Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
AfterlifeCat
Nox
Level 129
God Stats
6W - 8L
1,515 SR
Queue Stats
29W - 40L
1,479 Elo+
Party 3
Horus
Horus
Cawkobell
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
FollowMe76
Bacchus
Level 34
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 12L
1,581 Elo+
Solo
Ne Zha
Ne Zha
McMemesie
Ne Zha
Level 96
God Stats
2W - 7L
1,351 SR
Queue Stats
197W - 186L
1,444 Elo+
Party 2
Team Averages
Level 80
1,514 SR
1,501 Elo+

VS

Team Averages
Level 106
1,464 SR
1,534 Elo+
Gilgamesh
Gilgamesh
HeroRovvert
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,680 Elo+
Solo
Apollo
Apollo
KO PKIN OWN ALL
Apollo
Level 148
God Stats
1W - 0L
1,330 SR
Queue Stats
50W - 50L
1,548 Elo+
Party 1
Maui
Maui
LivyatanWhale
Maui
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,587 Elo+
Solo
Anubis
Anubis
YouFilthyWeebs
Anubis
Level 142
God Stats
1W - 0L
1,562 SR
Queue Stats
18W - 27L
1,435 Elo+
Party 1
Da Ji
Da Ji
brappi
Da Ji
Level 108
God Stats
6W - 6L
1,427 SR
Queue Stats
81W - 85L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 1
6,862
490
9,402
9,575
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 0
6,998
500
4,181
4,920
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Cawkobell
Horus
10
1 / 4 / 1
6,184
442
4,290
8,448
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
FollowMe76
Bacchus
9
0 / 1 / 1
5,761
412
5,554
9,773
8,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
McMemesie
Ne Zha
10
0 / 4 / 2
6,225
445
4,884
11,580
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeroRovvert
Gilgamesh
13
5 / 1 / 3
8,223
587
7,935
11,585
12,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 0
7,741
553
7,926
12,621
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 0 / 3
7,163
512
2,306
9,952
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 2
8,029
574
5,450
7,303
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
brappi
Da Ji
12
2 / 1 / 3
7,251
518
2,906
10,482
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
11
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
1
1.5
L
1
2
0
0.5
L
Horus
Cawkobell
Horus
1
4
1
0.38
L
Bacchus
FollowMe76
Bacchus
0
1
1
0.5
W
Gilgamesh
HeroRovvert
Gilgamesh
5
1
3
6.5
W
1
1
0
1
W
1
0
3
2.5
L
Ne Zha
McMemesie
Ne Zha
0
4
2
0.25
W
2
0
2
3
W
Da Ji
brappi
Da Ji
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
26,523
44,296
Taken
51,943
21,865
Mitigated
34,255
7,764
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,402
3,987
0
2,709
9,575
2,915
1,506
1,762
7,813
0
59,453
L
4,181
295
0
500
4,920
2,205
0
921
3,999
47,661
0
L
Horus
Cawkobell
Horus
4,290
2,781
195
1,006
8,448
4,709
32
500
7,948
0
22,612
L
Bacchus
FollowMe76
Bacchus
5,554
863
0
1,340
9,773
8,001
138
3,101
6,672
20,694
4,238
W
Gilgamesh
HeroRovvert
Gilgamesh
7,935
2,811
0
4,352
11,585
12,006
897
992
10,344
0
46,857
W
7,926
6,126
0
8,163
12,621
5,247
930
2,120
10,501
0
73,316
W
2,306
265
0
2,384
9,952
8,305
0
2,765
7,142
11,816
2,095
L
Ne Zha
McMemesie
Ne Zha
4,884
1,918
0
2,014
11,580
4,035
0
1,334
10,246
0
46,163
W
5,450
401
0
6,176
7,303
4,306
0
1,993
5,310
74,074
0
W
Da Ji
brappi
Da Ji
2,906
589
0
5,177
10,482
4,391
0
1,404
9,078
0
49,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
38,407
346
Minions Killed
441
0
Camps Cleared
0
1,328,307
Distance Traveled
1,416,652
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,862
490
93
7
0
274,585
4
L
Nox
6,998
500
88
6
0
267,125
6
L
Horus
6,184
442
33
2
0
252,733
0
L
Bacchus
5,761
412
42
3
0
252,543
3
W
Gilgamesh
8,223
587
76
5
0
275,202
1
W
Apollo
7,741
553
125
9
0
251,389
4
W
Maui
7,163
512
18
1
0
317,025
7
L
Ne Zha
6,225
445
90
6
0
281,321
1
W
Anubis
8,029
574
138
10
0
257,677
7
W
Da Ji
7,251
518
84
6
0
315,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role