Player Matchup

Cthulhu
Cthulhu
Gamer05
Cthulhu
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,359 Elo+
Party 3
Baron Samedi
Baron Samedi
Haster79
Baron Samedi
Level 141
God Stats
0W - 2L
1,531 SR
Queue Stats
9W - 12L
1,312 Elo+
Party 3
Mulan
Mulan
O KNICKS TAPE O
Mulan
Level 160
God Stats
7W - 5L
1,754 SR
Queue Stats
276W - 280L
1,513 Elo+
Solo
Kali
Kali
Ownedbyagrl
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,309 Elo+
Party 3
He Bo
He Bo
Wreckin
He Bo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 3
Team Averages
Level 125
1,557 SR
1,358 Elo+

VS

Team Averages
Level 106
1,548 SR
1,543 Elo+
Neith
Neith
CaptainDiddler
Neith
Level 87
God Stats
1W - 3L
1,116 SR
Queue Stats
115W - 119L
1,496 Elo+
Party 2
Chaac
Chaac
ElysianRealm
Chaac
Level 157
God Stats
2W - 0L
1,687 SR
Queue Stats
110W - 77L
1,594 Elo+
Party 1
Cupid
Cupid
Shockwave1993
Cupid
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
88W - 82L
1,512 Elo+
Party 2
Anubis
Anubis
YoseobNike
Anubis
Level 28
God Stats
2W - 1L
1,691 SR
Queue Stats
110W - 77L
1,594 Elo+
Party 1
Poseidon
Poseidon
xXTMGxKILLAXx
Poseidon
Level 148
God Stats
3W - 0L
1,504 SR
Queue Stats
99W - 97L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamer05
Cthulhu
16
3 / 7 / 11
10,470
698
11,804
22,569
25,611
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Haster79
Baron Samedi
19
7 / 4 / 9
10,863
724
23,327
19,668
12,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 13
10,654
710
15,089
22,979
25,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 7 / 8
10,988
733
10,071
20,890
11,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Wreckin
He Bo
15
3 / 11 / 7
9,563
638
11,953
18,086
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 21
10,804
720
19,679
18,751
10,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 3 / 20
13,264
884
24,217
34,064
44,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 2 / 14
12,888
859
25,731
12,952
7,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YoseobNike
Anubis
16
3 / 6 / 19
10,459
697
11,159
13,938
8,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
xXTMGxKILLAXx
Poseidon
17
1 / 6 / 21
10,931
729
14,127
13,203
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
129
21
Kills
34
34
Deaths
21
48
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
4
21
3.63
W
14
3
20
8
L
Cthulhu
Gamer05
Cthulhu
3
7
11
1.21
L
Baron Samedi
Haster79
Baron Samedi
7
4
9
2.88
L
3
5
13
1.9
L
5
7
8
1.29
W
12
2
14
9.5
L
He Bo
Wreckin
He Bo
3
11
7
0.59
W
Anubis
YoseobNike
Anubis
3
6
19
2.08
W
Poseidon
xXTMGxKILLAXx
Poseidon
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
94,913
104,192
Taken
92,908
82,527
Mitigated
77,582
31,315
Healing
46,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,679
10,253
1,381
7,718
18,751
10,425
2,326
10,776
7,975
0
33,533
W
24,217
3,244
2,836
19,755
34,064
44,137
680
12,294
21,770
0
38,945
L
Cthulhu
Gamer05
Cthulhu
11,804
635
1,599
2,794
22,569
25,611
0
5,083
17,486
25,751
0
L
Baron Samedi
Haster79
Baron Samedi
23,327
2,167
3,476
7,312
19,668
12,442
0
3,322
16,346
35,386
0
L
15,089
1,048
589
6,902
22,979
25,363
0
7,134
15,845
0
31,284
L
10,071
4,395
367
5,870
20,890
11,746
0
6,012
14,878
0
24,803
W
25,731
11,870
3,756
4,863
12,952
7,848
2,940
9,177
3,775
0
48,161
L
He Bo
Wreckin
He Bo
11,953
768
669
1,737
18,086
7,365
0
3,735
14,351
18,220
0
W
Anubis
YoseobNike
Anubis
11,159
94
405
2,672
13,938
8,235
467
7,135
6,803
20,673
0
W
Poseidon
xXTMGxKILLAXx
Poseidon
14,127
2,246
1,126
1,641
13,203
6,937
1,654
7,702
5,501
37,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
58,346
132
Minions Killed
157
0
Camps Cleared
0
1,254,691
Distance Traveled
1,411,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,804
720
15
1
0
273,867
0
W
Chaac
13,264
884
26
2
0
323,592
2
L
Cthulhu
10,470
698
20
1
0
249,246
0
L
Baron Samedi
10,863
724
48
3
0
250,016
0
L
Mulan
10,654
710
27
2
0
252,707
0
L
Kali
10,988
733
26
2
0
274,065
0
W
Cupid
12,888
859
44
3
0
300,432
0
L
He Bo
9,563
638
11
1
0
228,657
0
W
Anubis
10,459
697
22
1
0
242,563
0
W
Poseidon
10,931
729
50
3
0
271,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role