Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bigblack768087
Shiva
Level 100
God Stats
92W - 75L
1,551 SR
Queue Stats
300W - 298L
1,491 Elo+
Solo
The Morrigan
The Morrigan
K1NGS
The Morrigan
Level 127
God Stats
2W - 2L
1,378 SR
Queue Stats
100W - 120L
1,483 Elo+
Solo
Discordia
Discordia
Naraly123
Discordia
Level 145
God Stats
17W - 13L
1,628 SR
Queue Stats
313W - 331L
1,486 Elo+
Solo
Neith
Neith
Yellow Tree Fly
Neith
Level 109
God Stats
9W - 10L
1,483 SR
Queue Stats
221W - 218L
1,460 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,484 Elo+

VS

Team Averages
Level 97
1,551 SR
1,475 Elo+
Ra
Ra
AgentKemono
Ra
Level 104
God Stats
4W - 1L
1,526 SR
Queue Stats
81W - 85L
1,473 Elo+
Solo
Heimdallr
Heimdallr
JoyBoy1120
Heimdallr
Level 89
God Stats
1W - 2L
1,413 SR
Queue Stats
111W - 101L
1,507 Elo+
Party 1
King Arthur
King Arthur
NicoTheAwesome
King Arthur
Level 87
God Stats
50W - 48L
1,576 SR
Queue Stats
231W - 251L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Storps
Sylvanus
Level 100
God Stats
2W - 4L
1,631 SR
Queue Stats
11W - 15L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
xExotiic_Killer1
Ao Kuang
Level 105
God Stats
5W - 7L
1,607 SR
Queue Stats
165W - 150L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 9
8,351
491
8,563
16,155
13,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 5
9,772
575
14,960
17,762
14,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
K1NGS
The Morrigan
14
7 / 2 / 3
9,530
561
8,082
10,882
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Naraly123
Discordia
14
1 / 1 / 9
8,655
509
8,451
6,736
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 6
8,231
484
7,666
8,329
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,975
528
7,329
8,512
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
JoyBoy1120
Heimdallr
12
0 / 3 / 4
7,202
424
6,157
14,651
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NicoTheAwesome
King Arthur
14
1 / 5 / 0
8,526
502
9,618
18,378
14,931
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
Storps
Sylvanus
11
0 / 2 / 3
7,531
443
5,810
15,556
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 1
7,996
470
4,271
15,172
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
16
Kills
6
6
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
9
5.5
L
3
2
1
1.75
W
6
1
5
8.5
L
Heimdallr
JoyBoy1120
Heimdallr
0
3
4
0.67
W
The Morrigan
K1NGS
The Morrigan
7
2
3
4.25
W
Discordia
Naraly123
Discordia
1
1
9
5.5
L
King Arthur
NicoTheAwesome
King Arthur
1
5
0
0.2
L
Sylvanus
Storps
Sylvanus
0
2
3
0.75
W
1
1
6
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
33,185
59,864
Taken
72,269
40,801
Mitigated
45,811
24,591
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,563
1,195
3,483
5,734
16,155
13,588
81
5,186
10,969
32,301
0
L
7,329
80
544
3,153
8,512
3,992
0
3,162
5,350
79,254
0
W
14,960
3,516
393
6,490
17,762
14,804
860
2,132
15,630
0
71,996
L
Heimdallr
JoyBoy1120
Heimdallr
6,157
1,683
0
5,265
14,651
6,279
0
5,967
8,684
0
54,073
W
The Morrigan
K1NGS
The Morrigan
8,082
1,984
0
4,267
10,882
5,452
0
1,849
9,033
54,631
11,709
W
Discordia
Naraly123
Discordia
8,451
555
0
1,000
6,736
3,033
436
4,299
2,437
66,183
0
L
King Arthur
NicoTheAwesome
King Arthur
9,618
2,089
270
3,318
18,378
14,931
76
2,349
16,029
0
71,322
L
Sylvanus
Storps
Sylvanus
5,810
1,824
1,865
5,238
15,556
14,756
0
7,584
7,972
22,840
2,936
W
7,666
2,262
0
3,224
8,329
3,924
1,459
3,772
4,557
0
64,550
L
4,271
984
0
3,050
15,172
5,853
0
3,993
11,179
69,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
40,230
497
Minions Killed
496
0
Camps Cleared
0
1,755,784
Distance Traveled
1,533,945
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,351
491
51
3
0
321,778
9
L
Ra
8,975
528
149
9
0
324,940
4
W
Shiva
9,772
575
98
6
0
387,529
2
L
Heimdallr
7,202
424
83
5
0
284,281
3
W
The Morrigan
9,530
561
113
7
0
357,012
0
W
Discordia
8,655
509
115
7
0
331,306
4
L
King Arthur
8,526
502
130
8
0
270,054
0
L
Sylvanus
7,531
443
23
1
0
303,585
0
W
Neith
8,231
484
120
7
0
358,159
5
L
Ao Kuang
7,996
470
111
7
0
351,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role