Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold II
BlackDynamie
Hachiman
Gold II
Level 119
God Stats
2W - 4L
1,395 SR
Queue Stats
288W - 286L
1,469 MMR
Solo
Guan Yu
Guan Yu
Gold III
DireWolf177
Guan Yu
Gold III
Level 155
God Stats
3W - 0L
1,715 SR
Queue Stats
31W - 28L
1,701 MMR
Party 2
Hun Batz
Hun Batz
Gold III
Kairo117
Hun Batz
Gold III
Level 148
God Stats
12W - 9L
1,534 SR
Queue Stats
135W - 135L
1,471 MMR
Solo
Discordia
Discordia
Gold III
WLACRAZY
Discordia
Gold III
Level 141
God Stats
7W - 2L
1,765 SR
Queue Stats
648W - 664L
1,480 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,582 SR
1,524 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,501 SR
1,485 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Flash261016
Zeus
Silver II
Level 88
God Stats
25W - 15L
1,511 SR
Queue Stats
53W - 55L
1,505 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Ryzukisd
Ao Kuang
Silver I
Level 95
God Stats
1W - 3L
1,354 SR
Queue Stats
32W - 29L
1,461 MMR
Party 1
Ares
Ares
Silver I
unknown4200
Ares
Silver I
Level 102
God Stats
1W - 2L
1,511 SR
Queue Stats
27W - 24L
1,461 MMR
Party 1
Charybdis
Charybdis
Bronze V
vantaeee
Charybdis
Bronze V
Level 87
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 3 / 8
7,547
472
5,412
15,764
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
BlackDynamie
Hachiman
16
10 / 2 / 2
10,256
641
13,334
11,873
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
DireWolf177
Guan Yu
15
7 / 3 / 0
9,790
612
11,060
13,186
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Kairo117
Hun Batz
12
1 / 1 / 3
7,463
466
6,658
12,931
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WLACRAZY
Discordia
13
1 / 1 / 5
8,122
508
11,212
7,905
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
YmirVulcanCabrakanHadesIzanami

VS

Bans
SusanoPoseidonThorNe ZhaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 5 / 2
7,546
472
5,463
14,454
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 4 / 2
6,792
425
9,390
9,095
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Ryzukisd
Ao Kuang
13
7 / 3 / 0
8,229
514
10,633
16,424
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 2
6,140
384
3,848
14,669
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
vantaeee
Charybdis
12
1 / 5 / 0
6,936
434
4,250
11,764
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
10
10
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
8
1.67
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
Hachiman
BlackDynamie
Hachiman
10
2
2
5.5
W
Guan Yu
DireWolf177
Guan Yu
7
3
0
2.33
L
1
4
2
0.5
W
Hun Batz
Kairo117
Hun Batz
1
1
3
2.5
L
Ao Kuang
Ryzukisd
Ao Kuang
7
3
0
2.33
W
Discordia
WLACRAZY
Discordia
1
1
5
3.5
L
0
3
2
0.33
L
Charybdis
vantaeee
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
33,584
61,659
Taken
66,406
40,510
Mitigated
37,998
21,785
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,412
2,280
0
1,977
15,764
15,210
0
8,050
7,714
14,933
0
L
Gilgamesh
 
Gilgamesh
5,463
1,144
0
2,047
14,454
12,678
0
2,502
11,156
83
52,162
W
Hachiman
BlackDynamie
Hachiman
13,334
7,057
0
5,166
11,873
4,814
126
4,080
7,793
0
76,840
W
Guan Yu
DireWolf177
Guan Yu
11,060
2,367
234
5,257
13,186
11,577
2,759
1,730
11,456
0
74,488
L
9,390
822
0
1,884
9,095
3,892
0
5,585
3,461
43,525
0
W
Hun Batz
Kairo117
Hun Batz
6,658
719
0
6,934
12,931
5,227
0
5,881
7,050
0
53,459
L
Ao Kuang
Ryzukisd
Ao Kuang
10,633
1,913
0
4,618
16,424
6,922
0
3,308
12,998
59,282
0
W
Discordia
WLACRAZY
Discordia
11,212
851
0
2,217
7,905
3,682
298
4,213
3,692
63,248
0
L
3,848
442
0
2,934
14,669
10,504
0
3,696
10,929
18,024
0
L
Charybdis
vantaeee
Charybdis
4,250
1,833
0
3,735
11,764
4,002
0
1,655
10,109
0
49,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
35,643
474
Minions Killed
344
0
Camps Cleared
0
1,586,206
Distance Traveled
1,504,717
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,547
472
20
1
0
327,028
1
L
Gilgamesh
7,546
472
96
6
0
297,843
1
W
Hachiman
10,256
641
120
8
0
294,105
2
W
Guan Yu
9,790
612
132
8
0
334,935
2
L
Zeus
6,792
425
73
5
0
281,696
0
W
Hun Batz
7,463
466
86
5
0
340,715
4
L
Ao Kuang
8,229
514
85
5
0
337,644
5
W
Discordia
8,122
508
116
7
0
289,423
7
L
Ares
6,140
384
13
1
0
301,910
2
L
Charybdis
6,936
434
77
5
0
285,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role