Player Matchup

Osiris
Osiris
Intratundra
Osiris
Level 109
God Stats
4W - 6L
1,509 SR
Queue Stats
72W - 70L
1,528 Elo+
Solo
Lancelot
Lancelot
LowkeyKillU
Lancelot
Level 48
God Stats
13W - 12L
1,496 SR
Queue Stats
171W - 146L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Nickman492
Cernunnos
Level 60
God Stats
14W - 10L
1,520 SR
Queue Stats
72W - 53L
1,579 Elo+
Solo
Ah Puch
Ah Puch
Ravennoir
Ah Puch
Level 119
God Stats
7W - 8L
1,370 SR
Queue Stats
138W - 153L
1,477 Elo+
Party 2
Khepri
Khepri
SmidokeWizneed
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 2
Team Averages
Level 70
1,479 SR
1,479 Elo+

VS

Team Averages
Level 77
1,627 SR
1,509 Elo+
Susano
Susano
Kemilli
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,502 Elo+
Party 1
Hades
Hades
Nailgunsrock
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,284 Elo+
Solo
Skadi
Skadi
QueueTrix
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
TheGaymerMan888
Amaterasu
Level 106
God Stats
4W - 2L
1,671 SR
Queue Stats
207W - 189L
1,546 Elo+
Solo
Maui
Maui
radar305
Maui
Level 107
God Stats
5W - 2L
1,965 SR
Queue Stats
57W - 43L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 1 / 14
12,978
1,082
22,124
19,245
21,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
LowkeyKillU
Lancelot
19
13 / 3 / 8
14,553
1,213
28,533
16,240
8,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Nickman492
Cernunnos
19
7 / 2 / 16
13,116
1,093
23,904
10,287
6,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ravennoir
Ah Puch
19
3 / 0 / 11
11,964
997
18,199
2,629
1,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 4 / 21
13,258
1,105
6,621
16,642
22,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kemilli
Susano
17
2 / 10 / 7
11,813
984
16,867
24,748
15,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 10 / 6
11,108
926
7,498
22,827
12,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
QueueTrix
Skadi
17
3 / 2 / 7
12,819
1,068
16,587
11,321
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheGaymerMan888
Amaterasu
18
3 / 5 / 5
12,063
1,005
12,331
23,727
26,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
18
1 / 2 / 8
12,322
1,027
7,930
21,401
30,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
29
Kills
10
10
Deaths
29
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
14
13
L
Susano
Kemilli
Susano
2
10
7
0.55
W
Lancelot
LowkeyKillU
Lancelot
13
3
8
5.67
L
1
10
6
0.4
W
Cernunnos
Nickman492
Cernunnos
7
2
16
7.5
L
Skadi
QueueTrix
Skadi
3
2
7
3.25
W
Ah Puch
Ravennoir
Ah Puch
3
0
11
8.5
W
0
4
21
2.63
L
Amaterasu
TheGaymerMan888
Amaterasu
3
5
5
1.1
L
Maui
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,381
Damage
61,213
65,043
Taken
104,024
61,511
Mitigated
89,537
7,446
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
22,124
7,850
0
3,465
19,245
21,971
0
3,809
15,436
0
51,420
L
Susano
Kemilli
Susano
16,867
5,532
0
846
24,748
15,110
0
3,591
21,157
0
29,027
W
Lancelot
LowkeyKillU
Lancelot
28,533
6,041
0
541
16,240
8,437
0
1,738
14,502
0
45,234
L
7,498
353
358
1,821
22,827
12,547
0
6,124
16,703
23,866
0
W
Cernunnos
Nickman492
Cernunnos
23,904
16,614
0
719
10,287
6,581
0
2,988
7,299
0
41,666
L
Skadi
QueueTrix
Skadi
16,587
8,456
0
905
11,321
4,847
0
939
10,382
0
60,032
W
Ah Puch
Ravennoir
Ah Puch
18,199
613
0
1,113
2,629
1,720
0
1,108
1,521
49,093
0
W
6,621
534
0
1,608
16,642
22,802
0
6,100
10,542
14,585
0
L
Amaterasu
TheGaymerMan888
Amaterasu
12,331
4,049
0
1,944
23,727
26,521
0
7,985
15,742
715
29,453
L
Maui
7,930
2,806
1,895
1,539
21,401
30,512
0
6,181
15,220
24,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
60,125
247
Minions Killed
251
9
Camps Cleared
9
1,255,442
Distance Traveled
1,165,900
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,978
1,082
69
6
5
266,005
1
L
Susano
11,813
984
18
2
2
221,611
0
W
Lancelot
14,553
1,213
33
3
2
286,306
0
L
Hades
11,108
926
41
3
0
210,639
0
W
Cernunnos
13,116
1,093
54
5
0
218,446
0
L
Skadi
12,819
1,068
115
10
4
221,401
0
W
Ah Puch
11,964
997
72
6
2
240,079
0
W
Khepri
13,258
1,105
19
2
0
244,606
0
L
Amaterasu
12,063
1,005
42
4
3
272,022
0
L
Maui
12,322
1,027
35
3
0
240,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role