Player Matchup

Ne Zha
Ne Zha
CBBbackwards
Ne Zha
Level 111
God Stats
2W - 0L
1,647 SR
Queue Stats
48W - 35L
1,670 Elo+
Party 1
Poseidon
Poseidon
RibbedForHer
Poseidon
Level 128
God Stats
1W - 0L
1,542 SR
Queue Stats
14W - 5L
1,669 Elo+
Party 1
Tyr
Tyr
iChefZay
Tyr
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
61W - 42L
1,704 Elo+
Party 1
Team Averages
Level 121
1,647 SR
1,681 Elo+

VS

Team Averages
Level 86
1,452 SR
1,444 Elo+
Kukulkan
Kukulkan
CimmerianXshade
Kukulkan
Level 85
God Stats
10W - 14L
1,519 SR
Queue Stats
18W - 26L
1,304 Elo+
Solo
Chaac
Chaac
Goonsforhire22
Chaac
Level 64
God Stats
6W - 12L
1,318 SR
Queue Stats
65W - 66L
1,520 Elo+
Party 2
Medusa
Medusa
Gunnsforhire22
Medusa
Level 108
God Stats
0W - 2L
1,518 SR
Queue Stats
64W - 71L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 1 / 9
9,805
891
10,918
8,968
5,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
RibbedForHer
Poseidon
12
5 / 1 / 8
8,798
800
10,380
7,219
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 1 / 10
9,300
845
8,447
10,708
8,734
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 6 / 2
6,802
618
2,741
6,919
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 0
8,421
766
7,236
12,398
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 8 / 3
7,443
677
4,991
13,222
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
1
9
11.5
L
Kukulkan
0
6
2
0.17
L
3
3
0
1
L
0
8
3
0.19
W
Poseidon
RibbedForHer
Poseidon
5
1
8
9
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
14,968
26,895
Taken
32,539
16,749
Mitigated
17,944
6,633
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,918
1,363
0
2,408
8,968
5,499
0
1,841
6,821
0
39,725
L
Kukulkan
2,741
391
0
10
6,919
2,338
0
955
5,964
16,468
0
L
7,236
903
157
4,552
12,398
10,901
0
4,193
8,205
0
23,011
L
4,991
1,520
0
587
13,222
4,705
0
5,368
7,854
0
27,609
W
Poseidon
RibbedForHer
Poseidon
10,380
2,517
0
1,223
7,219
2,516
201
382
6,677
35,345
0
W
8,447
1,295
0
3,002
10,708
8,734
0
601
9,730
112
29,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
22,666
155
Minions Killed
117
0
Camps Cleared
0
645,974
Distance Traveled
575,348
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,805
891
60
5
0
209,401
0
L
Kukulkan
6,802
618
35
3
0
164,459
3
L
Chaac
8,421
766
29
3
0
215,034
1
L
Medusa
7,443
677
53
5
0
195,855
2
W
Poseidon
8,798
800
50
5
0
169,479
1
W
Tyr
9,300
845
45
4
0
267,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role