Player Matchup

Hercules
Hercules
Bennie
Hercules
Level 160
God Stats
12W - 3L
1,716 SR
Queue Stats
117W - 44L
1,856 Elo+
Party 1
He Bo
He Bo
NinjaRex
He Bo
Level 160
God Stats
1W - 0L
1,754 SR
Queue Stats
35W - 15L
1,840 Elo+
Party 1
Atlas
Atlas
nacnudthedemopan
Atlas
Level 160
God Stats
31W - 10L
1,854 SR
Queue Stats
207W - 68L
1,970 Elo+
Party 1
Team Averages
Level 160
1,775 SR
1,889 Elo+

VS

Team Averages
Level 112
1,794 SR
1,792 Elo+
Discordia
Discordia
Cezas
Discordia
Level 115
God Stats
1W - 1L
1,794 SR
Queue Stats
181W - 86L
1,821 Elo+
Party 2
Bakasura
Bakasura
MarkZuckerburg
Bakasura
Level 111
God Stats
4W - 1L
1,910 SR
Queue Stats
113W - 73L
1,734 Elo+
Party 2
Cupid
Cupid
TheTrayshMan
Cupid
Level 109
God Stats
8W - 4L
1,678 SR
Queue Stats
184W - 91L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bennie
Hercules
16
5 / 6 / 5
10,249
788
13,031
16,219
8,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
NinjaRex
He Bo
17
7 / 2 / 6
11,626
894
12,803
14,940
5,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 2 / 12
11,580
891
12,735
16,427
19,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cezas
Discordia
15
6 / 6 / 2
9,962
766
15,105
10,727
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
14
1 / 5 / 6
9,147
704
9,603
19,386
19,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 6
9,280
714
10,079
14,668
7,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
10
10
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bennie
Hercules
5
6
5
1.25
L
Discordia
Cezas
Discordia
6
6
2
1.17
L
Bakasura
1
5
6
0.8
W
He Bo
NinjaRex
He Bo
7
2
6
5
L
3
4
6
1.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
34,787
47,586
Taken
44,781
33,992
Mitigated
31,868
15,423
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bennie
Hercules
13,031
7,775
0
1,946
16,219
8,392
715
7,741
7,498
0
39,483
L
Discordia
Cezas
Discordia
15,105
580
0
431
10,727
5,043
0
8,003
2,724
32,143
0
L
Bakasura
9,603
4,703
144
3,254
19,386
19,454
0
7,436
11,950
1,590
18,055
W
He Bo
NinjaRex
He Bo
12,803
636
550
6,846
14,940
5,974
895
5,420
8,313
71,711
0
L
10,079
5,106
107
4,937
14,668
7,371
0
10,113
4,555
0
35,153
W
12,735
4,636
1,548
4,533
16,427
19,626
616
3,448
12,357
29,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
28,389
200
Minions Killed
146
0
Camps Cleared
0
789,428
Distance Traveled
748,656
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,249
788
60
5
0
251,634
0
L
Discordia
9,962
766
41
3
0
234,176
3
L
Bakasura
9,147
704
42
3
0
269,896
2
W
He Bo
11,626
894
124
10
0
265,075
4
L
Cupid
9,280
714
63
5
0
244,584
2
W
Atlas
11,580
891
16
1
0
272,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role