Player Matchup

Fenrir
Fenrir
Eeveebruh
Fenrir
Level 122
God Stats
2W - 5L
1,209 SR
Queue Stats
250W - 235L
1,486 Elo+
Solo
Vulcan
Vulcan
Nightwolf1988
Vulcan
Level 111
God Stats
1W - 2L
1,433 SR
Queue Stats
44W - 69L
1,348 Elo+
Solo
Fafnir
Fafnir
Pencas
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,109 Elo+
Solo
Heimdallr
Heimdallr
PeterLognon76
Heimdallr
Level 102
God Stats
1W - 3L
1,158 SR
Queue Stats
142W - 158L
1,533 Elo+
Solo
Tiamat
Tiamat
Trebor84LE
Tiamat
Level 128
God Stats
1W - 3L
1,399 SR
Queue Stats
226W - 251L
1,411 Elo+
Solo
Team Averages
Level 117
1,340 SR
1,377 Elo+

VS

Team Averages
Level 82
1,424 SR
1,456 Elo+
Gilgamesh
Gilgamesh
BuSh_CharanPlayz
Gilgamesh
Level 124
God Stats
2W - 0L
1,504 SR
Queue Stats
28W - 26L
1,488 Elo+
Party 1
Izanami
Izanami
BuSh_saru5394
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
IneedlovenotaPS
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 1
Cerberus
Cerberus
Kayokann
Cerberus
Level 97
God Stats
1W - 1L
1,305 SR
Queue Stats
55W - 52L
1,397 Elo+
Party 2
Baba Yaga
Baba Yaga
YellowStar23
Baba Yaga
Level 60
God Stats
2W - 4L
1,312 SR
Queue Stats
53W - 53L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eeveebruh
Fenrir
10
0 / 2 / 2
6,993
583
3,540
5,262
3,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
3 / 4 / 3
9,166
764
19,033
8,183
3,388
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Pencas
Fafnir
11
1 / 6 / 2
7,416
618
3,727
15,738
16,356
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
PeterLognon76
Heimdallr
18
6 / 2 / 3
10,676
890
20,212
10,782
5,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Trebor84LE
Tiamat
13
0 / 8 / 2
7,778
648
5,085
13,669
6,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 4 / 12
8,755
730
6,710
11,702
10,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
18
6 / 2 / 10
10,559
880
14,209
9,691
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
14
1 / 1 / 12
8,186
682
6,241
7,382
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kayokann
Cerberus
17
6 / 1 / 15
10,413
868
6,216
21,409
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
YellowStar23
Baba Yaga
17
5 / 2 / 14
9,919
827
11,520
9,767
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
21
22
Deaths
10
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
3
4
12
2.25
W
Izanami
6
2
10
5.5
L
Fenrir
Eeveebruh
Fenrir
0
2
2
0.5
W
Jing Wei
1
1
12
7
W
Cerberus
Kayokann
Cerberus
6
1
15
13.5
L
3
4
3
1.13
L
Fafnir
Pencas
Fafnir
1
6
2
0.33
L
Heimdallr
PeterLognon76
Heimdallr
6
2
3
3.75
L
Tiamat
Trebor84LE
Tiamat
0
8
2
0.13
W
Baba Yaga
YellowStar23
Baba Yaga
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,597
Damage
44,896
53,634
Taken
59,951
35,958
Mitigated
38,521
13,320
Healing
30,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
6,710
2,236
1,725
846
11,702
10,430
0
5,952
5,744
0
10,322
W
Izanami
14,209
9,109
1,425
3,321
9,691
4,554
1,425
4,101
5,590
0
46,737
L
Fenrir
Eeveebruh
Fenrir
3,540
300
1,066
900
5,262
3,731
0
2,104
3,158
0
5,648
W
Jing Wei
6,241
4,494
1,111
1,124
7,382
3,190
0
4,062
3,320
0
13,278
W
Cerberus
Kayokann
Cerberus
6,216
973
2,718
12,066
21,409
15,232
274
9,381
12,028
13,957
0
L
19,033
6,224
742
1,188
8,183
3,388
192
3,502
4,681
32,750
0
L
Fafnir
Pencas
Fafnir
3,727
1,437
1,259
2,346
15,738
16,356
0
5,612
10,126
6,901
0
L
Heimdallr
PeterLognon76
Heimdallr
20,212
7,688
301
3,520
10,782
5,566
1,249
3,354
7,428
0
42,294
L
Tiamat
Trebor84LE
Tiamat
5,085
845
328
1,670
13,669
6,917
245
3,164
10,505
11,343
0
W
Baba Yaga
YellowStar23
Baba Yaga
11,520
736
1,836
4,216
9,767
5,115
134
4,349
5,418
21,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
47,832
112
Minions Killed
149
0
Camps Cleared
0
977,752
Distance Traveled
1,208,682
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,755
730
7
1
0
291,474
0
W
Izanami
10,559
880
74
6
0
217,554
2
L
Fenrir
6,993
583
6
1
0
143,644
0
W
Jing Wei
8,186
682
18
2
0
203,098
0
W
Cerberus
10,413
868
24
2
0
274,366
0
L
Vulcan
9,166
764
37
3
0
229,259
0
L
Fafnir
7,416
618
5
0
0
185,437
0
L
Heimdallr
10,676
890
52
4
0
228,274
0
L
Tiamat
7,778
648
12
1
0
191,138
0
W
Baba Yaga
9,919
827
26
2
0
222,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role