Player Matchup

Ares
Ares
CaptainOrbit
Ares
Level 87
God Stats
8W - 7L
1,654 SR
Queue Stats
252W - 287L
1,403 Elo+
Party 3
Da Ji
Da Ji
Catmmander
Da Ji
Level 83
God Stats
16W - 17L
1,503 SR
Queue Stats
220W - 264L
1,392 Elo+
Party 3
Tyr
Tyr
TheYoungHusk
Tyr
Level 125
God Stats
2W - 2L
1,578 SR
Queue Stats
61W - 52L
1,530 Elo+
Party 2
Anhur
Anhur
captADDERALL
Anhur
Level 109
God Stats
1W - 0L
1,603 SR
Queue Stats
27W - 21L
1,541 Elo+
Party 2
Janus
Janus
xstrikerx29x
Janus
Level 118
God Stats
2W - 1L
1,504 SR
Queue Stats
38W - 35L
1,522 Elo+
Party 2
Team Averages
Level 104
1,568 SR
1,477 Elo+

VS

Team Averages
Level 117
1,484 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JoyBoy1120
Geb
Level 89
God Stats
0W - 1L
1,274 SR
Queue Stats
111W - 101L
1,519 Elo+
Solo
Odin
Odin
TooCold2Touch
Odin
Level 160
God Stats
5W - 2L
1,688 SR
Queue Stats
721W - 822L
1,428 Elo+
Solo
Hun Batz
Hun Batz
X-Apollo_Roses-X
Hun Batz
Level 122
God Stats
7W - 12L
1,426 SR
Queue Stats
161W - 185L
1,376 Elo+
Party 1
Izanami
Izanami
ietbvr
Izanami
Level 69
God Stats
5W - 3L
1,533 SR
Queue Stats
162W - 184L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
8,011
572
7,753
9,203
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
14
2 / 0 / 1
8,531
609
7,752
7,689
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 2
8,047
575
5,023
10,040
3,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 3
8,181
584
5,630
9,703
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 0 / 4
8,477
606
6,121
5,239
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 4 / 0
7,276
520
6,146
9,429
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 1
5,982
427
2,403
12,429
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,515
465
1,092
10,826
4,912
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
5,902
422
4,450
12,679
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ietbvr
Izanami
4
0 / 2 / 0
4,552
325
1,552
4,420
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
W
3
1
7
6.5
W
Da Ji
2
0
1
2.5
L
0
2
1
0.25
W
4
0
2
5
L
0
2
0
0
L
1
5
0
0.2
W
4
0
3
5.5
L
Izanami
ietbvr
Izanami
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
15,643
41,874
Taken
49,783
20,878
Mitigated
22,763
17,119
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,146
868
0
1,608
9,429
3,263
0
3,091
6,338
57,564
0
W
7,753
879
176
2,874
9,203
6,516
620
1,658
7,545
22,939
2,306
W
Da Ji
7,752
1,210
0
1,500
7,689
4,986
1,520
0
7,689
0
48,763
L
2,403
273
272
2,262
12,429
9,334
0
5,895
6,534
19,693
0
W
5,023
918
0
4,931
10,040
3,861
0
2,382
7,376
0
48,506
L
1,092
120
0
3,983
10,826
4,912
157
337
9,866
3,038
32,969
L
4,450
1,064
0
3,060
12,679
4,190
0
2,831
9,705
0
34,789
W
5,630
2,651
0
5,501
9,703
3,655
2,743
2,560
7,097
0
63,180
L
Izanami
ietbvr
Izanami
1,552
1,257
37
1,342
4,420
1,064
159
1,554
2,866
0
12,188
W
6,121
742
0
2,137
5,239
1,860
583
2,414
2,575
62,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
30,227
407
Minions Killed
304
0
Camps Cleared
0
1,348,421
Distance Traveled
1,108,409
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,276
520
127
9
0
246,511
6
W
Ares
8,011
572
26
2
0
268,176
7
W
Da Ji
8,531
609
99
7
0
238,649
6
L
Geb
5,982
427
19
1
0
247,377
3
W
Tyr
8,047
575
78
6
0
308,561
2
L
Odin
6,515
465
71
5
0
241,849
0
L
Hun Batz
5,902
422
64
5
0
246,858
0
W
Anhur
8,181
584
83
6
0
269,339
1
L
Izanami
4,552
325
23
2
0
125,814
1
W
Janus
8,477
606
121
9
0
263,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role