Player Matchup

Horus
Horus
FINALXSLAYER
Horus
Level 25
God Stats
4W - 0L
1,900 SR
Queue Stats
9W - 2L
1,686 Elo+
Party 2
Awilix
Awilix
FlipperBroom346
Awilix
Level 157
God Stats
1W - 2L
1,445 SR
Queue Stats
59W - 46L
1,558 Elo+
Party 2
Chang'e
Chang'e
Rat Tackler
Chang'e
Level 53
God Stats
1W - 0L
1,268 SR
Queue Stats
57W - 30L
1,611 Elo+
Party 2
Skadi
Skadi
SorryBroiNew
Skadi
Level 17
God Stats
5W - 2L
1,605 SR
Queue Stats
22W - 5L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
willyduby
Cthulhu
Level 128
God Stats
18W - 13L
1,511 SR
Queue Stats
222W - 194L
1,542 Elo+
Party 2
Team Averages
Level 76
1,546 SR
1,612 Elo+

VS

Team Averages
Level 140
1,482 SR
1,498 Elo+
Terra
Terra
Buffaloman6to9
Terra
Level 160
God Stats
4W - 3L
1,519 SR
Queue Stats
62W - 75L
1,502 Elo+
Solo
Skadi
Skadi
L3GO Design
Skadi
Level 124
God Stats
11W - 15L
1,504 SR
Queue Stats
488W - 478L
1,500 Elo+
Party 1
Scylla
Scylla
Nurosis
Scylla
Level 160
God Stats
73W - 78L
1,546 SR
Queue Stats
629W - 599L
1,524 Elo+
Solo
Mulan
Mulan
l3gotunee
Mulan
Level 157
God Stats
22W - 24L
1,538 SR
Queue Stats
266W - 261L
1,498 Elo+
Party 1
Nemesis
Nemesis
xIRISHAx
Nemesis
Level 101
God Stats
1W - 5L
1,303 SR
Queue Stats
64W - 73L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,286
637
10,781
7,643
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 5
7,557
581
5,598
8,499
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Rat Tackler
Chang'e
12
2 / 1 / 6
7,027
541
8,016
9,094
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,684
514
2,215
6,973
2,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
willyduby
Cthulhu
11
3 / 1 / 1
7,098
546
4,494
12,918
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,501
500
3,550
12,564
7,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 1 / 0
7,491
576
8,759
7,753
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Nurosis
Scylla
11
0 / 4 / 2
6,290
484
3,731
6,665
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
l3gotunee
Mulan
10
1 / 1 / 3
5,983
460
5,987
9,071
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xIRISHAx
Nemesis
8
1 / 5 / 2
5,742
442
4,227
13,489
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
1
0
4
W
5
1
5
7.5
L
2
1
0
2
L
Scylla
Nurosis
Scylla
0
4
2
0.25
W
Chang'e
Rat Tackler
Chang'e
2
1
6
5
W
0
1
0
0
L
Mulan
l3gotunee
Mulan
1
1
3
2.5
W
Cthulhu
willyduby
Cthulhu
3
1
1
3.5
L
Nemesis
xIRISHAx
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
26,254
45,127
Taken
49,542
22,412
Mitigated
21,047
14,338
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
1,138
10
4,459
12,564
7,116
70
0
12,564
46,267
0
W
10,781
4,752
174
2,972
7,643
4,383
318
3,326
4,317
0
62,333
W
5,598
2,329
0
0
8,499
3,214
0
1,041
7,423
0
53,171
L
8,759
3,610
0
1,406
7,753
2,960
0
1,611
6,142
0
80,600
L
Scylla
Nurosis
Scylla
3,731
769
0
1,020
6,665
2,112
0
3,081
3,584
46,436
0
W
Chang'e
Rat Tackler
Chang'e
8,016
827
1,845
4,710
9,094
3,225
0
1,267
7,706
48,429
0
W
2,215
854
0
1,419
6,973
2,382
0
0
6,815
0
54,199
L
Mulan
l3gotunee
Mulan
5,987
777
164
2,727
9,071
5,086
0
3,384
5,687
0
29,885
W
Cthulhu
willyduby
Cthulhu
4,494
776
108
3,110
12,918
9,208
0
1,647
10,966
25,216
0
L
Nemesis
xIRISHAx
Nemesis
4,227
1,401
0
4,350
13,489
3,773
0
4,434
9,055
0
32,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
32,007
413
Minions Killed
360
0
Camps Cleared
0
1,436,281
Distance Traveled
1,287,955
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,501
500
78
6
0
264,593
5
W
Horus
8,286
637
109
8
0
290,632
3
W
Awilix
7,557
581
82
6
0
329,820
4
L
Skadi
7,491
576
114
9
0
253,526
4
L
Scylla
6,290
484
77
6
0
209,749
2
W
Chang'e
7,027
541
82
6
0
268,310
6
W
Skadi
6,684
514
99
8
0
249,119
6
L
Mulan
5,983
460
41
3
0
282,785
7
W
Cthulhu
7,098
546
41
3
0
298,400
6
L
Nemesis
5,742
442
50
4
0
277,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role