Player Matchup

Achilles
Achilles
Platinum III
CheonMa---
Achilles
Platinum III
Level 68
God Stats
1W - 2L
1,796 SR
Queue Stats
31W - 16L
2,067 MMR
Party 2
Ganesha
Ganesha
Platinum III
GwnXaav
Ganesha
Platinum III
Level 157
God Stats
11W - 5L
1,704 SR
Queue Stats
218W - 221L
1,885 MMR
Party 1
Tyr
Tyr
Platinum III
Wet_Waffle07
Tyr
Platinum III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
2,127 MMR
Solo
Charybdis
Charybdis
Diamond V
Whatchoothink
Charybdis
Diamond V
Level 79
God Stats
6W - 5L
1,678 SR
Queue Stats
62W - 55L
2,024 MMR
Party 2
Hel
Hel
Platinum II
iDjinnBoo
Hel
Platinum II
Level 145
God Stats
4W - 3L
1,718 SR
Queue Stats
155W - 137L
2,209 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,679 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,642 SR
2,069 MMR
Hou Yi
Hou Yi
Diamond V
Andresxcol1399
Hou Yi
Diamond V
Level 138
God Stats
1W - 1L
2,030 SR
Queue Stats
224W - 221L
1,943 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond V
ByL2008
Sun Wukong
Diamond V
Level 160
God Stats
3W - 2L
1,557 SR
Queue Stats
662W - 642L
2,075 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
Randokk1952
Ratatoskr
Diamond III
Level 140
God Stats
3W - 1L
1,570 SR
Queue Stats
165W - 150L
2,142 MMR
Party 3
Discordia
Discordia
Platinum I
Vulture Nest
Discordia
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
2,072 MMR
Solo
Cerberus
Cerberus
Diamond V
slyviperaroma
Cerberus
Diamond V
Level 160
God Stats
14W - 17L
1,550 SR
Queue Stats
202W - 194L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CheonMa---
Achilles
10
2 / 2 / 0
6,294
484
7,049
12,290
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
GwnXaav
Ganesha
10
0 / 1 / 2
6,462
497
2,807
9,146
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 0 / 0
7,682
591
6,585
9,943
9,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Whatchoothink
Charybdis
10
0 / 2 / 2
6,294
484
6,348
10,323
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 0
7,221
555
5,049
8,767
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorAo KuangSusano

VS

Bans
LokiHeraDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,071
544
10,200
7,948
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
ByL2008
Sun Wukong
13
0 / 0 / 0
7,181
552
5,021
10,182
8,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Randokk1952
Ratatoskr
11
2 / 1 / 4
6,813
524
4,791
10,402
3,679
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Vulture Nest
Discordia
12
3 / 0 / 4
7,319
563
6,490
6,336
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
slyviperaroma
Cerberus
10
1 / 1 / 3
6,486
499
3,265
11,018
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Sun Wukong
ByL2008
Sun Wukong
0
0
0
0
L
Achilles
CheonMa---
Achilles
2
2
0
1
L
Ganesha
GwnXaav
Ganesha
0
1
2
1
W
Ratatoskr
Randokk1952
Ratatoskr
2
1
4
4
W
Discordia
Vulture Nest
Discordia
3
0
4
5
L
0
0
0
0
L
Charybdis
Whatchoothink
Charybdis
0
2
2
0.5
L
0
4
0
0
W
Cerberus
slyviperaroma
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,838
Damage
29,767
50,469
Taken
45,886
28,011
Mitigated
25,175
17,132
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,200
5,706
0
4,471
7,948
2,740
48
928
7,020
0
57,095
W
Sun Wukong
ByL2008
Sun Wukong
5,021
1,308
0
5,300
10,182
8,740
0
0
10,182
0
57,504
L
Achilles
CheonMa---
Achilles
7,049
2,206
0
1,635
12,290
5,144
0
2,675
9,615
0
42,595
L
Ganesha
GwnXaav
Ganesha
2,807
103
0
3,012
9,146
6,653
0
2,624
6,522
23,558
5,788
W
Ratatoskr
Randokk1952
Ratatoskr
4,791
1,977
0
595
10,402
3,679
0
1,956
8,446
0
43,229
W
Discordia
Vulture Nest
Discordia
6,490
601
0
853
6,336
2,184
0
1,850
4,486
56,791
0
L
6,585
1,134
0
5,029
9,943
9,157
0
0
9,943
0
63,275
L
Charybdis
Whatchoothink
Charybdis
6,348
2,823
0
5,039
10,323
3,340
0
1,766
8,557
0
44,896
L
5,049
240
116
2,301
8,767
3,717
0
2,690
6,077
64,729
0
W
Cerberus
slyviperaroma
Cerberus
3,265
324
0
3,164
11,018
7,832
0
2,496
8,522
19,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
34,870
474
Minions Killed
403
0
Camps Cleared
0
1,270,759
Distance Traveled
1,363,097
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,071
544
99
8
0
256,969
1
W
Sun Wukong
7,181
552
116
9
0
262,380
2
L
Achilles
6,294
484
70
5
0
277,968
3
L
Ganesha
6,462
497
8
1
0
261,104
4
W
Ratatoskr
6,813
524
72
6
0
325,678
4
W
Discordia
7,319
563
100
8
0
267,215
4
L
Tyr
7,682
591
141
11
0
267,196
2
L
Charybdis
6,294
484
109
8
0
228,459
3
L
Hel
7,221
555
146
11
0
236,032
3
W
Cerberus
6,486
499
16
1
0
250,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role