858
2,638
3,087
88,812
0
L
Thor
3,512
1,193
0
1,619
12,341
9,672
0
805
11,536
0
58,666
L
Baron Samedi
Jonbomb44
Baron Samedi
10,087
1,496
2,156
5,775
14,828
8,103
49
3,689
11,139
42,191
4,368
W
Kukulkan
ReneeBlasey
Kukulkan
4,894
85
0
646
7,463
3,518
293
5,321
2,142
71,597
0
W
4,359
992
0
2,297
12,486
7,793
0
3,292
9,194
0
83,071
L
Anhur
ZKros
Anhur
9,043
4,900
0
7,567
16,817
6,262
704
4,085
12,732
0
66,700
L
Scylla
7,337
1,180
0
3,810
13,575
4,672
0
1,240
12,335
68,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
43,844
515
Minions Killed
578
0
Camps Cleared
0
1,726,792
Distance Traveled
1,486,814
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,454
497
41
2
0
351,213
8
W
Ah Muzen Cab
7,984
470
107
6
0
330,992
2
W
Shiva
10,131
596
108
6
0
339,449
3
L
Merlin
10,098
594
153
9
0
294,150
2
L
Thor
8,975
528
118
7
0
297,773
4
L
Baron Samedi
8,402
494
65
4
0
302,877
5
W
Kukulkan
9,504
559
129
8
0
311,982
5
W
Bellona
9,158
539
130
8
0
393,156
4
L
Anhur
7,869
463
129
8
0
270,561
4
L
Scylla
8,500
500
113
7
0
321,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role