Player Matchup

Chronos
Chronos
JupiterzBolt
Chronos
Level 103
God Stats
12W - 18L
1,489 SR
Queue Stats
88W - 100L
1,391 Elo+
Party 2
Thoth
Thoth
LtDansLegs666
Thoth
Level 83
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
McChrogley
Danzaburou
Level 156
God Stats
1W - 0L
1,686 SR
Queue Stats
13W - 7L
1,605 Elo+
Party 1
Cerberus
Cerberus
MissGamingQueen
Cerberus
Level 49
God Stats
2W - 1L
1,833 SR
Queue Stats
25W - 10L
1,675 Elo+
Party 1
Tyr
Tyr
guyverg2
Tyr
Level 102
God Stats
5W - 13L
1,367 SR
Queue Stats
141W - 158L
1,402 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,515 Elo+

VS

Team Averages
Level 72
1,586 SR
1,334 Elo+
Neith
Neith
Lavadeath678
Neith
Level 89
God Stats
2W - 1L
1,943 SR
Queue Stats
46W - 49L
1,350 Elo+
Party 3
Anubis
Anubis
OleRasta
Anubis
Level 43
God Stats
2W - 2L
1,649 SR
Queue Stats
7W - 6L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
ROCKWELL
Baron Samedi
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
15W - 22L
1,219 Elo+
Party 3
Bellona
Bellona
XaviLagg_
Bellona
Level 158
God Stats
4W - 4L
1,583 SR
Queue Stats
190W - 199L
1,324 Elo+
Solo
Cerberus
Cerberus
bossman5667
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JupiterzBolt
Chronos
12
3 / 3 / 4
7,528
579
4,473
8,167
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 2
7,050
542
5,930
4,555
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
McChrogley
Danzaburou
13
3 / 0 / 4
7,660
589
4,396
6,179
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
0 / 0 / 6
7,200
554
4,203
11,342
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 0
7,399
569
4,809
9,467
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,961
459
6,231
8,593
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
OleRasta
Anubis
8
0 / 2 / 1
5,116
394
1,506
3,473
1,649
Baron Samedi
ROCKWELL
Baron Samedi
11
1 / 1 / 1
6,266
482
5,501
5,757
2,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XaviLagg_
Bellona
9
1 / 3 / 0
6,036
464
4,883
11,249
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
bossman5667
Cerberus
8
0 / 2 / 0
5,454
420
2,561
6,819
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
JupiterzBolt
Chronos
3
3
4
1.67
L
1
4
1
0.38
W
0
1
2
1
W
Danzaburou
McChrogley
Danzaburou
3
0
4
5
W
Cerberus
0
0
6
3
L
Anubis
OleRasta
Anubis
0
2
1
0.25
L
Baron Samedi
ROCKWELL
Baron Samedi
1
1
1
1.5
L
Bellona
XaviLagg_
Bellona
1
3
0
0.33
L
Cerberus
bossman5667
Cerberus
0
2
0
0
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,811
Damage
20,682
39,710
Taken
35,891
19,498
Mitigated
22,217
10,680
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JupiterzBolt
Chronos
4,473
1,092
0
1,988
8,167
2,647
674
1,522
6,645
38,393
0
L
6,231
2,155
244
2,079
8,593
3,412
603
1,803
6,790
0
45,572
W
5,930
153
0
1,071
4,555
1,671
1,032
1,435
3,120
53,833
0
W
Danzaburou
McChrogley
Danzaburou
4,396
1,637
0
3,679
6,179
2,269
894
1,021
5,158
0
48,239
W
Cerberus
4,203
460
0
3,811
11,342
7,805
0
4,429
6,913
31,030
5,548
L
Anubis
OleRasta
Anubis
1,506
0
0
1,072
3,473
1,649
0
2,195
1,278
19,298
0
L
Baron Samedi
ROCKWELL
Baron Samedi
5,501
340
257
1,403
5,757
2,834
88
4,188
1,569
40,941
0
L
Bellona
XaviLagg_
Bellona
4,883
1,442
0
2,734
11,249
9,783
0
3,542
7,707
0
35,602
L
Cerberus
bossman5667
Cerberus
2,561
197
0
1,603
6,819
4,539
0
2,392
4,427
11,303
0
W
4,809
1,906
0
131
9,467
5,106
0
1,161
8,306
0
45,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
28,833
394
Minions Killed
233
0
Camps Cleared
0
1,282,677
Distance Traveled
1,110,585
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,528
579
78
6
0
247,322
0
L
Neith
5,961
459
63
5
0
240,514
1
W
Thoth
7,050
542
88
7
0
244,047
3
W
Danzaburou
7,660
589
82
6
0
231,446
0
W
Cerberus
7,200
554
74
6
0
282,611
4
L
Anubis
5,116
394
30
2
0
117,999
0
L
Baron Samedi
6,266
482
68
5
0
266,674
0
L
Bellona
6,036
464
49
4
0
255,449
3
L
Cerberus
5,454
420
23
2
0
229,949
0
W
Tyr
7,399
569
72
6
0
277,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role