Player Matchup

Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 78
God Stats
54W - 8L
2,001 SR
Queue Stats
118W - 51L
3,175 MMR
Party 1
Set
Set
Grandmaster
TTVNopeDigga
Set
Grandmaster
Level 102
God Stats
102W - 22L
2,011 SR
Queue Stats
582W - 268L
3,490 MMR
Party 1
Aphrodite
Aphrodite
Masters
ƎGENESISƎ
Aphrodite
Masters
Level 148
God Stats
4W - 0L
1,997 SR
Queue Stats
147W - 25L
3,274 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 109
2,003 SR
3,313 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 61
1,528 SR
2,063 MMR
Sylvanus
Sylvanus
Silver II
DARKO_LUKAS
Sylvanus
Silver II
Level 65
God Stats
1W - 1L
1,471 SR
Queue Stats
5W - 4L
1,568 MMR
Solo
Fenrir
Fenrir
Diamond III
MirioLePen
Fenrir
Diamond III
Level 49
God Stats
2W - 3L
1,472 SR
Queue Stats
40W - 23L
2,141 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
StorkyLePen
Morgan Le Fay
Masters
Level 69
God Stats
8W - 10L
1,641 SR
Queue Stats
70W - 77L
2,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 0 / 4
7,646
956
7,721
11,036
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
3 / 0 / 3
7,051
881
6,336
7,329
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ƎGENESISƎ
Aphrodite
13
1 / 0 / 6
6,910
864
6,062
8,665
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAo KuangAchillesThorAtlas

VS

Bans
Ah Muzen CabOdinGaneshaXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DARKO_LUKAS
Sylvanus
10
0 / 2 / 0
5,696
712
4,363
12,447
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MirioLePen
Fenrir
6
0 / 4 / 0
5,120
640
2,374
7,989
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
StorkyLePen
Morgan Le Fay
8
0 / 1 / 0
5,051
631
5,577
4,289
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DARKO_LUKAS
Sylvanus
0
2
0
0
W
Bakasura
3
0
4
5
L
Fenrir
MirioLePen
Fenrir
0
4
0
0
L
Morgan Le Fay
StorkyLePen
Morgan Le Fay
0
1
0
0
W
3
0
3
4.5
W
Aphrodite
ƎGENESISƎ
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
12,314
27,030
Taken
24,725
13,034
Mitigated
14,848
19,403
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DARKO_LUKAS
Sylvanus
4,363
1,308
835
3,971
12,447
9,037
0
2,365
9,047
13,956
0
W
Bakasura
7,721
5,519
1,216
5,867
11,036
5,434
1,808
5,072
5,964
0
22,780
L
Fenrir
MirioLePen
Fenrir
2,374
1,041
0
1,577
7,989
4,113
0
2,136
4,981
0
3,950
L
Morgan Le Fay
StorkyLePen
Morgan Le Fay
5,577
725
0
633
4,289
1,698
0
1,561
2,685
20,663
0
W
6,336
3,408
0
3,203
7,329
3,882
656
2,538
4,791
0
40,701
W
Aphrodite
ƎGENESISƎ
Aphrodite
6,062
1,349
3,647
5,470
8,665
3,718
546
2,440
6,225
24,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
15,867
150
Minions Killed
59
0
Camps Cleared
0
512,171
Distance Traveled
360,029
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,696
712
18
2
0
129,876
1
W
Bakasura
7,646
956
55
7
0
200,284
4
L
Fenrir
5,120
640
9
1
0
99,916
2
L
Morgan Le Fay
5,051
631
32
4
0
130,237
1
W
Set
7,051
881
47
6
0
170,625
1
W
Aphrodite
6,910
864
48
6
0
141,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role