Player Matchup

Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 78
God Stats
54W - 8L
1,997 SR
Queue Stats
118W - 51L
3,175 MMR
Party 1
Set
Set
Grandmaster
TTVNopeDigga
Set
Grandmaster
Level 102
God Stats
102W - 22L
2,008 SR
Queue Stats
582W - 268L
3,490 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
ƎGENESISƎ
Zhong Kui
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 25L
3,259 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 109
1,835 SR
3,308 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,606 SR
1,783 MMR
Tsukuyomi
Tsukuyomi
Platinum V
I-Kaname-I
Tsukuyomi
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,949 MMR
Solo
Hera
Hera
Silver III
Kakos_Solid
Hera
Silver III
Level 82
God Stats
1W - 2L
1,524 SR
Queue Stats
20W - 30L
1,369 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Meranomii
Kuzenbo
Platinum V
Level 129
God Stats
13W - 13L
1,794 SR
Queue Stats
134W - 121L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 2 / 1
7,461
829
5,673
9,897
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
7,249
805
6,582
8,310
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
ƎGENESISƎ
Zhong Kui
14
1 / 0 / 2
7,730
859
9,694
8,890
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ne ZhaAchillesGebThothAtlas

VS

Bans
SobekScyllaAo KuangAgniBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I-Kaname-I
Tsukuyomi
11
2 / 2 / 0
6,505
723
8,160
9,955
5,261
8
0 / 3 / 2
5,700
633
5,107
5,022
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Meranomii
Kuzenbo
10
0 / 1 / 3
6,588
732
4,342
9,673
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
2
3
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
I-Kaname-I
Tsukuyomi
2
2
0
1
W
Bakasura
2
2
1
1.25
L
0
3
2
0.33
L
Kuzenbo
Meranomii
Kuzenbo
0
1
3
1.5
W
3
1
1
3.5
W
Zhong Kui
ƎGENESISƎ
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
17,609
27,097
Taken
24,650
16,642
Mitigated
17,071
15,000
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
I-Kaname-I
Tsukuyomi
8,160
1,935
336
1,678
9,955
5,261
0
4,928
4,916
0
26,910
W
Bakasura
5,673
3,752
1,255
4,349
9,897
5,140
670
3,816
6,081
0
20,115
L
5,107
1,213
0
570
5,022
1,197
0
658
4,102
16,794
0
L
Kuzenbo
Meranomii
Kuzenbo
4,342
1,840
395
3,098
9,673
10,613
0
4,126
4,979
11,003
0
W
6,582
3,015
0
4,110
8,310
4,780
1,384
2,756
5,554
0
34,666
W
Zhong Kui
ƎGENESISƎ
Zhong Kui
9,694
1,482
0
5,286
8,890
6,722
1,264
2,946
5,944
40,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
18,793
152
Minions Killed
80
0
Camps Cleared
0
572,326
Distance Traveled
534,427
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,505
723
23
3
0
193,139
4
W
Bakasura
7,461
829
36
4
0
210,006
3
L
Hera
5,700
633
41
5
0
155,782
2
L
Kuzenbo
6,588
732
16
2
0
185,506
2
W
Set
7,249
805
38
4
0
193,612
1
W
Zhong Kui
7,730
859
78
9
0
168,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role