Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Curbbeattylr
Tsukuyomi
Level 81
God Stats
8W - 6L
1,640 SR
Queue Stats
63W - 62L
1,603 Elo+
Party 4
Cthulhu
Cthulhu
ShadesOfGreg-
Cthulhu
Level 141
God Stats
10W - 3L
1,805 SR
Queue Stats
339W - 344L
1,589 Elo+
Solo
Merlin
Merlin
SinCease
Merlin
Level 160
God Stats
4W - 0L
1,573 SR
Queue Stats
64W - 61L
1,617 Elo+
Party 1
Skadi
Skadi
SinDizz
Skadi
Level 160
God Stats
4W - 1L
1,856 SR
Queue Stats
104W - 98L
1,595 Elo+
Party 1
Team Averages
Level 138
1,675 SR
1,581 Elo+

VS

Team Averages
Level 135
1,578 SR
1,663 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Benja-Meme
Fenrir
Level 84
God Stats
8W - 8L
1,583 SR
Queue Stats
141W - 132L
1,565 Elo+
Party 3
Fafnir
Fafnir
Jikiforov
Fafnir
Level 160
God Stats
15W - 10L
1,705 SR
Queue Stats
1,252W - 473L
1,849 Elo+
Party 2
Nemesis
Nemesis
Leak Lito
Nemesis
Level 160
God Stats
8W - 9L
1,626 SR
Queue Stats
1,503W - 663L
1,804 Elo+
Party 2
Cernunnos
Cernunnos
sljag
Cernunnos
Level 144
God Stats
3W - 3L
1,476 SR
Queue Stats
572W - 554L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 5 / 5
10,751
448
9,499
20,463
22,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Curbbeattylr
Tsukuyomi
17
5 / 5 / 8
11,428
476
18,180
19,203
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
1 / 5 / 7
10,719
447
17,165
21,170
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SinCease
Merlin
17
4 / 5 / 7
11,335
472
13,633
13,079
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
SinDizz
Skadi
20
3 / 1 / 3
13,473
561
16,422
14,117
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 3 / 9
10,718
447
8,329
25,485
18,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Benja-Meme
Fenrir
16
4 / 9 / 5
10,570
440
8,817
26,638
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Jikiforov
Fafnir
15
3 / 2 / 12
10,861
453
8,859
21,703
27,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Leak Lito
Nemesis
20
6 / 0 / 5
13,093
546
14,331
19,760
14,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
sljag
Cernunnos
20
6 / 2 / 5
13,608
567
17,099
15,379
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
16
Kills
21
21
Deaths
16
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
5
5
1.1
L
Amaterasu
 
Amaterasu
2
3
9
2.17
L
Fenrir
Benja-Meme
Fenrir
4
9
5
0.72
W
Tsukuyomi
Curbbeattylr
Tsukuyomi
5
5
8
1.8
L
Fafnir
Jikiforov
Fafnir
3
2
12
4.5
L
Nemesis
Leak Lito
Nemesis
6
0
5
8.5
W
Cthulhu
1
5
7
0.9
W
Merlin
SinCease
Merlin
4
5
7
1.5
W
Skadi
SinDizz
Skadi
3
1
3
4.5
L
Cernunnos
sljag
Cernunnos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,899
Damage
57,435
88,032
Taken
108,965
61,451
Mitigated
81,299
22,459
Healing
33,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,499
1,710
782
3,485
20,463
22,957
0
1,653
18,084
834
40,119
L
Amaterasu
 
Amaterasu
8,329
3,126
0
12,672
25,485
18,968
122
6,972
18,377
0
86,252
L
Fenrir
Benja-Meme
Fenrir
8,817
1,965
0
7,437
26,638
12,564
0
6,722
19,671
0
84,384
W
Tsukuyomi
Curbbeattylr
Tsukuyomi
18,180
5,208
0
4,589
19,203
8,537
729
2,274
16,929
33
88,731
L
Fafnir
Jikiforov
Fafnir
8,859
1,467
0
5,060
21,703
27,918
0
8,449
11,614
33,248
0
L
Nemesis
Leak Lito
Nemesis
14,331
5,239
0
7,041
19,760
14,681
250
6,897
12,101
0
102,569
W
Cthulhu
17,165
1,341
1,365
7,398
21,170
18,170
82
2,591
18,025
70,668
0
W
Merlin
SinCease
Merlin
13,633
627
0
1,698
13,079
5,317
565
2,413
10,666
96,615
0
W
Skadi
SinDizz
Skadi
16,422
7,096
0
3,142
14,117
6,470
1,182
996
13,121
0
131,524
L
Cernunnos
sljag
Cernunnos
17,099
9,743
0
1,619
15,379
7,168
672
1,546
13,789
0
155,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,706
Gold Earned
58,850
635
Minions Killed
723
0
Camps Cleared
0
2,406,655
Distance Traveled
2,305,824
40
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,751
448
40
2
0
512,811
8
L
Amaterasu
10,718
447
123
5
0
469,663
1
L
Fenrir
10,570
440
119
5
0
438,091
5
W
Tsukuyomi
11,428
476
112
5
0
517,600
9
L
Fafnir
10,861
453
45
2
0
447,289
2
L
Nemesis
13,093
546
202
8
0
498,523
0
W
Cthulhu
10,719
447
120
5
0
465,307
5
W
Merlin
11,335
472
153
6
0
434,769
12
W
Skadi
13,473
561
210
9
0
476,168
6
L
Cernunnos
13,608
567
234
10
0
452,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role