Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Skopein2
Ishtar
Level 134
God Stats
13W - 10L
1,523 SR
Queue Stats
23W - 29L
1,420 Elo+
Solo
Atlas
Atlas
TheJollyFuzz
Atlas
Level 121
God Stats
9W - 12L
1,488 SR
Queue Stats
313W - 330L
1,451 Elo+
Party 2
Serqet
Serqet
lifeisunlimted
Serqet
Level 99
God Stats
0W - 7L
1,124 SR
Queue Stats
393W - 381L
1,444 Elo+
Party 2
Team Averages
Level 118
1,427 SR
1,463 Elo+

VS

Team Averages
Level 107
1,518 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DIOSDEDESTRUCION
Aphrodite
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Drakodzila
Cthulhu
Level 103
God Stats
5W - 3L
1,591 SR
Queue Stats
274W - 309L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
2,932
586
1,288
1,540
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
 
Zeus
1
0 / 0 / 0
2,406
481
0
0
0
Ishtar
Skopein2
Ishtar
5
0 / 1 / 1
3,011
602
1,798
3,103
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 0
3,287
657
1,252
2,937
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,170
634
1,194
3,576
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 1
3,447
689
1,539
3,689
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
5
1 / 0 / 0
3,405
681
986
2,474
866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
5
0 / 0 / 1
3,141
628
964
2,285
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
5
0 / 0 / 0
3,140
628
711
2,129
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Drakodzila
Cthulhu
5
1 / 1 / 0
3,620
724
2,018
2,853
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
W
Rama
 
Rama
0
0
1
0.5
W
Tyr
 
Tyr
1
0
0
1
W
Thor
 
Thor
0
0
1
0.5
W
Aphrodite
0
0
0
0
W
Cthulhu
Drakodzila
Cthulhu
1
1
0
1
L
Ishtar
Skopein2
Ishtar
0
1
1
0.5
L
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,532
Damage
6,218
11,156
Taken
13,430
3,641
Mitigated
4,685
5,679
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,288
84
98
770
1,540
535
0
367
1,173
9,536
0
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Rama
 
Rama
1,539
1,280
0
2,412
3,689
1,082
0
785
2,904
0
20,760
W
Tyr
 
Tyr
986
189
0
755
2,474
866
0
0
2,474
0
12,296
W
Thor
 
Thor
964
114
0
1,389
2,285
664
0
218
2,009
0
9,009
W
Aphrodite
711
107
155
1,481
2,129
740
0
878
1,117
14,294
0
W
Cthulhu
Drakodzila
Cthulhu
2,018
667
0
851
2,853
1,333
0
467
2,386
8,682
0
L
Ishtar
Skopein2
Ishtar
1,798
1,354
0
1,746
3,103
758
0
1,153
1,950
0
13,060
L
1,252
626
0
1,005
2,937
1,268
0
865
2,072
5,810
0
L
1,194
579
0
2,060
3,576
1,080
0
344
3,232
0
11,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,806
Gold Earned
16,753
83
Minions Killed
138
0
Camps Cleared
0
400,514
Distance Traveled
447,143
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,932
586
16
3
0
98,159
1
L
Zeus
2,406
481
0
0
0
0
0
W
Rama
3,447
689
43
9
0
77,737
1
W
Tyr
3,405
681
34
7
0
86,072
2
W
Thor
3,141
628
30
6
0
89,838
2
W
Aphrodite
3,140
628
17
3
0
91,277
1
W
Cthulhu
3,620
724
14
3
0
102,219
2
L
Ishtar
3,011
602
24
5
0
93,099
1
L
Atlas
3,287
657
11
2
0
98,263
2
L
Serqet
3,170
634
32
6
0
110,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role