Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Naikman
Baba Yaga
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
95W - 128L
1,390 Elo+
Solo
He Bo
He Bo
VDS1315
He Bo
Level 26
God Stats
0W - 2L
1,265 SR
Queue Stats
59W - 62L
1,486 Elo+
Party 3
Osiris
Osiris
nQrk21
Osiris
Level 126
God Stats
0W - 4L
1,263 SR
Queue Stats
44W - 55L
1,293 Elo+
Party 2
Team Averages
Level 75
1,364 SR
1,434 Elo+

VS

Team Averages
Level 122
1,594 SR
1,459 Elo+
Nemesis
Nemesis
Albertocf
Nemesis
Level 147
God Stats
1W - 0L
1,633 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 1
Persephone
Persephone
Desmeco
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 1
Poseidon
Poseidon
Seliath
Poseidon
Level 160
God Stats
1W - 3L
1,540 SR
Queue Stats
110W - 114L
1,427 Elo+
Party 1
Chaac
Chaac
Zaiji
Chaac
Level 128
God Stats
10W - 4L
1,682 SR
Queue Stats
503W - 502L
1,483 Elo+
Solo
Nu Wa
Nu Wa
shecabla
Nu Wa
Level 157
God Stats
1W - 0L
1,612 SR
Queue Stats
21W - 19L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
6 / 3 / 8
9,727
695
16,521
19,600
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
 
Artemis
15
2 / 8 / 11
9,218
658
12,221
17,812
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Naikman
Baba Yaga
19
7 / 4 / 10
10,212
729
14,478
14,998
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
VDS1315
He Bo
17
4 / 5 / 13
9,893
707
10,006
12,885
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
nQrk21
Osiris
16
2 / 5 / 12
9,891
707
6,733
17,673
15,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albertocf
Nemesis
15
2 / 5 / 11
9,159
654
11,477
16,919
7,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Desmeco
Persephone
19
5 / 5 / 15
11,697
836
15,795
13,049
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Seliath
Poseidon
18
6 / 5 / 10
10,415
744
17,614
12,210
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Zaiji
Chaac
18
3 / 4 / 17
10,350
739
14,277
17,676
22,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
shecabla
Nu Wa
19
8 / 2 / 4
10,974
784
16,549
10,971
4,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
81
21
Kills
24
25
Deaths
21
54
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
3
8
3.33
L
Artemis
 
Artemis
2
8
11
0.94
W
Nemesis
Albertocf
Nemesis
2
5
11
1.5
W
Persephone
Desmeco
Persephone
5
5
15
2.5
L
Baba Yaga
Naikman
Baba Yaga
7
4
10
3
W
Poseidon
Seliath
Poseidon
6
5
10
2.2
L
He Bo
VDS1315
He Bo
4
5
13
2.1
W
Chaac
Zaiji
Chaac
3
4
17
2.88
L
Osiris
nQrk21
Osiris
2
5
12
1.6
W
Nu Wa
shecabla
Nu Wa
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,959
Damage
75,712
82,968
Taken
70,825
50,122
Mitigated
46,046
29,283
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,521
1,687
257
5,157
19,600
16,194
0
11,240
8,360
0
29,886
L
Artemis
 
Artemis
12,221
5,027
2,339
3,816
17,812
7,411
0
12,078
5,734
0
29,575
W
Nemesis
Albertocf
Nemesis
11,477
4,771
1,135
3,912
16,919
7,629
548
5,443
11,316
0
14,747
W
Persephone
Desmeco
Persephone
15,795
2,141
2,450
3,654
13,049
5,901
0
5,993
6,951
32,117
0
L
Baba Yaga
Naikman
Baba Yaga
14,478
699
1,311
4,980
14,998
6,308
33
9,838
5,160
32,507
0
W
Poseidon
Seliath
Poseidon
17,614
2,298
857
1,447
12,210
5,356
521
3,981
7,870
41,340
0
L
He Bo
VDS1315
He Bo
10,006
194
2,347
2,765
12,885
4,601
0
7,187
5,698
26,710
0
W
Chaac
Zaiji
Chaac
14,277
1,997
1,499
4,311
17,676
22,300
191
5,418
12,013
0
28,039
L
Osiris
nQrk21
Osiris
6,733
2,369
3,255
3,056
17,673
15,608
0
9,615
8,058
0
17,846
W
Nu Wa
shecabla
Nu Wa
16,549
5,643
5,710
3,901
10,971
4,860
420
3,646
7,170
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
52,595
157
Minions Killed
153
0
Camps Cleared
0
1,298,687
Distance Traveled
1,324,697
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,727
695
21
2
0
268,357
0
L
Artemis
9,218
658
43
3
0
217,959
2
W
Nemesis
9,159
654
2
0
0
276,940
0
W
Persephone
11,697
836
48
3
0
246,945
1
L
Baba Yaga
10,212
729
31
2
0
271,348
0
W
Poseidon
10,415
744
52
4
0
257,686
0
L
He Bo
9,893
707
49
4
0
268,456
1
W
Chaac
10,350
739
30
2
0
274,659
2
L
Osiris
9,891
707
13
1
0
272,567
0
W
Nu Wa
10,974
784
21
2
0
268,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role