Player Matchup

Raijin
Raijin
Chicken Tang
Raijin
Level 56
God Stats
1W - 0L
1,425 SR
Queue Stats
88W - 76L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Priapeia
Hou Yi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 56L
1,592 Elo+
Party 2
Fenrir
Fenrir
SkeletorO75
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,266 Elo+
Party 2
Hel
Hel
TheMadSton3rrXD
Hel
Level 34
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
XpoLq
Cabrakan
Level 121
God Stats
2W - 1L
1,462 SR
Queue Stats
35W - 11L
1,669 Elo+
Party 2
Team Averages
Level 64
1,518 SR
1,502 Elo+

VS

Team Averages
Level 50
1,499 SR
1,262 Elo+
Bacchus
Bacchus
A the wolf
Bacchus
Level 24
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 15L
1,156 Elo+
Party 1
Chang'e
Chang'e
CKcDysphoria
Chang'e
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,161 Elo+
Party 1
Discordia
Discordia
LunarKitty47
Discordia
Level 30
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 19L
1,156 Elo+
Party 1
Serqet
Serqet
THAJUICE87
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 170L
1,340 Elo+
Solo
Hachiman
Hachiman
WhySoZombified
Hachiman
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
14 / 2 / 26
14,232
1,294
29,500
11,070
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Priapeia
Hou Yi
19
8 / 0 / 24
13,481
1,226
20,409
12,664
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
1 / 2 / 17
10,746
977
4,827
17,615
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 26
12,964
1,179
16,743
8,931
4,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
XpoLq
Cabrakan
20
13 / 3 / 26
14,492
1,317
29,841
19,491
18,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A the wolf
Bacchus
16
0 / 9 / 6
10,850
986
5,673
27,112
25,888
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
CKcDysphoria
Chang'e
17
3 / 10 / 5
11,846
1,077
16,080
28,157
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
LunarKitty47
Discordia
16
2 / 5 / 4
11,052
1,005
9,148
14,272
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
THAJUICE87
Serqet
16
0 / 12 / 5
10,254
932
2,496
21,519
10,442
Hachiman
18
4 / 6 / 4
12,986
1,181
28,410
17,987
6,161
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
33
42
Kills
9
9
Deaths
42
119
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A the wolf
Bacchus
0
9
6
0.33
L
Chang'e
CKcDysphoria
Chang'e
3
10
5
0.55
W
Raijin
14
2
26
13.5
L
Discordia
LunarKitty47
Discordia
2
5
4
0.8
W
Hou Yi
Priapeia
Hou Yi
8
0
24
20
W
Fenrir
1
2
17
4.75
L
Serqet
THAJUICE87
Serqet
0
12
5
0.21
W
6
2
26
9.5
L
Hachiman
4
6
4
1
W
Cabrakan
XpoLq
Cabrakan
13
3
26
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,320
Damage
61,807
69,771
Taken
109,047
46,240
Mitigated
56,359
14,565
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A the wolf
Bacchus
5,673
1,698
0
489
27,112
25,888
0
19,656
7,186
8,869
0
L
Chang'e
CKcDysphoria
Chang'e
16,080
796
2,837
4,795
28,157
9,325
0
19,873
8,007
37,440
0
W
Raijin
29,500
4,265
0
2,933
11,070
5,711
0
5,079
5,814
54,548
0
L
Discordia
LunarKitty47
Discordia
9,148
1,401
0
0
14,272
4,543
0
9,249
5,023
27,430
0
W
Hou Yi
Priapeia
Hou Yi
20,409
9,351
0
953
12,664
6,776
0
5,061
7,254
0
49,948
W
Fenrir
4,827
1,907
0
1,069
17,615
10,520
0
8,203
8,947
0
10,671
L
Serqet
THAJUICE87
Serqet
2,496
285
106
244
21,519
10,442
0
15,088
6,324
0
5,822
W
16,743
2,115
4,474
2,791
8,931
4,859
0
3,709
4,971
40,313
0
L
Hachiman
28,410
14,523
36
1,420
17,987
6,161
0
12,218
5,769
0
81,353
W
Cabrakan
XpoLq
Cabrakan
29,841
3,940
0
2,345
19,491
18,374
0
7,832
11,198
49,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,915
Gold Earned
56,988
257
Minions Killed
205
7
Camps Cleared
6
1,001,139
Distance Traveled
852,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,850
986
5
0
0
146,797
0
L
Chang'e
11,846
1,077
49
4
1
184,624
0
W
Raijin
14,232
1,294
47
4
2
177,802
0
L
Discordia
11,052
1,005
39
4
0
175,967
0
W
Hou Yi
13,481
1,226
77
7
0
205,892
0
W
Fenrir
10,746
977
15
1
1
213,448
0
L
Serqet
10,254
932
6
1
3
148,528
0
W
Hel
12,964
1,179
76
7
2
218,249
0
L
Hachiman
12,986
1,181
106
10
2
196,176
0
W
Cabrakan
14,492
1,317
42
4
2
185,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role