Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DarkSummit33
Chiron
Level 107
God Stats
1W - 2L
1,681 SR
Queue Stats
166W - 166L
1,547 Elo+
Party 2
Osiris
Osiris
NoImNotGod
Osiris
Level 147
God Stats
1W - 2L
1,443 SR
Queue Stats
265W - 288L
1,484 Elo+
Solo
Hachiman
Hachiman
Tycho11
Hachiman
Level 104
God Stats
0W - 2L
1,292 SR
Queue Stats
137W - 132L
1,567 Elo+
Party 2
Atlas
Atlas
jmnkjrr
Atlas
Level 127
God Stats
0W - 1L
1,556 SR
Queue Stats
134W - 147L
1,458 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,511 Elo+

VS

Team Averages
Level 140
1,469 SR
1,531 Elo+
Charybdis
Charybdis
BAM32
Charybdis
Level 157
God Stats
3W - 3L
1,465 SR
Queue Stats
325W - 281L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
LeggoMyEggo913
Cernunnos
Level 157
God Stats
4W - 2L
1,460 SR
Queue Stats
260W - 212L
1,576 Elo+
Party 1
Fafnir
Fafnir
NyQUilLeR
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 141L
1,492 Elo+
Solo
Ravana
Ravana
mickal9090
Ravana
Level 148
God Stats
1W - 1L
1,292 SR
Queue Stats
129W - 122L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
stickymoose
Sun Wukong
Level 87
God Stats
8W - 3L
1,627 SR
Queue Stats
279W - 228L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 3 / 10
10,258
684
26,057
15,957
9,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
17
3 / 3 / 5
10,210
681
18,952
14,788
8,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
NoImNotGod
Osiris
16
2 / 3 / 7
9,936
662
5,288
14,876
21,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Tycho11
Hachiman
16
2 / 4 / 8
9,996
666
12,904
14,837
8,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
jmnkjrr
Atlas
16
4 / 4 / 5
10,874
725
10,096
21,781
31,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BAM32
Charybdis
18
5 / 2 / 10
11,334
756
22,836
14,218
7,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
LeggoMyEggo913
Cernunnos
18
4 / 3 / 8
10,669
711
18,548
18,040
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
NyQUilLeR
Fafnir
15
2 / 3 / 11
10,853
724
9,126
17,813
21,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
mickal9090
Ravana
17
3 / 4 / 11
10,701
713
8,795
20,306
20,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
stickymoose
Sun Wukong
20
3 / 1 / 13
10,988
733
14,663
19,596
15,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
12
Kills
17
17
Deaths
13
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
10
2
W
Charybdis
BAM32
Charybdis
5
2
10
5
L
Chiron
3
3
5
1.83
W
Cernunnos
LeggoMyEggo913
Cernunnos
4
3
8
2.67
L
Osiris
NoImNotGod
Osiris
2
3
7
1.83
W
Fafnir
NyQUilLeR
Fafnir
2
3
11
2.5
L
Hachiman
Tycho11
Hachiman
2
4
8
1.5
L
Atlas
jmnkjrr
Atlas
4
4
5
1.63
W
Ravana
mickal9090
Ravana
3
4
11
2.13
W
Sun Wukong
stickymoose
Sun Wukong
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,297
Damage
73,968
82,239
Taken
89,973
78,096
Mitigated
73,960
31,599
Healing
43,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
26,057
7,216
2,049
4,596
15,957
9,047
1,867
720
15,237
47,903
0
W
Charybdis
BAM32
Charybdis
22,836
9,079
3,819
3,940
14,218
7,433
3,525
6,035
8,183
0
45,248
L
Chiron
18,952
4,766
6,085
3,935
14,788
8,790
2,273
1,731
13,057
0
34,409
W
Cernunnos
LeggoMyEggo913
Cernunnos
18,548
8,849
3,281
6,443
18,040
8,793
3,175
7,833
10,207
0
36,257
L
Osiris
NoImNotGod
Osiris
5,288
1,687
4,493
1,805
14,876
21,084
54
2,242
12,634
0
9,744
W
Fafnir
NyQUilLeR
Fafnir
9,126
3,476
3,862
4,467
17,813
21,854
562
8,342
9,471
15,782
0
L
Hachiman
Tycho11
Hachiman
12,904
6,741
1,231
3,184
14,837
8,113
684
2,176
12,661
0
30,515
L
Atlas
jmnkjrr
Atlas
10,096
3,737
1,285
2,936
21,781
31,062
222
2,257
19,524
19,404
0
W
Ravana
mickal9090
Ravana
8,795
2,134
4,255
5,822
20,306
20,226
947
5,219
15,087
0
20,051
W
Sun Wukong
stickymoose
Sun Wukong
14,663
1,268
1,382
5,848
19,596
15,654
1,226
8,724
10,872
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
54,545
149
Minions Killed
169
0
Camps Cleared
0
1,290,575
Distance Traveled
1,367,218
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,258
684
44
3
0
285,376
1
W
Charybdis
11,334
756
61
4
0
274,317
1
L
Chiron
10,210
681
39
3
0
275,070
0
W
Cernunnos
10,669
711
37
2
0
274,190
2
L
Osiris
9,936
662
10
1
0
226,689
2
W
Fafnir
10,853
724
13
1
0
210,525
0
L
Hachiman
9,996
666
42
3
0
254,744
2
L
Atlas
10,874
725
14
1
0
248,696
3
W
Ravana
10,701
713
21
1
0
275,294
0
W
Sun Wukong
10,988
733
37
2
0
332,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role